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8o8 Designs

Posted

Suggestion: It would be nice if you had to be carrying a laptop for the command to work.

  • Like 1
  • Love 1
YaMang -w-

Posted

1 hour ago, 8o8 Designs said:

Suggestion: It would be nice if you had to be carrying a laptop for the command to work.

I will work on it later.

  • Like 1
Khan

Posted (edited)

Thanks for destroying my players stuff when they use it in base next to there other items.
Maybe destroy the ground watch component on the CCTV Station.
image.thumb.png.27b014738ad99082c08118a5b629ebc6.png

Also if someone spawns one while they next to a wall they cannot dismount or close the CCTV Station and you have to ent kill it to set them free..
Maybe add a console command to free them or something or maybe idk check wall distance before allowing them, not really your fault that's just a mounted issue in general check.image.thumb.png.70536816e9664098602203fcd53794e2.png


Also if you do it next to a wall it will auto de-mount you giving players free computer stations, lol
Players are just using the command to spawn them in using a hammer to pick them up and re-place them and they never ever get removed.
Others are camping recycler as well and just recycling them for parts.
This creates a bigger problem when they start getting console to spam because when your plugin unloads it can never clear up the multiple spawned in ones.

Failed to call hook 'ChatStation' on plugin 'MountComputerStation v1.0.1' (ArgumentException: An item with the same key has already been added. Key: Khan[76561198021388082])
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.MountComputerStation.SetComputerStation (BasePlayer player) [0x000c0] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 
  at Oxide.Plugins.MountComputerStation.ChatStation (BasePlayer player, System.String command, System.String[] args) [0x00000] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 
  at Oxide.Plugins.MountComputerStation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00138] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0 


image.thumb.png.ad8f929a456d1db263b541e43d411293.png

Edited by Khan
YaMang -w-

Posted

6 hours ago, Khan said:

Thanks for destroying my players stuff when they use it in base next to there other items.
Maybe destroy the ground watch component on the CCTV Station.
image.thumb.png.27b014738ad99082c08118a5b629ebc6.png

Also if someone spawns one while they next to a wall they cannot dismount or close the CCTV Station and you have to ent kill it to set them free..
Maybe add a console command to free them or something or maybe idk check wall distance before allowing them, not really your fault that's just a mounted issue in general check.image.thumb.png.70536816e9664098602203fcd53794e2.png


Also if you do it next to a wall it will auto de-mount you giving players free computer stations, lol
Players are just using the command to spawn them in using a hammer to pick them up and re-place them and they never ever get removed.
Others are camping recycler as well and just recycling them for parts.
This creates a bigger problem when they start getting console to spam because when your plugin unloads it can never clear up the multiple spawned in ones.

Failed to call hook 'ChatStation' on plugin 'MountComputerStation v1.0.1' (ArgumentException: An item with the same key has already been added. Key: Khan[76561198021388082])
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.MountComputerStation.SetComputerStation (BasePlayer player) [0x000c0] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 
  at Oxide.Plugins.MountComputerStation.ChatStation (BasePlayer player, System.String command, System.String[] args) [0x00000] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 
  at Oxide.Plugins.MountComputerStation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00138] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0 


image.thumb.png.ad8f929a456d1db263b541e43d411293.png

I have corrected that part. Added UI to force up because I don't know how to check wall and distance.

  • Like 1
Rinzler

Posted

Would you be willing, if possible, to increase # cctvs that can be attached. Think currently Rust allows for 12 or 16 but, in any case Lg Oil will take up most of the slots alone.

Captain Tron

Posted

Could you please fix the console spam.

Failed to call hook 'OnEntityDismounted' on plugin 'MountComputerStation v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.MountComputerStation.ScsDestory (BaseMountable entity, BasePlayer player) [0x00044] in <6db604fb3c8642378d7cf652dcb088cc>:0 
  at Oxide.Plugins.MountComputerStation.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x0000a] in <6db604fb3c8642378d7cf652dcb088cc>:0 
  at Oxide.Plugins.MountComputerStation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <6db604fb3c8642378d7cf652dcb088cc>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d4a0be71194349e98f7b43231b9cea3b>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0

 

YaMang -w-

Posted

8 hours ago, Slug said:

Could you please fix the console spam.

Failed to call hook 'OnEntityDismounted' on plugin 'MountComputerStation v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.MountComputerStation.ScsDestory (BaseMountable entity, BasePlayer player) [0x00044] in <6db604fb3c8642378d7cf652dcb088cc>:0 
  at Oxide.Plugins.MountComputerStation.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x0000a] in <6db604fb3c8642378d7cf652dcb088cc>:0 
  at Oxide.Plugins.MountComputerStation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <6db604fb3c8642378d7cf652dcb088cc>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d4a0be71194349e98f7b43231b9cea3b>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0

 

Are you getting errors for no reason?

Captain Tron

Posted

Hi yes, even when no one on server this hook error happens few time a min, I am not sure if its affecting function only just added this to server yesterday.

seems to work, I was kind of hoping it would store the Ids is it meant to delete IDs every time you leave the station?

Still is handy we use plugin called xkamikaze drones and works well for single use application 

YaMang -w-

Posted

2 hours ago, Slug said:

Hi yes, even when no one on server this hook error happens few time a min, I am not sure if its affecting function only just added this to server yesterday.

seems to work, I was kind of hoping it would store the Ids is it meant to delete IDs every time you leave the station?

Still is handy we use plugin called xkamikaze drones and works well for single use application 

On a day off, I will move and install the internet again and test it. thank you

  • Like 1

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