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Found 4 results

  1. Duff

    TooManyNades

    Version 1.0.5

    5 downloads

    TooManyNades New Video Will Be Released Soon WIP: TeleportGrenade - Teleport Player To Explosion Area WallGrenade - Spawns a Barriacde, WoodWall, StoneWall At Explosion Area AirDropGrenade - Calls In A AirDrop HandCuffGrenade - Handcuffs all players Within Explosion Area VanishGrenade - Players Within Explosion area will become Invisible for X Duration - Configureable HeliGrenade - Calls In PatrolHelicopter SkyRocketGrenades - Rockets,HighVelocity,Incendinary Comes flying from the Sky - Amount And Formations will be configureable Integration into LootContainers - Define what grenades that can be found in wich containers - GrenadeType, Amount, LootContainer + %Chance to find in container will be Configureable Economy Integration Support - Grenades Can Be Purchased With Economy Plugins Description: TooManyNades revolutionizes Rust gameplay by giving server admins the power to create a vast array of customizable grenades, each equipped with unique effects and functionalities for dynamic combat. From healing and radiation grenades to repair and cluster effects, TooManyNades enables total control over grenade properties, permissions, costs, and advanced effects, enhancing both offensive and defensive play. Permissions for grenades are dynamically generated, so admins can easily manage access per player group. Pre-Configured Grenades Each grenade type below is fully configurable. Server owners can adjust these settings in the config file or add new grenades from scratch. Combat and Utility Grenades HighDamage: High-impact blast with stickiness, extended splash damage, and a high inventory cap for intense battles. PowerfulBlast: Explodes on impact, features incendiary effects and a large blast radius, crafted with metal and explosives for high-powered play. EMPGrenade: Temporarily disables electronics like turrets and SAM sites, requiring tech parts and metal fragments for balance. Flashbang: Blinds players within the blast radius, adding a strategic edge to disorient enemies. DemolitionGrenade: Destroys structures within its explosion radius, effective for raiding and base destruction. SleepGrenade: Puts players in the radius to sleep, rendering them vulnerable for a set duration. HotbarDropGrenade: Forces players to drop items from their hotbar within the blast radius. SharkGrenade: Spawns a shark within the radius, adding a unique hazard for players. SupplyGrenade: Drops valuable supplies upon explosion for resource gathering. F15AirStrikeGrenade: Launches a spread of missiles in a radius, with customizable missile count and blast radius. BradleyNade: Spawns a Bradley APC upon explosion, creating a formidable obstacle. Cluster Grenades F1Cluster: Releases multiple F1 sub-grenades upon explosion, creating a wide area of impact. MolotovCluster: Throws Molotov cocktails in a cluster effect, causing fires across the impact area. SmokeCluster: Creates a smoke screen with multiple smoke grenades for visual obfuscation and cover. BeancanCluster: Spawns smaller beancan grenades, ideal for compact yet spread-out damage. HE40mmCluster: Spawns high-explosive 40mm grenades for a powerful secondary blast effect. Smoke40mmCluster: Deploys a smoke field using 40mm smoke grenades to hinder visibility. LandmineCluster: Throws landmines in a cluster, creating an area filled with explosive traps. FlashbangCluster: Releases multiple flashbangs upon explosion to disorient enemies in a large area. Building and Repair Grenades WoodUpgradeGrenade: Upgrades structures in the radius to wood. StoneUpgradeGrenade: Upgrades structures in the radius to stone. MetalUpgradeGrenade: Upgrades structures in the radius to metal. HQMUpgradeGrenade: Upgrades structures in the radius to high-quality metal (HQM). FullRepairGrenade: Instantly repairs all damaged structures in the radius. RepairOverTimeGrenade: Gradually repairs structures over time, with configurable repair intervals. RepairProGrenade: Enhanced repair effect for advanced repair needs, with fast restoration. DeAuthorizeTCGrenade: Removes player authorization