Jump to content
Message added by TGWA,

Thank you for your interest in the GunShip Project! 


If you are a new customer and have any questions feel free to ping me in the discussion tab or on discord @.tgwa 
Otherwise if you're a plugin owner and you have issues or suggestions regarding the plugin please join the discord and we can have a chat there!https://discord.com/invite/FudBXKxMcv

25 Screenshots

Recommended Comments



TGWA

Posted

45 minutes ago, BetterDeadThanZed said:

Is there a way to spawn the vehicles with engine parts and fuel?

That is on the list of things to do! It is actually one of the next things on the list so look for an update within the next few days 😄

TGWA

Posted

On 3/19/2024 at 8:33 AM, NukeSter said:

Yes but i would like to put them in my shop so i would need a give command from the console not in game by the player. Is this something that could be added ?

@NukeSter I implemented this a few patches ago 😄

You can use the vehicles in a shop by adding their custom Skin Ids (https://codefling.com/plugins/gunships?tab=details) to a small wooden box. When the player places the box down itll spawn the vehicle according to the Shop Item Spawn config.

ChristopherS

Posted (edited)

This plugin interests me, but I've got a quick question.

I'm not a fan of the idea that players can just spawn these with a command. Is it possible to add these vehicles to a NPC vendor?

Cheers!

EDIT: I've just seen your above answer about being able to add them to a shop, I think I can make this work with the "Craft Menu" & "Place Anything" plugin from David.

Edited by ChristopherS
Chill Roleplay

Posted (edited)

1 hour ago, ChristopherS said:

This plugin interests me, but I've got a quick question.

I'm not a fan of the idea that players can just spawn these with a command. Is it possible to add these vehicles to a NPC vendor?

Cheers!

EDIT: I've just seen your above answer about being able to add them to a shop, I think I can make this work with the "Craft Menu" & "Place Anything" plugin from David.

I see you found your answer 😄 Just wanted to add this 
A very unique concept as well this plugin allows a player to be the reseller aswell. This may not fit your server style but. As the owner you can set how much a registered reseller can sell gunships for and the amount of commission they will receive and the max discount a reseller is allowed to provide.

Next thing you know you will have Sharky Mc Stevens offering you a free half a tank to make the purchase from him 😄

This plugin has brought me and the server a lot of fun I absolutely love it. The support has been amazing aswell.

 

Edited by Chill Roleplay
  • Like 1
TGWA

Posted

Hi @ChristopherS,
Apologies for the late response. It seems you found your solution! As mentioned in the description you can spawn the vehicles with a skinned spawn item. You simply need to give a player a skinned small wooden box (shortname: box.wooden) and skin it with the coordinating skin id (see description page).

When a player places the box down it will give the player the permission for the vehicle to spawn the vehicle with /gunship vehicle_name or /gs vehicle_name as well as granting the wipe fee so that the player will not have to pay the fee when they attempt to spawn the vehicle the next time around. This can be disabled in the config to only allow for a player to use the vehicle one time so that when the player spawns the vehicle they can only recall or kill it. It cannot be respawned without the use of another vehicle item. The prices of the vehicle is purely dependent on what price you set for the actual item itself, the "wipe fee" and "respawn fee" can be disregarded unless the player is using the /gunship or /gs command to spawn / respawn the vehicle.

Additionally, as mentioned by @Chill Roleplay, there is a 'Reseller' framework that allows players to sell the vehicle items to other players while allowing for discounts and seller commissions! Info about this can be found in the reseller section of the description page as well as the reseller section of the config example which explains the individual settings for the reseller framework!

If you have any further questions please ping me here or add me on discord @.tgwa and ill make sure that I respond as soon as possible!

Wizla

Posted

These commands could be made a bit clearer, typing /gunship minicopter_fighter doesnt work, same for /gunship light_technical. I could not see this list in the lang file so am unable to change myself. Players are getting frustrated not being able to spawn things in or having to guess to commands...image.png.029a0bb540e73b7dc64a79ff44b7b8d6.png

TGWA

Posted

7 hours ago, Wizla said:

These commands could be made a bit clearer, typing /gunship minicopter_fighter doesnt work, same for /gunship light_technical. I could not see this list in the lang file so am unable to change myself. Players are getting frustrated not being able to spawn things in or having to guess to commands...image.png.029a0bb540e73b7dc64a79ff44b7b8d6.png

Hi @Wizla
Thank you for your feedback! The lack of configuration via the lang file is intentional as all of the configuration for vehicle names as well as permissions and anything else pertaining to each individual vehicle's config is configurable via the GunShip.json config file.

As seen below you can change the vehicle name if you wish to have the display name changed. The main spawn command should be the name of the vehicle (e.g /gunship apache or /gunship fighter), however there are some that can be ambigious, ill look into changing things to make them more clear in the future via the default config file as well as adding more alternate vehicle names to allow for players to make quick use of the commands.image.png.41bf5b06e2e0dc6c6de7adb477569820.png

Chill Roleplay

Posted (edited)

 I suggest Radial Menu or something like this to improve QOL for your players.image.png.9b407277d317b9955da70bfb6ac2c384.png

Edited by Chill Roleplay
  • Love 1
Sovereign_Skies

Posted (edited)

Hello, I have two questions @TGWA,

1. Is there an option to turn off turrets upon dismount?

2. Is there a way to move the UI? Currently overlaps my HUD in the top right corner. Would just like to move it down. Or, if you know which line of code it's on so I can change manually?

