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Adem

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Everything posted by Adem

  1. Hi. There is an option in the config to disable the destruction of obstacles. If the train crashes and this causes it to stop, it will automatically go back
  2. Adem

    How to spawn gifts

    Changed Status from Pending to Closed
  3. Please install them and let me know if you notice similar problems.
  4. Hi! In the latest version of the pve mod and convoy, I think we've solved the damage problem.
  5. Adem

    How to spawn gifts

    Hello! The "Setting up the Gift cannon" section in your config
  6. Adem

    help v 1.2.9

    Changed Status from Pending to Closed
  7. Adem

    help v 1.2.9

    My bad. Download it again
  8. OK, I'm talking to the developer of the pve mod. I'll keep you posted.
  9. I suggested that he add the option "Disable damage to buildings of non-event owners", but he asked me to explain exactly how they cause this damage
  10. He asks if you've noticed how they do damage to houses?
  11. I'm talking to the developer of the PVEMode right now, he says that the damage from bullets and grenades is insignificant in order to cause great damage to the house.
  12. I also think it will be easier to make my own functionality than to adapt the pve mod for mobile events.
  13. The whole problem is that this event is mobile. And the Pve Mod was developed for static events... Therefore, there are such problems.
  14. Adem

    Armored Train

    These parameters work only when the pve mod zone is created (the train is stopped)
  15. "The time for which the convoy stops moving after receiving damage [sec.]": 180, "The time that the Event Owner may not be inside the event zone [sec.]": 120, You should also set the same values for these parameters in the config. Or even more reliably, so that the second one is more than the first one
  16. Adem

    Armored Train

    Hi! I think I will be able to implement this in one of the next updates.
  17. Turn them on and try to watch it. I think convoy will no longer attack non-event owners.
  18. In the last update, I added options: "Reset the event owner at the beginning of the convoy movement" "The owner will immediately be the one who stopped the convoy"
  19. I think it would be nice to add an option to block damage to the houses of non-event owners.
  20. I can't solve the problem of taking damage to the player's base. You will need to create a ticket in PveMode.
  21. We have tested it. The convoy attacks everyone in a row if you take one shot at the car so that the NPCs get out of the cars and no longer shoot at the NPCs. I can add an option so that the owner of the event becomes the one who attacked the convoy, I think this will solve the problem.
  22. Or maybe only right after the NPCs got out of the cars?
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