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MaltrzD

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Everything posted by MaltrzD

  1. MaltrzD

    Support for GEN2 npcs

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  2. Changed Status from Work in Progress to Fixed
  3. Hi. I've tested this on barrels and ore. I don't see anything displayed, as expected by the plugin. What resources are you referring to?
  4. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  5. I fix it today
  6. MaltrzD

    Floating Hits

    yes
  7. Version 0.0.5

    37 downloads

    FloatingHits – World-Space Hit Indicators. Now hits will be displayed in 3D space, rather than just on the screen. Configuration: { "Default hit": "<b> <size=25> <color=yellow> %DAMAGE% </color> </size> </b>", "Headshot": "<b> <size=25> <color=red> %DAMAGE% </color> </size> </b>", "Wounded": "<b> <size=25> <color=red> Fell! </color> </size> </b>", "Dead": "<b> <size=30> <color=red> Dead! </color> </size> </b>", "Maximum distance for drawing a hit (0 = endless)": 100, "Show hit if hitted npc": true, "Show hit if hitted animal": false }
    $5.00
    Excellent translation, considering that the RustEdit font does not support the Russian language, the person still found a way out of the situation.

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