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Custom Explosive Weapons 1.0.9

$19.99
   (1 review)

2 Screenshots

  • 39.4k
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  • 34.43 kB
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TheXGCTv

Posted

I unzipped 1.0.5, and it showed me in the read me file 1.0.6. You might want to update that so others know.... Were you tired when updating this for fixes? lol

TomHud

Posted

how could i add these new weapons to a shop ???

  • Like 1
gena

Posted

there is an idea to add a homing missile that would be great

Neuro

Posted (edited)

Since the flashbang and molotov are now in the game.

What about replacing flashbang it with a cluster mine? Place one and 5 more appear around it. 
Replace molotov with multi c4 (using the new remote c4) same again, place one and it places multiple.
Or even something with satchel charges.

Would it be possible to edit the individual damages somewhere?

Edited by Neuro
  • Love 1
Uygar

Posted

Error while compiling ExplosiveWeapons: 'BasePlayer' does not contain a definition for 'gestureList' and no accessible extension method 'gestureList' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 348, Pos: 50

 

what is wrong? This plugin is not work now.

_ДеД_ЕфИм_

Posted

обновите плагин. после обновы не работает

 

SPENSER

Posted

Не работает

urbanviking

Posted (edited)

Launchers are not working, they don't reload once in inventory or spawn preloaded. grenade options are all good. @cameron

Edited by urbanviking

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