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Mushroom Event 1.2.4

$15.00
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Message added by ArtiIOMI,

Mushroom Event is a clone of the Fishing Event plugin.

If you want to buy both cheaper, you can do so with the bundle.

If you purchased the Fishing Event before 8/26/2022 please send me a DM message on CodeFling.

4 Screenshots

Works with

About Mushroom Event

Your players still roof camping? Start mushroom Event, let them start fighting for the title of the best mushroom picker and win prizes for the first three places.

Permission

To assign a permission, use 'oxide.grant <user or group> <name or steam id>'

mushroomevent.admin - Allow to using commands.

 

Commands

This plugin provides both chat and console commands using the same syntax. When using a command in chat, prefix it with a forward slash: `/`.

startme  - starts the countdown to the start of the mushroom event.
stopme   - Ends the event immediately, without giving away any prizes.
finishme - Ends the event immediately, with giving away any prizes.
configme - Opens the configuration UI panel

 

Configuration

Quote

 

{
  "Run every X minutes": 120,
  "Minimum number of players": 3,
  "Time before mushroom event": 180,
  "Duration how long event is": 420,
  "Rewards for top 3 players": [
    {
      "ShortName": "scrap",
      "Amount": 50
    },
    {
      "ShortName": "scrap",
      "Amount": 30
    },
    {
      "ShortName": "scrap",
      "Amount": 10
    }
  ],
  "Start event sound": "assets/prefabs/deployable/survivalfishtrap/effects/fish_caught.prefab",
  "Finish event sound": "assets/prefabs/deployable/survivalfishtrap/effects/fish-trap-deploy.prefab",
  "Print Logs To Console": false
}

"Run every X minutes"

        How often is the event to be triggered. 0 means that auto start is disabled.

        Default Value:      30
        Disable Value:       0
        Recommended:    120 (every 2 hours)

"Minimum number of players"

        How many players are to be on the server for the mushroom event to begin.

        Default Value:       3
        Disable Value:        0
        Recommended:     5

"Time before mushroom event"

        Time in seconds for which the mushroom event starts.

        Default Value:       180
        Disable Value:        0
        Recommended:     300 (5 minutes)

"Duration how long event is"

        Duration of the mushroom event

        Default Value:        420
        Disable Value:         Link
        Recommended:      300 (5 minutes)

"Rewards for top 3 players"

        Items that will go to the best anglers.
        The first 'ShortName' and 'Amount' belongs to the best player, each subsequent one is rewards for subsequent places.

        Default Value:

"Rewards for top 3 players": [
    {
      "ShortName": "scrap",
      "Amount": 50
    },
    {
      "ShortName": "scrap",
      "Amount": 30
    },
    {
      "ShortName": "scrap",
      "Amount": 10
    }
  ],

        Disable Value: null

"Rewards for top 3 players": null,

        Recommended:      

"Rewards for top 3 players": [
    {
      "ShortName": "scrap",
      "Amount": 500
    },
    {
      "ShortName": "scrap",
      "Amount": 300
    },
    {
      "ShortName": "scrap",
      "Amount": 100
    }
],

"Start event sound"

        Path to in-game prefab sound. Run when the mushroom party begins.

        Default Value:       "assets/prefabs/deployable/survivalfishtrap/effects/fish_caught.prefab"
        Disable Value:        ""
        Recommended:     ""

"Finish event sound"

        Path to in-game prefab sound. Run after the mushroom event is over.

        Default Value:       "assets/prefabs/deployable/survivalfishtrap/effects/fish-trap-deploy.prefab"
        Disable Value:        ""
        Recommended:     ""

"Print Logs To Console"

        Display logs when the event starts, ends, and who will take first place.

        Default Value:        false
        Disable Value:         false
        Recommended:      false

 

Language

Default English FIle

{
  "noOneStart": "Wow, no one played so no one won.",
  "bestPlayer": "{0} is the best mushroom picker with {1} mushrooms.",
  "playerStats": "You placed {0} of {1} with gather {2} mushrooms.",
  "rewardMessage": "You received {0}x {1} as an award!",
  "timeMessageToEvent": "<color=#326de3>Mushroom Event</color>: The mushroom event starts in {0} minutes."
}

 

Hooks

   void OnMushroomEventStartCountdown() - Call when starts counting down to the start of the fishing event.
   void OnMushroomEventStarted() - Call when the fishing event begins.
   void OnMushroomEventEnded() - Call when the fishing event is over.
   void OnMushroomEventUIClosed() - Call when UI disappears from players screen.(Five seconds after fishing event is over)

 

Credits

@Billy Joe Thanks for your UI Tool(I hate it but i love it still)

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