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08rh8f34

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Everything posted by 08rh8f34

  1. 08rh8f34

    Supply Crate

    I will look at it in the next version
  2. 08rh8f34

    Supply Crate

    It should allow you to use steam ID.
  3. 08rh8f34

    Supply Crate

    I will look into it
  4. 08rh8f34

    Supply Crate

    No, It should not change the normal supply signal. This plugin modifies the supply signal to act as a 'new item'. There is a config option to make it spawn randomly across the map/crates.
  5. 08rh8f34

    Supply Crate

    Does this affect a normal supply signal or a crate signal?
  6. 08rh8f34

    Supply Crate

    Console commands will be in the next update. This item currently has no item shortname since it is a custom item. I will see if I am able to do it.
  7. Version 1.0.31

    35 downloads

    A new supply signal which spawns a hackable crate instead of a supply drop from a ch47. Features: A new item which can be thrown like a supply signal Different types of crate arrival settings Make a ch47 drop the crate at the players position Crate loot configuration Crate signal spawn configuration Permissions: supplycrate.use - Allows the player to throw the signal supplycrate.admin - Allows the player to access the admin commands Be careful of where you grant the admin permission. If you grant it to the wrong group/person they can give themselves the crate signal. Commands: The main command can be configured. /sc help - Sends a help message. /sc give {name} - Gives a player the signal. /sc giveall - Gives all current players in the server a supply signal. Containers: You can use any of these containers to spawn the signal: bradley_crate chinooklockedcrate chinooklockedcratecodelocked codelockedhackablecrate codelockedhackablecrate_oilrig crate_ammunition crate_basic crate_elite crate_elite crate_food_1 crate_food_2 crate_fuel crate_medical crate_mine crate_normal crate_normal crate_normal_2 crate_normal_2 crate_normal_2_food crate_normal_2_medical crate_tools crate_tools crate_underwater_advanced crate_underwater_basic dm ammo dm c4 dm construction resources dm construction tools dm food dm medical dm res dm tier1 lootbox dm tier2 lootbox dm tier3 lootbox foodbox heli_crate minecart supply_drop tech_parts_1 tech_parts_2 vehicle_parts Language: This file can be edited in the Oxide Lang > en folder. { "Error.InvalidSignal": "Supply crate signal invalid!", "Error.InvalidSyntax": "Invalid syntax!", "Error.UnableToFindPlayer": "{0}, was not found!", "Info.AdminHelp": "Commands: \n \n - /{0} help \n - /{0} give \n - /{0} giveall", "Info.OnCall": "{0}, has called in a supply crate!", "Warning.NoPermission": "You don't have the permissions to use this command!", "Warning.NoPermissionForSignal": "You don't have the permsission to use this item!", "Info.Refunded": "Your crate signal has been refunded!", "Info.Ch47CalledIn": "{0}, Ch47 is delivering a supply drop!", "Warning.ToMuchCh47": "There are to much Ch47's. Please wait!", "Info.GivenCrateSignal": "You have given {0} a supply crate signal", "Info.GivenSelfCrateSignal": "You have given yourself a supply crate signal", "Info.GaveAllSignal": "{0} gave everyone a supply crate signal", "st_ordinal": "st", "nd_ordinal": "nd", "rd_ordinal": "rd", "th_ordinal": "th" } Config: This file can be edited in the Oxide > Config folder. { "Signal Settings": { "Crate signal name": "Crate Signal", "Skin ID": 2852289900 }, "General Settings": { "Crate unlock time": 900, "Crate despawn time": 7200, "Crate auto countdown": true, "Create a sphere/dome": false, "Make a beep sound when a crate is coming in": false, "Make a beep sound to everyone": false }, "Chat Settings": { "Chat prefix": "Supply Crate ß‚ »", "Chat prefix colour": "#FF6A13", "Broadcast a message when someone calls in a crate": true }, "Commands": { "Supply crate command": "sc" }, "Crate Arrival Settings": { "CH47 Settings": { "Use ch47": false, "Max ch47's at once": 5, "Max X distance to spawn": 500, "Max Y distance to spawn": 500, "Max Z distance to spawn": 500, "Effects to play on crate spawn": [ "", "", "" ], "Effects to play on crate land": [ "", "", "" ] }, "Spawn Crate Settings": { "Spawn