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Corvus

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Everything posted by Corvus

  1. Corvus

    NullReferenceException

    Changed Status from Pending to Fixed Changed Fixed In to 1.14.1
  2. Corvus

    NullReferenceException

    Well that's fun. Hopefully that's the last of this issue though.
  3. Corvus

    NullReferenceException

    The error message is making me think something weird is going on, if you're seeing version 1.14.1, you shouldn't see EntityFuelSystem_TryUseFuel, because I'm no longer patching the EntityFuelSystem. Could you unload, delete the plugin EasySailing.cs file, and copy a fresh version back to the server? I think I know what's going on, actually. It's a zombie harmony instance. You might have to restart before that fully goes away unfortunately.
  4. Corvus

    NullReferenceException

    Something's off, the following no longer exist in 1.14.1: Oxide.Plugins.EasySailing+EntityFuelSystem_TryUseFuel_Patch.Prefix
  5. Corvus

    NullReferenceException

    @ALiEN JiM I've released a new version that should address this issue. Let me know if you continue to see any errors. Thanks!
  6. Corvus

    NullReferenceException

    I'm looking into it, thanks Jim.
  7. Corvus

    Error Spam

    no worries, everything working again?
  8. Corvus

    Error Spam

    Changed Status from Pending to Fixed Changed Fixed In to 1.14.0
  9. Corvus

    Error Spam

    Hi @Stark This issue was resolved for other users with the same issue in the current version, I'm going to mark this fixed, but if you continue to have an issue, please reopen.
  10. Corvus

    Error Spam

    Have you tried the most recent version I released earlier today?
  11. Corvus

    Error Spam

    Are you using RaidableBoats ?
  12. Corvus

    Easy Sailing

    I did some testing on my dev server, it's not a simple update after all. There's atleast 3 different variables (smallengine.maxthrustmultiplier, sail.maxthrustmultiplier, and playerboat.velocitymax) exposed via console, but I get mixed results changing them. I wouldn't change them on a live server right away.
  13. Corvus

    Has the behavior changed?

    Changed Status from Fixed to Closed
  14. Corvus

    Has the behavior changed?

    Changed Status from No Response to Fixed
  15. Corvus

    Has the behavior changed?

    Changed Status from Pending to No Response Changed Fixed In to 1.13.3
  16. Corvus

    Has the behavior changed?

    Heya, I haven't heard back from you, but I believe the issues you were experiencing were similar enough to what another user had brought to my attention. I'm going to close this support case for now, if you still find you're having the same issue, feel free to reopen. Thanks!
  17. Corvus

    Easy Sailing

    Ah, I see what you're saying now. There's a variable that can be set: smallengine.maxthrustmultiplier 1 It defaults to 1, but try setting that from console, that might actually accomplish what you're looking for?
  18. Corvus

    Easy Sailing

    Hey, thanks! Hrrrrm, control of how much power sails/engines get... Can you expand on that? Like, how would the player control that?
  19. Corvus

    Easy Sailing

    Awesome, thanks for the update.
  20. Corvus

    Has the behavior changed?

    @hid333 The current version should very likely fix this issue for you. Can you let me know once you've tried it? Thanks!
  21. Changed Status from Pending to Fixed Changed Fixed In to 1.13.3
  22. Corvus

    Easy Sailing

    Are you using Oxide or Carbon? If you're using Carbon you can add the permission to the groups you want in the ControlPanel (open with `/cp`), You can also set it from the console using: Oxide: `o.grant group default easysailing.use` Carbon: `c.grant group default easysailing.use`
  23. Corvus

    Easy Sailing

    Did you assign the `easysailing.use` permission to the groups you want to have access?
  24. Depends on the files, I can pm you my discord for logs and files like that, but I don't take plugins from anyone but their authors.
  25. I went and got VisEntity's plugin, and I don't see anything in there that should be an issue. I made a change in this latest version where I'm not autopatching harmony, and that might be the issue, but the best way to confirm that is testing the 1.12.4/1.11.5. If they work as expected then I can revert that change quickly and work on a better method. I'll run Cupboard Accepts Anything on my dev server and see if i can replicate it. Thanks for the help on this.

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