ArenaTournament - Failed to compile: 'PlayerMetabolism' does not contain a definition for 'SendChangesToClient' and no accessible extension method 'SendChangesToClient' accepting a first argument of type 'PlayerMetabolism' could be found (are you missing a using directive or an assembly reference?) | Line: 1064, Pos: 31
Unfortunately, the plugin has died since today's update.
Suddenly, cables aren't costing me anything anymore anyone can build as many as they like and I haven't changed anything in the config. I really don't understand what's going on right now.
Hey, could you help me out? I want to place the message display right in the center specifically, directly underneath the coordinates bar. What exactly do I need to do? I just can't seem to find it.
Thank you very much for your feedback. I didn't mean to disparage your work, nor did I intend to cause offense or—of course—put any pressure on you. I will wait; please don't feel any pressure—you are doing a great job. Thank you again; I look forward to the update and wish you the best of luck in finding it!
Hi, I have a question. Where can I change the settings so that my background image isn't displayed in full screen anymore, and the game is visible? I don't want to remove the background; I'd just like the panel to be smaller and the game visible. Is that possible? I think I had it set up like that at the beginning, but I can't remember how it works.
I don't use Discord and I don't have one, sorry. I'll just wait and would like to continue writing here. My only concern is that I'd like to disable players and only use Raidable Bases; it would be great if there was an option for that in the config.
Hi, could you add an option to the config file to set whether circles should appear for player and NPC bases, or only for players? That would be great. Also, the latest version isn't working; I'm getting an error in the console.
Okay, it only stays on if it turns itself on after you exit the UI. If you stay in and do it manually, it works. I think that feature needs to be removed; the oven turning on when you exit the UI is very annoying and also causes some kind of problems.
Now it works with the wood, but if you remove the ore, it continues to burn. What also bothers me is that if you turn the oven off but then exit the oven menu, the oven automatically turns back on.
Hey, this worked, but now I have a problem since the client update: when it's burning and I remove the wood, but there are still ores left, it continues to melt them even though there's no more wood left Do you have another code for me to fix this? Otherwise, it works perfectly
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