from nearby tool cupboards. DeAuthorizeTurretGrenade: Deauthorizes players from auto turrets, rendering them ineffective. Environmental and Support Grenades WaterGrenade: Extinguishes fires and reduces radiation levels in the affected area. HealingGrenade: Restores health to players within the radius, acting as a portable healing device. RadiationGrenade: Inflicts radiation damage over a set duration, effective for area denial. Animal Grenades Summon various animals within the explosion radius: BearGrenade: Spawns a bear to create an aggressive hazard. WolfGrenade: Releases a wolf for additional danger. ChickenGrenade: Adds chickens in the area, creating a unique, less-threatening environment. DeerGrenade: Spawns a deer, adding wildlife in a strategic area. BoarGrenade: Releases a boar for added wilderness impact. HorseGrenade: Spawns a horse, potentially useful for quick transportation or distraction. Scientist Grenades Summon different NPC types, each with unique challenges: BanditGuardGrenade: Spawns a Bandit Guard NPC. ArenaScientistGrenade: Deploys an Arena Scientist NPC. BradleyScientistGrenade: Calls a Bradley Scientist NPC. BradleyHeavyGrenade: Spawns a heavily armored Bradley Scientist. CargoScientistGrenade: Deploys a Cargo Scientist for added threat. CargoTurretGrenade: Summons a Cargo Turret-equipped Scientist. CH47GunnerGrenade: Spawns a CH47 Gunner NPC. ExcavatorScientistGrenade: Calls an Excavator Scientist to the scene. FullScientistGrenade: Deploys a fully equipped Scientist NPC. HeavyScientistGrenade: Spawns a heavily armed Scientist NPC. OilRigScientistGrenade: Deploys an Oil Rig Scientist. TunnelDwellerGrenade: Summons a Tunnel Dweller NPC. UnderwaterDwellerGrenade: Calls an Underwater Dweller NPC. ZombieGrenade: Spawns a Minecraft Looking Zombie Vehicle-Spawning Grenades Spawn a variety of vehicles upon explosion: AttackHelicopterGrenade: Spawns an Attack Helicopter for an aerial threat. MotorBikeTrikeGrenade: Deploys a motorbike trike for fast land transport. MotorbikeGrenade: Spawns a standard motorbike. PedalBikeGrenade: Deploys a pedal bike for quick yet quiet movement. PedalTrikeGrenade: Releases a pedal trike. KayakGrenade: Spawns a kayak for water-based navigation. RhibGrenade: Calls a RHIB for high-speed water transport. RowboatGrenade: Deploys a rowboat for slower, steady water navigation. TrainGrenade: Summons a train, potentially for transportation. TugboatGrenade: Deploys a tugboat for an unusual vehicle option. MinicopterBusGrenade: Spawns a Minicopter for aerial exploration. TwitchBusGrenade: Deploys the special Twitch Bus vehicle. 2ModuleCarGrenade: Spawns a two-module car. 3ModuleCarGrenade: Releases a three-module car. 4ModuleCarGrenade: Deploys a four-module car for extended functionality. ScrapHeliGrenade: Calls a Scrap Helicopter, perfect for air travel. SnowmobileGrenade: Spawns a snowmobile for winter terrains. SedanRailGrenade: Deploys a sedan rail vehicle. SedanTestGrenade: Spawns a sedan test vehicle. SubmarineDuoGrenade: Calls a two-person submarine for underwater exploration. SubmarineSoloGrenade: Spawns a solo submarine for individual exploration. TomahaSnowmobileGrenade: Deploys a specialized snowmobile. Special Effect Grenades ImpactExplosion: High-damage grenade that explodes on impact, useful for close-range high-damage scenarios. Key Features Core Grenade Settings Permission: Unique permission for each grenade type to control access based on player group. SkinID: Optional custom skin for visual differentiation. Damage, BlastRadius, and SplashDamage: Define the grenade’s impact area, overall damage, and splash effects. ThrowForce: Controls how far the grenade can be thrown. FuseLength: Sets the delay before detonation. CanStick: Enables grenades to stick to surfaces, useful for precise placement. ExplodeOnImpact: Causes the grenade to detonate immediately upon hitting a surface. RequireCost & MaxInventoryCap: Defines item requirements for use and limits the number a player can carry. Cost Settings CostItems: Configures specific items and amounts needed for each grenade, balancing the gameplay impact. Specialized Effects Combat Effects Incendiary: Causes a burn