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Drug Business 0.45

$24.99
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Could we get a marker on the map showing the location of where the drugs were dropped to help the player find it, if they don't get outside fast enough to see the drone drop it? I've had a couple people either tell me that they can't find the drugs or that the drone "never came".

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4 hours ago, BetterDeadThanZed said:

Could we get a marker on the map showing the location of where the drugs were dropped to help the player find it, if they don't get outside fast enough to see the drone drop it? I've had a couple people either tell me that they can't find the drugs or that the drone "never came".

Did you add the dealers where you want them to spawn? and I think some players order it but don't relies the package can bounce and they loose it. i found deep inside some bases it just wont visit, tell them to try placing the computer in a new area 

My suggestion make at least 6 dealer locations so they are not always in the same locations (when you add a dealer he will stand there until he fall into the next business hours loop)

I'm pretty new to this plugin aswell so I hope this helps

Also I don't know if you care about your severs economy but I would take off 50-70% of what drugs sell for as default. I had 2 players make 80k scrap in 8 hours with 50% less value for there sales. definitely needs some balancing otherwise I would have your dealers in high risk areas

 

Edited by Chill Roleplay
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4 hours ago, Chill Roleplay said:

Did you add the dealers where you want them to spawn? and I think some players order it but don't relies the package can bounce and they loose it. i found deep inside some bases it just wont visit, tell them to try placing the computer in a new area 

My suggestion make at least 6 dealer locations so they are not always in the same locations (when you add a dealer he will stand there until he fall into the next business hours loop)

I'm pretty new to this plugin aswell so I hope this helps

Also I don't know if you care about your severs economy but I would take off 50-70% of what drugs sell for as default. I had 2 players make 80k scrap in 8 hours with 50% less value for there sales. definitely needs some balancing otherwise I would have your dealers in high risk areas

 

I'm not sure what the drug dealers have to do with markers where the drugs land when they're dropped by the drone.... 

However, to answer your question, I have 1 dealer and he's in the Bandit camp 24/7. 

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Oh my bad, I read that wrong sorry I thought they were asking where the dealers are.

I have had players ask the same though it might be best to test with 1 seed first if the location will work, I'm not sure why some of the indoor computers wont deliver aswell

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2 hours ago, Chill Roleplay said:

Oh my bad, I read that wrong sorry I thought they were asking where the dealers are.

I have had players ask the same though it might be best to test with 1 seed first if the location will work, I'm not sure why some of the indoor computers wont deliver aswell

We did test with 1 seed. I am pretty certain is has to do with what is above the base. It seems that a clear area can not be found when the drone is requested and as a result, the error message appears and the player loses what he paid for the seeds. It's a very game breaking bug that makes me question if I should leave the plugin on the server because I don't want players losing their scrap because their base doesn't have a 100% clear sky.

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i see that there been a new update can i now use other types of currencies with this mod?

 

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I want to buy this plugin but they say it doesnt work with stack modifier, Is there another solution for stacking?

 

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38 minutes ago, Paul Minnaar said:

I want to buy this plugin but they say it doesnt work with stack modifier, Is there another solution for stacking?

 

Updated to fix the problem.

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Is it possible to add more input fields for processing and selling units of drugs, along with the ability to set a maximum amount that can be processed and sold in the config file. My server uses both skill tree and zlevelsremastered giving the players a lot of yield and clicking a button 10k times is overwhelming.

I edited the limit from <10 to <10000 which helps but it is still a long drawn out process.

This would allow for much larger process orders and dealer transactions and would make this a much cleaner plug-in.

Other than this issue this plug-in is amazing and I am enjoying it quite a bit.

