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Everything posted by CTStudios
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Oh he added it You may need to update or it just isnt live yet!
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It would be awesome to be able to stack boxes on these tugs, as we can on the default ones! I reached out to TugMe and was told, "Mabel — Today at 3:04 PM Would be the plugin your using to stack boxes that needs to add support for Tug Boats" They will currently stack, but are floating/bobbing THen they stay in place when you move and prevent the boat from being to move. thanks!
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you may be able to find those and just set them to ""
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https://www.remod.org/remod-free-plugins/15-nextgenpve.html He reponds to us and has been updating. That being said, if TruePVE will work for you, its a lot more widespread in compatibility, we only switched because at the time it didnt have what we needed and now we are so deep that we know everything about Nextgen and have modified it for our use
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We got nextgenpve to add the ability to have different permissions for tunnels and sky. I think True PVE ended up adding it as well. Also almost certain a plugin or two has been created for OPs request now.
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Could there be or is there an option i am missing to show as a percentage instead of total HPs?
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Not sure if you have seen this added or not, but botrespawn allows you set the loot table for the npc group. This wont help you with the default npcs sadly (those dang defualt npcs!) but does totally solve your botrespawn issue. You can even set the % that it does the custom loot table or its own inventory, or both! I love it!
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those are awesome ideas! the ai.think false just radically increases the server performace. We are talking 14 fps to 90 fps difference, sometimes even well over 100 fps. We could definetly do some things to prevent using that. (shrink the map, get rid of 200k trees ) But we are really trying to exhaust all options to make this map work. Boy. I would really love to expore that "another option" That sounds wonderful! I would absolutely test anything for you any time as well. However we dont own NPCLoot at this time, next plugin buy session is scheduled for first week on August so, we could get it! Thank you so much Steenamaroo Reached out to you on discord for your conviencence, but where ever is best for you works for me.
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Sorry Steenamaroo <3, Ive seen you say it before, but im still going to voice my opinion: It would be very, very helpful to have this remove other NPCs in the zone that BotRespawns is active. Im afraid without this feature it seems like switching to Better NPCs is the only solution. Have you come across anything that works with botrespawn and will remove other NPCS? Have you heard if Better NPCs will work with botrespawn? To put it clearly, we really need to be able to run ai.think false on our server. Your NPCs arent effected by this, AND I LOVE IT! IT WORKS PERFECT... except that the other NPCS are still standing around. Yes, yours can just kill them. Yes, in some places I like that, a lot. But in others I really need the defaults gone as its just breaking it for my players, tunnels and artic research mostly. Thanks for any ideas or direction you may have!
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I did some testing and talked with MACHIN3 some and was able to determine yours works and that it adds to the setting in XPerience. So both values apply Thanks!
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Solved in discord For anyone wondering - Both plugins add together
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Hey MACHIN3, I asked the team of botrespawn about this and here is his reply. Just curious if this sparks any ideas "Steenamaroo Administrator Hi, Truth be told I don't really know. I've never used that plugin. XPerience value for killing npcs was requested and I added it, referencing the plugins API from its description, but I haven't personally tested it. At a quick glance it looks like the plugin has various limitations and restrictions, based on location, daily amounts, etc. Maybe something like that is preventing it?" Thanks again!
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Howdy, I am wondering how the EXP on death (default 0) works? Ive made changes to it, but it doesnt seem to do anything. I have XPerience default exp set to 25. I set it to 5 in botrespawn should be 30 exp id think, or just 5. but it doesnt seem to do anything?
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unfortunerly this mentions nothing about the individual exp settings from the death portion. its also doesnt cover why its set to 25 and giving people 100 OH the individual settings from BotRespawn, sorry I forgot to include that. Ill will see what they have to say. Also... thank you for having website things like that, its awesome!
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How do the two experience settings relate to each other? Default setting vs individual death setting? IE: default exp is 25 Default individual exp (in the death section) is 0 it seems no matter what i change the individual to.. every npc just gives around 100 exp, split between party members present. So how do these two settings relate to each other? is the death exp just additional exp on top of the default? should it be overriding the default? and how is the default 25, but we are still getting 100 per kill? I understand there can be bonuses (night time, VIP, boost) but those are incriments of 10%.. thanks and much love!
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that was it (missing steam api) TYVM
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Fixed! Our files some how got all our of order. Some how there was the CFG file in the root folder as well as SERVERS folder. Then also a CONFIG folder. Moved the file and SERVER folder into CONFIG. Solved.
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Error while checking steam profile! SyntaxError: Unexpected token '<', "<html><hea"... is not valid JSON Hello! Hope all is well! We finally decided to switch from our rcon set up to full rcon+ However when trying to get discord and in-game chat to connect we are encountering that now. The messages from discord will still send to game, but the ones from game will not send to discord. Any tips or advice would be most welcomed. Happy to provide anything esle that may help The steam API we have in works fine for our other plugins.
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By default small boxes Y seems to be 1.0 and it leaves a sizeable gap between the two. Changing this to 0.5 places it nicely ontop, like the large boxes. Thats all!
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I think ive got it! Also with having it on the Reward store for RP, anything that gives RP could be considered as working towards some Epic Scrap so.. that really helps include it to a lot of thing!
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id still like any help on getting it to drop from the others though, mainly crates/loot tables
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using Server Rewards I was able to add a purchasable command for epic scrap! So got that one figured out!
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Hello! Huge fan! We are trying to get Epic Scrap to drop from crates, bosses(Boss Monster and/or HumanNPC), vote rewards, and raidable bases. We are currently using Better Loot in combination with lootify.co.uk We've kept the default CFG as Blood Any guidence on how to begin achieving these? Epic Loot is dropping just fine, but we would like to see E.Scrap dropping! Thanks and let me know anything I can do to help clarify! I am aware of how to add items to all these tables, just not sure how to get it to drop the E.Scrap specifically*
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Wondering if line 86 is a typo, reads as: "restristresets": true, ---- thinking that should be "restrictresets"