Vinni_TV_'s Wishlist
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BGrade Pro
Built from the ground up with pure performance as a drop in replacement for umods bgrade. Players can Auto Build with there Specified Grade when using the building planner or simply tap with the hammer!
Features:
BGrade supports using both the Planner & Hammer.
Native Game Popups to indicate missing resources.
Supports Rust Backpacks.
Works well with 3rd party plugins, like remover tools, etc
Chat & Console Commands:
/bg /bgrade Grades 0 - 4 ( Wood > Stone > Metal > Armored )
Configuration
{ "Enable On Active Item Changed Notification": false, "Console & Chat Commands": [ "bg", "bgrade" ], "Sound Effects: Set Empty string to disable": { "Ok": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab", "Ko": "assets/prefabs/weapons/toolgun/effects/repairerror.prefab" } }
Included Languages:
English > French > German > Simplified Chinese > Russian
//Default English { "ToggledGrade": "Toggled Grade to {0}.", "NoAccess": "You do not have permission to use {0} level of BGrade.", "Off": "Toggled BGrade Off.", "GradePerm": "You do not have permission for grade: {0}", "NoEscape": "NoEscape Blocked: BGrade Disabled.", "Notify": "BGrade is available using {0}" }
- #bgrade
- #building grades
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(and 7 more)
Tagged with:
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Discord Error Logger
Discord Error Logger automatically sends plugin errors to Discord with clickable links to create support tickets, including all the necessary details for developers. Say goodbye to digging through log files or watching the console for issues—everything is delivered clearly and conveniently.
NOTES:
This plugin will auto generate the configuration file for you & auto update it whenever a new plugin is added.
Simply configure the plugins data in the config file to complete the setup!
This plugin will also auto-unload plugins that spam errors 10 times or more.
Set Plugin Title Name to the URL name, example url for stack modifier:
WARNING:
This plugin currently only supports click-able links from Codefling & uMod plugins only. Error reporting will still function like normal.
Config
{ "DiscordWebhook": "", "EmbedHexColour": "#2C2F33", "TimeFormat": "o", "Configure Plugin Data": { "stackmodifier": { "Codefling or uMod: False = uMod": true, "Plugin Title Name from Website URL": "stack-modifier" }, "guishop": { "Codefling or uMod: False = uMod": false, "Plugin Title Name from Website URL": "gui-shop" }, "noescape": { "Codefling or uMod: False = uMod": true, "Plugin Title Name from Website URL": "noescape" } } }
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Power Modifier
Supports: Wind Mills | Solar Panels | Fuel & Test Generators | Small-Medium-Large Batteries | Tesla Coils | Heaters
Both Globally & with permission-based settings allowing you to create as many different levels as you wish!
Written for the best performance possible!
Defaults to first permission assigned in the config if you give out multiple.
Wind Mill Note:
Max height Needed for Max output is floor 18
Battery Options Explained
MaxOutput: Maximum Power Out Put Efficiency: How Efficient Battery is When Charging ( this How Fast it Charges ) MaxCapacitySeconds: How Much Energy We Can Request From Power Sources For Charging is this value * our maxOutput Batteries will not show new Max Out-Puts Batteries will show New Power Usage! ( Pic is below, this is because its hardcoded on client side )
Fuel Generator Options Explained
StackSize: Sets Inventory Stack Size for Fuel Inside The Fuel Generator OutputEnergy: Sets Power OutPut FuelPerSec: Sets How Much Fuel to Use Per Second Electrical Heater Options Explained
GLOBAL SETTER ONLY > "Sets the Max Temperature Range for Electric Heaters Only (Default is 4.0)": 4.0, FadeDuration: Sets How Long Before Heat Dissipates ( when powered off ) HeatAmount: Sets Heat Amount ( when powered on ) Solar Panel Explained
To get max Output you Need 1 floor up else it will only ever be half! + Panel must Face Direct Sun-light! Tesla Coil Options Explained
A TeslaCoils Power consumption amount Is Calculated By ( MaxDamageOutput Divided / By PowerToDamageRatio ) A TeslaCoils DamageAmount is Calculated By Its (currentEnergy input * powerToDamageRatio) * dischargeTickRate A TeslaCoils SelfHarmAmount is Calculated By Its ( dischargeTickRate Divided / By maxDischargeSelfDamageSeconds * SetHealth ) SetHealth: Sets Item Condition Level MaxDamageOutput: Sets the Maximum Damage it Can OutPut Like Ever PowerForHeavyShorting: Sets Electrical Input Amount Needed for Strong-Zap Zap else = Weak-Zap Zap DischargeTickRate: Sets How Fast A TeslaCoil Discharges its Zap Zap MaxDischargeSelfDamageSeconds: Configuration