crate above player": true, "Meters above the player to spawn the crate": 20, "Crate drag": 1, "Effects to play on crate spawn": [ "", "", "" ], "Effects to play on crate land": [ "", "", "" ] } }, "Loot Management Settings": { "Crate Siganl Spawn Settings": { "Spawn crate signals randomly": true, "Containers": { "heli_crate": { "Min Amount": 1, "Max Amount": 1, "Spawn Chance": 5 }, "crate_elite": { "Min Amount": 1, "Max Amount": 1, "Spawn Chance": 5 }, "crate_tools": { "Min Amount": 1, "Max Amount": 1, "Spawn Chance": 5 } } }, "Crate Loot Table": { "Use custom loot table": false, "Loot table": { "Min amount of items inside the crate": 6, "Max amount of items inside the crate": 12, "Randomize max slots": false, "Item List": [ { "Item Name": "", "Item Shortname": "lmg.m249", "Item Skin ID": 0, "Item Min Amount": 1, "Item Max Amount": 1 }, { "Item Name": "", "Item Shortname": "rifle.ak", "Item Skin ID": 0, "Item Min Amount": 1, "Item Max Amount": 1 }, { "Item Name": "", "Item Shortname": "rifle.lr300", "Item Skin ID": 0, "Item Min Amount": 1, "Item Max Amount": 1 } ] } } } } Configuration Explanation: Signal Settings: Crate signal name: The name of the crate signal. Skin ID: The icon of the crate signal. General Settings: Crate unlock time: The seconds it takes to completely finish hacking the crate. Crate despawn time: The seconds it takes to despawn the crate. Crate auto countdown: When the crate is dropped auto hack it. Make a beep sound when a crate is coming in: A beep sound which notifies the user that they dropped the crate/it is incoming. Make a beep sound to everyone: Makes the beep sound to everyone when someone drops a crate. "Make a beep sound when a crate is coming in" MUST BE ENABLED FOR THIS TO WORK. Chat Settings: Chat prefix: The chat prefix to indicate to the player what plugin it is. Chat prefix colour: The colour of the chat prefix. Broadcast a message when someone calls in a crate: The message which is messaged to everyone when someone spawns in a crate. Commands: Supply crate command: The main command of the plugin. Crate Arrival Settings (Ch47 Settings): Use ch47: Use the ch47 for crate delivery instead of spawning it on top of a player. Max ch47's at once: Max ch47s on the map at any given time. If a player tries to throw a signal past the set amount it will not allow them. Max X distance to spawn: The max X distance the ch47 can spawn. Max Y distance to spawn: The max Y distance the ch47 can spawn. Max Z distance to spawn: The max Z distance the ch47 can spawn. Effects to play on crate spawn: The effects which will be played on spawn of the crate. Effects to play on crate land: The effects which will be played on land of the crate. Crate Arrival Settings (Spawn Crate Settings): Spawn crate above player: Spawn the crate above the player Meters above the player to spawn the crate: The Y distance the crate will spawn on top of the player Crate drag: How fast/slow the crate drops. Lower the number the faster it is the higher the slower Effects to play on crate spawn: The effects which will be played on spawn of the crate. Effects to play on crate land: The effects which will be played on land of the crate. Loot Management (Crate Signal Spawn Settings): Spawn crate signals randomly: Allow the signal to spawn randomly in the set containers below Containers: Sub menu: (Keep in mind you can set the name of the container you would like it to spawn in "crate_elite".) Min Amount: The minimum amount of crate signal to spawn. Max Amount: The maximum amount of crate signal to spawn. Spawn Chance: The spawn chance of the crate signal 0 - 100. Loot Management (Crate Loot Table): Use custom loot table: Loot Table: Sub menu: Min amount of items inside the crate: The minimum amount of slots the crate will have Max amount of items inside the crate: The maximum amount of slots the crate will have Randomize max slots: Randomize the slot amount between min and max amount. Loot Management (Item List): Item Name: The name of the item Item Shortname: The shortname of the item Item Skin ID: The skin id (icon) of the item Item Min Amount: The minimum amount of the item to spawn Item Max Amount: The maximum amount of the item to spawn
    $9.99
  8. 08rh8f34