effect in the impact area, igniting enemies or objects. Flash: Temporarily blinds players in the radius, with adjustable flash duration. EMP: Disables nearby electronics, such as turrets, SAM sites, and Tesla Coils, for strategic advantage. Demolition: Destroys all structures within the blast radius, ideal for base raiding. SleepEffect: Causes players within the radius to fall asleep, rendering them vulnerable for a set duration. HotbarDropGrenade: Forces players within the radius to drop items from their hotbar. Cluster Grenade Options ClusterGrenadeAmount: Specifies the number of sub-grenades released per detonation. ClusterType: Choose from F1, smoke, beancan, flashbang, molotov, 40mm HE, 40mm smoke, or landmine. ClusterThrowForce: Controls the throw force applied to each sub-grenade. Building and Repair Effects UpgradeEffect: Enables grenades to upgrade structures. UpgradeGrade: Allows upgrades to Wood, Stone, Metal, or HQM. UpgradeHealth: Applies a set health amount to upgraded structures, enhancing durability. FullRepair: Instantly restores full health to structures in the area. RepairOverTime: Gradual repair effect with customizable intervals and repair amounts. RepairPro: An advanced repair effect with faster and more powerful restoration. Deauthorization Effects DeAuthorizeToolCupboard: Removes player authorization from nearby tool cupboards. DeAuthorizeTurrets: Removes authorization from auto turrets in the area, disabling them temporarily. Environmental and Support Effects WaterGrenade: Extinguishes fires and reduces radiation levels in the area. HealingGrenade: Restores health to players in the radius, either over time or instantly, based on settings. RadiationGrenade: Deals radiation damage over time, useful for area denial and defense. Animal and NPC Effects AnimalType: Summons various animals within the explosion radius, such as bears, wolves, chickens, deer, boars, and horses. ScientistType: Deploys different NPC types for unique challenges, including Bandit Guard, Bradley Scientist, Cargo Scientist, and more. Vehicle-Spawning Effects VehicleGrenade: Spawns vehicles upon detonation, including options like Attack Helicopter, motorbikes, boats, cars, and helicopters. Unique and Special Effects ItemSpawnEffect: Spawns specified items upon grenade explosion, such as supplies or resources. F15Grenade: Launches multiple missiles in a specified radius, with customizable damage, spread, and explosion radius. BradleySpawn: Spawns a Bradley APC to add a mobile obstacle or defense. SharkGrenade: Summons a shark within the radius, adding an unusual and dangerous threat in water-based gameplay. Commands and UI /getgrenade <name> [quantity]: Players can acquire grenades based on permissions, inventory caps, and resource costs. /grenadelist: Lists all available grenades with properties, permissions, and item costs. - AT DEFAULT A UI APPEAR WHERE YOU CAN ALSO BUY GRENADES WITH A BUTTTON /cleanup_f15: Admin command to remove any lingering F15 jets from the map, ensuring no active F15s remain post-use. TooManyNades equips Rust servers with unique tactical tools, allowing admins to define every aspect of gameplay. From high-powered explosives to defensive healing and repair grenades, this plugin transforms Rust combat and offers players an unmatched level of immersive and strategic options. Example: Creating a Custom Grenade Admins can edit any pre-configured grenade or create entirely new ones in the config file. Below is an example of adding a custom grenade called "FlashBang" that blinds enemies, includes an inventory cap, and requires scrap to craft: { "Grenades": { "FlashBang": { "Permission": "TooManyNades.flashbang", "SkinID": 2435780631, "Damage": 50.0, "ThrowForce": 10.0, "FuseLength": 3.0, "BlastRadius": 5.0, "CanStick": false, "ExplodeOnImpact": true, "SplashRadius": 7.0, "SplashDamage": 50.0, "MaxInventoryCap": 5, "RequireCost": true, "CostItems": [ { "ItemShortname": "scrap", "Amount": 20 } ], "Flash": true, "FlashDuration": 3.0 } } } With TooManyNades, admins can craft a tailored arsenal to enhance tactical gameplay, offering new layers of strategy and interaction on Rust servers.
    $9.99
  2. Wrecks