{ "Enables use of permission based settings": true, "Reset all modifications on unload (recommended true if uninstalling)": false, "Global Battery Small": { "MaxOutput": 9000, "Efficiency": 4.0, "MaxCapacitySeconds": 1, "Permissions": { "toptier": { "MaxOutput": 30, "Efficiency": 2.0, "MaxCapacitySeconds": 18000 }, "midtier": { "MaxOutput": 20, "Efficiency": 1.4, "MaxCapacitySeconds": 13500 }, "lowtier": { "MaxOutput": 14, "Efficiency": 1.0, "MaxCapacitySeconds": 11250 } } }, "Global Battery Medium": { "MaxOutput": 50, "Efficiency": 0.8, "MaxCapacitySeconds": 540000, "Permissions": { "toptier": { "MaxOutput": 100, "Efficiency": 2.0, "MaxCapacitySeconds": 1080000 }, "midtier": { "MaxOutput": 75, "Efficiency": 1.5, "MaxCapacitySeconds": 810000 }, "lowtier": { "MaxOutput": 60, "Efficiency": 1.0, "MaxCapacitySeconds": 675000 } } }, "Global Battery Large": { "MaxOutput": 100, "Efficiency": 0.8, "MaxCapacitySeconds": 1440000, "Permissions": { "toptier": { "MaxOutput": 200, "Efficiency": 3.0, "MaxCapacitySeconds": 2880000 }, "midtier": { "MaxOutput": 150, "Efficiency": 2.0, "MaxCapacitySeconds": 2160000 }, "lowtier": { "MaxOutput": 125, "Efficiency": 1.0, "MaxCapacitySeconds": 1800000 } } }, "Global Electric Generator": { "MaxOutputTestGen": 8, "Permissions": { "toptier": { "MaxOutputTestGen": 30 }, "midtier": { "MaxOutputTestGen": 20 }, "lowtier": { "MaxOutputTestGen": 12 } } }, "Global Fuel Generator": { "StackSize": 1000, "OutputEnergy": 35, "FuelPerSec": 1.0, "Permissions": { "toptier": { "StackSize": 2000, "OutputEnergy": 70, "FuelPerSec": 1.2 }, "midtier": { "StackSize": 1500, "OutputEnergy": 60, "FuelPerSec": 1.1 }, "lowtier": { "StackSize": 1250, "OutputEnergy": 45, "FuelPerSec": 1.0 } } }, "Global Solar Panel": { "MaxOutputSolar": 20, "Permissions": { "toptier": { "MaxOutputSolar": 30 }, "midtier": { "MaxOutputSolar": 20 }, "lowtier": { "MaxOutputSolar": 13 } } }, "Global Electric Wind Turbine": { "MaxOutput": 100, "TargetSpeed": 0.0, "Permissions": { "toptier": { "MaxOutput": 250, "TargetSpeed": 3.0 }, "midtier": { "MaxOutput": 200, "TargetSpeed": 2.0 }, "lowtier": { "MaxOutput": 140, "TargetSpeed": 1.0 } } }, "Global Electric Heater": { "FadeDuration": 1.0, "HeatAmount": 5.0, "HeaterTemperatureGrowableRange": 4.0, "Permissions": { "toptier": { "FadeDuration": 9.0, "HeatAmount": 16.0, "HeaterTemperatureGrowableRange": 14.0 }, "midtier": { "FadeDuration": 6.0, "HeatAmount": 12.0, "HeaterTemperatureGrowableRange": 10.0 }, "lowtier": { "FadeDuration": 3.0, "HeatAmount": 8.0, "HeaterTemperatureGrowableRange": 6.0 } } }, "Global Tesla Coil": { "SetHealth": 250.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 35.0, "PowerForHeavyShorting": 10, "Permissions": { "toptier": { "SetHealth": 350.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 50.0, "PowerForHeavyShorting": 10 }, "midtier": { "SetHealth": 325.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 45.0, "PowerForHeavyShorting": 10 }, "lowtier": { "SetHealth": 300.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 40.0, "PowerForHeavyShorting": 10 } } } }
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Wind Mill Modifier
Allows adjusting of Wind Mills Globally & with different permissions based settings you can create as many different permission levels as you wish!
Max height Needed for Max output is floor 18
Note Default is 100
Configuration
{ "Sets Global Wind Mills": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 150, "Overrides target speed (Default is 0)": 0.0, "Reset all Wind Mills on unload (recommended true if uninstalling)": false }, "Enables use of permissions based setting": true, "Player Permissions": { "windmillmodifier.vip": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 250, "Overrides target speed (Default is 0)": 0.0 }, "windmillmodifier.vip2": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 300, "Overrides target speed (Default is 0)": 0.0 } } }
- #windmill
- #windturbine
- (and 10 more)
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Vending Plus
Are you tired of being LIMITED by the game on how much you can sell and the price in your vending machine? Vending Plus is a plugin that enhances the functionality of user-placed vending machines, allowing players to create custom sell orders with increased stack capacities.
Command:
/vm - While looking at a vending machine you own, or a teammates (if enabled), running this command will prompt you to hold an item and respond with the quantity that you want to sell as a stack. (ex. Holding scrap and typing '15000' will list the scrap for sell in stacks of 15000) Then you will be prompted to hold the item you want to sell it for and type the quantity. (ex. Holding gunpowder and typing '5000' would create a sell offer in the machine for 15000 scrap for 5000 gunpowder)
Features:
Increased Stack Capacities: Provides greater flexibility by allowing players to set higher stack quantities for items in sell orders.
Team Member Integration: Optionally allows team members to add sell orders to your vending machines, making it easier to manage communal vending machines. This feature can be enabled or disabled through the plugin's configuration file.
