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Lock Me Up - Handcuffs 1.2.14

$15.00
   (4 reviews)

4 Screenshots

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Billionaire

Posted

it's ok with the last version. thanks and good job

  • Like 1
Billionaire

Posted

@SPooCK

Hello, would it be possible to have the economic balance displayed on the panel?

That it is compatible with the plugins "economics" and "server reward"

Billionaire

Posted (edited)

error in my console:
 

Quote

Error while compiling: LockMeUp.cs(1131,55): error CS1061: Type `Oxide.Plugins.HumanNPC' does not contain a definition for `Brain' and no extension method `Brain' of type `Oxide.Plugins.HumanNPC' could be found. Are you missing an assembly reference? 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

had to relaunch the plugin with the command "oxide.reload" for it to work. The error occurs when the server is started.

Edited by Gbutome
Billionaire

Posted (edited)

Hi, tell me, I have this error in red in the game when I want to look at a player's backpack after handcuffing it. With your LockMeUp plugin

 

Missing Loot Panel: assets/bundled/prefabs/ui/lootpanels/lootpanel.genericlarge.prefab 
UnityEngine.Logger:Log(LogType, Object) 
UnityEngine.Debug:LogError(Object) 
LootPanelContainer:CreateLootPanel() 
LootPanelContainer:Update()

 

Edited by Gbutome
Billionaire

Posted

Hi, since the last update, the backpack is accessible again. Great. However, I just saw a new bug, you can't get a handcuffed person into the vehicle. Before we could. If he's handcuffed and I get in a car, he stays on the side of the road. An idea or a fix for this ??

 

chovah

Posted

Plugin seems to bug out, where it wont allow anyone to be cuffed, reloading doesnt solve it

SPooCK

Posted (edited)

10 hours ago, chovah said:

Plugin seems to bug out, where it wont allow anyone to be cuffed, reloading doesnt solve it

No idea what you're speaking of. You need to give me more info to work with. When and how does it glitch out, the exact scenario. Possibly a short video as well. On my test run I see no issues.

Edited by SPooCK
Billionaire

Posted

Hello, a small bug on the plugin. players can use their weapon or look in their inventories etc... when they are handcuffed and in the car.

 

Billionaire

Posted (edited)

Le 03/06/2022 à 18:53, Gbutome a dit :

Bonjour, un petit bug sur le plugin. les joueurs peuvent utiliser leur arme ou regarder dans leurs inventaires etc... lorsqu'ils sont menottés et dans la voiture.

 

 

@everyone

est-ce que quelqu'un a aussi ce problème? ou ça marche pour toi ?

 

Dans ma config :

"Verrouiller l'inventaire": {

    "Principal": vrai,
    "Porter": vrai,
    "Ceinture": vrai,
    "Sac à dos": vrai
  },

 

Edited by Gbutome
Billionaire

Posted (edited)

Thanks for the maj

 

Edited by Gbutome
Kaho

Posted

Hey Spoock,

 

Love your plugin and use it for long time... 🥰

 

There is a free Plugin called FacePunch (dont Know if a link is allowed... So will Not link hehe)

 

Players start to punch the ppl while they are cuffed.

Possible to remove permissions when Player get cuffed?

 

Greetings 

 

Kaho 🙂

 

Stampy

Posted

Can we disable the ability to handcuff players in safe zones?

Stampy

Posted

Just now, Stampy said:

Can we disable the ability to handcuff players in safe zones?

sorry didnt read the updates thank you

h4tchery

Posted

Hi! I also got that CS1061 error mentioned above (Type `Oxide.Plugins.HumanNPC' does not contain a definition for `Brain').

To fix and add compatibility with HumanNPC plugin, simply change all appearances of "HumanNPC" to "global::HumanNPC".
Juppi

Posted

Good day

Is it possible to make the handcuffs only usable once, so if I use them
I used it once and it's out of my inventory

 

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  • Like 8

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