    Semtex

    Version 0.1.0

    99 downloads

    This plugin converts the boring old F1 Grenade into a powerhouse! But... you can scale the Damage output, Splash Damage, And Range, So you are always in control. Give your players a new tool to Raid (or blow themselves up) with, The plugin checks the Semtex item, and adds the custom properties. Stick feature and Beeps that increase in speed on stick until Detonation to simulate the "Semtex" Grenade. The Semtex can be setup to be spawned in whatever crate you choose, I have it set to elite in default config. Spawn Chance, and Min Max Spawn can be set as well. Every Server has different tastes and settings so feel free to make this Grenade yours Via Config. Perms to use need Semtex.Use Permission, Commands either require Admin Auth or Rcon Access. { "Explosion Damage": 500, "Splash Damage": 200, "Explosion Radius": 2, "Crate To Spawn In": "crate_elite", "Crate Chance (Out of 100%)": 50, "Minimum In Crate": 1, "Maximum in Crate": 3 } /spawnsemtex - Will deposit semtex to your inventory. - admin only /givesemtex "player" amount - Will send that player the specified amount of semtex. -admin only RCON givesemtextto "player" amount - Will send that player the specified amount of semtex. 3031605679 - SKINID If help is ever needed and I am off site feel free to reach me on discord - WrecksOnTheBeat Thank you for viewing!
    $6.50
  3. Wrecks

    F1 Tiers

    Version 1.0.3

    27 downloads

    Create new levels to the old F1 Grenade with F1 Tiers! With F1 Tiers, you can customize just about every aspect and make grenades to your liking. Customize Spawn Container for each Tier, amount to go into that container, Name, SkinID and much more! Permissions F1Tiers.use - Allow you to use the altered grenades, without this perm, the item cannot be equipped into hotbar. F1Tiers.admin - Allow you to view debug info if toggled in config, and spawn in all your tiers for Testing if needed. Commands /givetiers - Will send all Tiered Grenades to your inventory. - Req. Admin Permission /f1info - Will Print info on all Tiered Grenades to Chat - Req. Use Permission Config { "Debug Tiers in console for admin?": true, "Enable Crate Spawns?": true, "Amount of grenades to spawn on command?": 5, "F1Tiers": [ { "Tier Name": "Tier 1 Grenade", "Skin ID": 3005050493, "Explode On Impact?": true, "Make Grenade Sticky?": false, "Splash Damage": 2, "Explosion Radius": 3, "Explosion Damage": 100, "Minimum Amount To Spawn into Container": 1, "Maximum Amount To Spawn into Container": 3, "Chance out of 100 Percent To Spawn into Container": 50, "Container to Spawn Into": "crate_normal" }, { "Tier Name": "Tier 2 Grenade", "Skin ID": 917828833, "Explode On Impact?": false, "Make Grenade Sticky?": true, "Splash Damage": 4, "Explosion Radius": 6, "Explosion Damage": 200, "Minimum Amount To Spawn into Container": 1, "Maximum Amount To Spawn into Container": 2, "Chance out of 100 Percent To Spawn into Container": 50, "Container to Spawn Into": "crate_elite" }, { "Tier Name": "Tier 3 Grenade", "Skin ID": 896773854, "Explode On Impact?": false, "Make Grenade Sticky?": false, "Splash Damage": 5, "Explosion Radius": 7, "Explosion Damage": 300, "Minimum Amount To Spawn into Container": 1, "Maximum Amount To Spawn into Container": 1, "Chance out of 100 Percent To Spawn into Container": 50, "Container to Spawn Into": "bradley_crate" }, { "Tier Name": "ADD ANOTHER TIER HERE", "Skin ID": ANOTHER SKIN HERE, "Explode On Impact?": false, "Make Grenade Sticky?": false, "Splash Damage": 5, "Explosion Radius": 7, "Explosion Damage": 300, "Minimum Amount To Spawn into Container": 1, "Maximum Amount To Spawn into Container": 1, "Chance out of 100 Percent To Spawn into Container": 50, "Container to Spawn Into": "bradley_crate" } ] }
    $9.99
  4. Version 1.0.0

    235 downloads

    Explosion Damage Reducer change damage value of Rockets, High Velocity Rockets and HE Grenades to players. Just anti noob pvp # Configuration Values are in % { "Apply reduced damage to the attacker": false, "Rocket": 100, "High Velocity Rocket": 100, "HE Grenade": 100, "version": { "Major": 1, "Minor": 0, "Patch": 0 } }
    Free
1.4m

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Total number of downloads.

6.9k

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Total customers served.

102.1k

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Total number of files sold.

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