    Plugin develop

    List<Landmine> GetPlayerLandmines(BasePlayer player) { var landmineList = new List<Landmine>(); foreach (var landmine in BaseNetworkable.serverEntities.OfType<Landmine>()) { if (landmine.OwnerID == player.userID) { landmineList.Add(landmine); } else continue; } return landmineList; } Bit late but here you go
  9. 08rh8f34

    Quarry Manager

    A temporary fix could be to separate it 30 meters away since that is the radius of the dome. I will figure it out but for now will just have to try that temp fix. I will look into the code lock part of it or another solution
  10. 08rh8f34

    Quarry Manager

    I am doing a complete re write of the plugin it will be done very soon
  11. 08rh8f34

    Quarry Manager

    Will be fixed
  12. 08rh8f34

    Quarry Manager

    Yes, when they place it down it will automatically be locked to them.
  13. 08rh8f34

    Quarry Manager

    Yes it does CanLootEntity also supports pumpjacks it works completely fine
  14. 08rh8f34

    Quarry Manager

    I will be doing it soon.
  15. 08rh8f34

    Quarry Manager

    Did you install the latest update? Maybe edit the config?
  16. 08rh8f34

    Quarry Manager

    Whats happening with the engine?
  17. 08rh8f34

    Quarry Manager

    Updated the plugin. Check version 1.0.2
  18. Version 2.0.3

    989 downloads

    Issues: Autospawn (static) quarries do not work. You can fix this by deleting that quarry and spawning a new quarry (sulfur, stone, metal, etc...). If this does not work you can use Uber Tool to place it and reload the plugin to initialize the zone and it should work as intended. Manage a certain quarry that has been placed down Chat Commands /qm h or help - Shows other commands and help text /qm t or team - Enables/Disabled quarry team share /qm a or add - Adds a certain player to the quarry share list /qm r or remove - Removes a certain player from the quarry share list /qm ra or removeall - Removes all players from the share list /qm l or list - Lists all players in the share list Permmisions quarrymanager.use - Permission to use the commands /qm or /qm help quarrymanager.teamshare - Permission to use the commands /qm team quarrymanager.playershare - Permission to use the commands /qm add, /qm remove, /qm removeall, /qm list quarrymanager.allowbypass - Permission to be able to bypass the static quarry dome for whoever is using it. quarrymanager.admin - Permissions for admins Configuration { "General Settings": { "Wipe Data on new save": true }, "Commands": { "Quarry Manager Command": "qm" }, "Chat Settings": { "Chat prefix": "QuarryLocker >>", "Chat prefix colour": "#FF6A13", "Chat icon": 0, "Quarry Share Messages": { "Print a message if team share is enabled": true, "Print a message if team share is disabled": true, "Print a message if a player is added to the share list": true, "Print a message if a player is removed to the share list": true, "Print a message if a player has activated a static quarry": true }, "RCON/Server Console Messages": { "Message the console if someone enables team share": false, "Message the console if someone disables team share": false, "Message the console if someone is added to the share list": false, "Message the console if a player is removed to the share list": false, "Message the console on static quarry lock activated": false } }, "Share Settings": { "Players can toggle other players quarries": false, "Lock quarry containers": false, "Team Sharing": { "Allow team to toggle the quarry": true, "Allow team to open the quarries containers": true }, "Individual Player Sharing": { "Allow added players to toggle the quarry": true, "Allow added players to open the quarries containers": true }, "Static Quarry Sharing": { "Enable static quarry lock": false, "Static Quarry Sharing": { "If the player leaves the dome unlock the static quarry": false } } } } Language { "Info.Help": "\n /qm h | help - Provides the following commands: \n /qm t | team - Enable/Disable quarry team share. \n /qm a | add - Adds a certain player that can access your quarry \n /qm r | remove - Removes a certain added player that can access your quarry \n /qm ra | removeall - Removes all added players that can access your quarry \n /qm l | list - Lists all added players that can access your quarry", "Info.TeamSharingEnabled": "Your team can now access your quarry", "Info.TeamSharingDisabled": "Your team can no longer access your quarry", "Info.AddedPlayer": "{0} Can now access your quarries", "Info.RemovedPlayer": "{0} Can no longer access your quarries", "Info.RemovedAllPlayers": "No one can access your quarries that you have added", "Info.NoAddedPlayers": "There are no players to list since you have not added any yet", "Info.ListCurrentPlayers": "Players that are added that can access your quarries:\n{0}", "Info.StaticQuarryActivated": "No one can access this quarry unless you leave the dome or the quarries fuel runs out", "Info.MessageRconOnTeamShareEnabled": "{0}, enabled team share!", "Info.MessageRconOnTeamShareDisabled": "{0}, disabled team share!", "Info.MessageRconOnPlayerAdded": "{0}, added {1}", "Info.MessageRconOnPlayerRemoved": "{0}, removed {1}", "Info.MessageRconOnStaticQuarryActivated": "The static quarry has been activated at: {0} by {1}", "Warning.NoPermission": "You don't have the required permissions to use this command", "Warning.UnableToFindPlayer": "Unable to find the player!", "Warning.UnableToAddSelf": "You cannot add yourself", "Warning.UnableToAccessContainer": "You cannot access this quarry, since you are not authorized on it", "Warning.UnableToToggleEngine": "You are unable able to toggle {0}'s quarry", "Warning.NoTeamFound": "You cannot use this command since you don't have a team" } Credits Thank you to Bsdinis for the help with V1 and so on.
    Free
  19. A plugin that when someone throws a supply signal it will spawn right above them or is it already a plugin because I saw it on some other servers.
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.6k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

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