Thanks, love the plugin!

Edited by Sovereign_Skies
Wizla

Posted

@TGWA Any chance of getting a HV rocket only option for the gunships? The Hueys using rockets causes insane amounts of damage!

TGWA

Posted

1 hour ago, Wizla said:

@TGWA Any chance of getting a HV rocket only option for the gunships? The Hueys using rockets causes insane amounts of damage!

I like this idea. I will add it to the list 🙂

TGWA

Posted

4 hours ago, Sovereign_Skies said:

Hello, I have two questions @TGWA,

1. Is there an option to turn off turrets upon dismount?

2. Is there a way to move the UI? Currently overlaps my HUD in the top right corner. Would just like to move it down. Or, if you know which line of code it's on so I can change manually?

Thanks, love the plugin!

Currently there is no way to do either of these things. I recommend checking if those other plugins can be moved for now. Ill add em to the list for a future update 😄 

MyNiceTown Team

Posted (edited)

Congrats on the Copy, sadly you didnt invent anything new from the new possibilities 😉
take a look again, atleast could give credit to the original creators.

 

Edited by MyNiceTown Team
20K

Posted

Thought MNT was long gone

 

MyNiceTown Team

Posted

@20K
Legends never die
,  just kidding
its long gone, i just find it funny that its a complete replica being called authentic and new lol

20K

Posted

oh i see

 

TGWA

Posted

Hey there @MyNiceTown Team! While I cannot deny that My Nice Town did not give me inspiration, that inspiration came long after I started this project. It originally started as a passion project that I developed for my own server, and at the time, it was a bunch of ratty vehicles that barely functioned, but over time I learned how to make them better and developed this on my own to what it is today. Saying that I copied you discredits the amount of time and work that I have put into this project, keeping up with updates, creating new vehicles, and maintaining old ones.

The idea of a custom vehicles plugin has always had a gap when it comes to helicopters and other vehicles. While there are some amazing ones like the biplane plugin, jetski, jetpacks, and many others, there was still a gap that I believed I could fill when it came to helicopters and ground vehicles. There was more inspiration taken from the capabilities of actual military helicopters than anywhere else.

The UI, the functionality of the vehicles, and the plugin itself bear little to no resemblance to the My Nice Town project. If you truly wanted some form of credit for a project that you did not create, reaching out privately would have been a more professional approach.

I appreciate you voicing your concerns 😄 

MR.ART

Posted

@TGWA
Game on my friend, we will meet in the races 🙂
just give me couple of Days and we shall see

TGWA

Posted

15 minutes ago, ᴍʀ.ᴀʀᴛ said:

@TGWA
Game on my friend, we will meet in the races 🙂
just give me couple of Days and we shall see

If you are insinuating that you are considering releasing some of the plugins that my nice town used that would be amazing!

You have some great stuff involved in that project and im sure it would have a great impact on this platform 😄 

MR.ART

Posted

17 minutes ago, TGWA said:

If you are insinuating that you are considering releasing some of the plugins that my nice town used that would be amazing!

You have some great stuff involved in that project and im sure it would have a great impact on this platform 😄 

i wont disappoint you my friend.

  • Love 1
RickJamesBitch

Posted (edited)

On 6/28/2024 at 7:49 PM, Chill Roleplay said:

 I suggest Radial Menu or something like this to improve QOL for your players.image.png.9b407277d317b9955da70bfb6ac2c384.png

@Chill RoleplayAre you able to share the code for this, this is incredible thanks in advance. I have this menu and im just starting to figure it out, any help is appreciated.

Edited by RickJamesBitch
RickJamesBitch

Posted

Also maybe an option - I use the plugin Vehicle Deployed Locks (umod) and when the server resets daily, and re-creates gunships, the locks are gone. 

Any chance we can get these to lock to the spawned user or their team? or allow the lock to be rebuilt with theplugin reset.

 

Thanks!

TGWA

Posted

3 hours ago, RickJamesBitch said:

Also maybe an option - I use the plugin Vehicle Deployed Locks (umod) and when the server resets daily, and re-creates gunships, the locks are gone. 

Any chance we can get these to lock to the spawned user or their team? or allow the lock to be rebuilt with theplugin reset.

 

Thanks!

Hey thanks for the great idea! Ill add it to the list and you can be sure to see it in a future update 😄 

RickJamesBitch

Posted

Looks like the update today broke the plugin!

Wizla

Posted

26 minutes ago, RickJamesBitch said:

Looks like the update today broke the plugin!

Yeah TWGA is aware I did ask earlier on in Discord, I'm sure wont have to wait long 🙂

  • Love 2

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 2
  • Love 5

User Feedback

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.2k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.