So that definitely fixed that issue. Thank you. The only other problem I am having is that I have loot set to 50 in easy bases as soon as it's damaged it drops from 50 to 27 or 28. Any ideas what could cause that?
i am getting this error since update.
Error while compiling CraftingManager: There is no argument given that corresponds to the required parameter 'isInTutorial' of 'ItemCrafter.GetScaledDuration(ItemBlueprint, float, bool)' | Line: 211, Pos: 41
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