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7 minutes ago, Paul Minnaar said:

Command to sell on Server Rewards Please??  Im about to give up

Dont you have to change that in the .json file?image.png.98bb9a6ac8275ded36d0a836e3fc8823.png


(the change will take effect on next restart or on reloading of the plugin) You can reload it by doing this in f1: o.reload DrugBusiness
But reloading it may effect currently growing crops (cant confirm)

 

Edited by Chill Roleplay
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1 hour ago, Chill Roleplay said:

Dont you have to change that in the .json file?image.png.98bb9a6ac8275ded36d0a836e3fc8823.png


(the change will take effect on next restart or on reloading of the plugin) You can reload it by doing this in f1: o.reload DrugBusiness
But reloading it may effect currently growing crops (cant confirm)

 

Yes I have changed that. I am actually looking for the sell command in the ServerRewards Data File. See below   

"BuyVPN": {
      "description": "Access the Black Market on a Computer Station [Equip in Belt]",
      "iconName": "",
      "commands": [
        "db.vpn $player.id"
      ],
      "displayName": "[T1]   [Buy] - Buy a VPN",
      "cost": 4995,
      "cooldown": 1
    }, 

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I have purchased the plugin, but it doesn't work, no language files, I'm from China, the picture doesn't show

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Hello

when i use the plugin all custom items don't go to halve and lose half!! And if I change this in the config: "Cocaine Leaves Required": 5, "Cocaine Powder Required": 10, "Cannabis Required": 5, "Marijuana Required": 10 nothing changes in the game, for example if I enter 4 and 8.

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1 hour ago, MercedesCLA45AMG said:

how compatable is this with the ganja as i thought bying the 2 would be interesting.

I use both together and they work fine.

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Is there any way we could have the drugs have some sort of buff effect when consumed? This would likely require using food items as the base for the skinned drugs, but it would make things really cool for RP servers.

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33 minutes ago, Rob Vary said:

Is there any way we could have the drugs have some sort of buff effect when consumed? This would likely require using food items as the base for the skinned drugs, but it would make things really cool for RP servers.

Yes please! u would also love this, there is one of the admins views that makes your head wobbly maybe that combines with some visual effects just ideas 😄

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On 8/12/2022 at 4:48 AM, snetzer said:

Hello

when i use the plugin all custom items don't go to halve and lose half!! And if I change this in the config: "Cocaine Leaves Required": 5, "Cocaine Powder Required": 10, "Cannabis Required": 5, "Marijuana Required": 10 nothing changes in the game, for example if I enter 4 and 8.

sounds like your using something else that's controlling the stacks to you use custom skins stack fix? check your logs for conflicts and stack issues that arrise when you loses half

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1 hour ago, Chill Roleplay said:

sounds like your using something else that's controlling the stacks to you use custom skins stack fix? check your logs for conflicts and stack issues that arrise when you loses half

Hello, Apparently there is a conflict with the stacksize controller, I have now installed the stackmodifier and it works.

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Until there is a fix my suggestion is to change your drug items to bleach or tape and not sticks(this will break the current in game product)     but as that happens every time that conflict happens your players are losing 1 of the stacks I think.

shortname: bleach
Shortname: ducttape

it may be up to the other plugins to recognize this plugin but i'm not sure

(I'm not familiar with lootable but with Ganja there was a way in the cs to fix this issue for me ill post below)

private bool HasThirdPartyStackController() => StackModifier != null || CustomSkinsStacksFix != null;

(if there is a section with HasThirdPartyStackController in your lootable cs you could add drug business like below)

private bool HasThirdPartyStackController() => StackModifier != null || DrugBusiness != null || CustomSkinsStacksFix != null;

@Nod Js should Onehitter reach out to creators of bank system and lootable?  or is this something that can be done with a update?
Also Why does this plugin need to control stack size?

 

Edited by Chill Roleplay
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pretty sure DrugBusiness doesnt need the OnItemSplit event when CustomSkinsStacksFix, StackModifier or loottable is installed because those plugins all handle the the split.

just look at ganja and how if HasThirdPartyStackController is true it returns null since split since another plugin is handling the item stack split.

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I noticed in the config is says "scraps" for currency?

Is that the same as Scrap?  Does it function properly?

I would like to purchase this plugin but I don't use server rewards or economics and I want to know if Scrap works with this plugin

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19 hours ago, Rockefeller said:

I noticed in the config is says "scraps" for currency?

Is that the same as Scrap?  Does it function properly?

I would like to purchase this plugin but I don't use server rewards or economics and I want to know if Scrap works with this plugin

Its just regular scrap 😄

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