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Peter Friesenbichler

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Everything posted by Peter Friesenbichler

  1. Creating a new route didn't work because the horse can't spawn since the update and I can't block the road either because the bridges are on the ring road
  2. yes but I don't have an answer yet
  3. even the mobile dealer of Rust himself turns to the bridges
  4. auch der mobile händler von rust selbst wended an den brücken
  5. Peter Friesenbichler

    bridges

    at bridges the convoy always turns, have the atlanter map by gruber
  6. still have the same problem
  7. Peter Friesenbichler

    Console

    (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? foundation[659395613] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? ceilinglight.deployed[659395944] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395954] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395726] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395876] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? xmas.lightstring.deployed[659395959] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395775] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? electrical.heater[659395604] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? xmas.lightstring.deployed[659395872] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395605] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? foundation[659395619] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395624] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395882] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? ceilinglight.deployed[659395881] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? xmas.lightstring.deployed[659395879] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? ceilinglight.deployed[659395880] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395955] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395939] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall.half[659395945] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall.half[659395889] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? slotmachine[659395838] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? slotmachine[659395841] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? slotmachine[659395835] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? slotmachine[659395832] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395831] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? ceilinglight.deployed[659395830] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395829] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395828] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? spinner.wheel.deployed[659395827] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395826] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395825] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? chair.deployed[659395824] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395821] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? bigwheelbettingterminal[659395822] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? chair.deployed[659395787] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? boombox.deployed[659395785] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395784] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395783] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? ceilinglight.deployed[659395782] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? chair.deployed[659395781] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? bigwheelbettingterminal[659395779] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? wall[659395778] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? switch[659395777] (01:39:14) | Entity is NULL but is still in saveList - not destroyed properly? floor[659395776]
  8. only some apparently you can only set 3 sniper and 7 guards in the config, previously had 5 and 10
  9. NPCs appear under the map at 0,0,0 coordinates
  10. Peter Friesenbichler

    Sputnik

    (20:43:37) | Calling hook OnTrapTrigger resulted in a conflict between the following plugins: WarMode - False (Boolean), Sputnik (True (Boolean)) (20:43:39) | Calling hook OnTrapTrigger resulted in a conflict between the following plugins: WarMode - False (Boolean), Sputnik (True (Boolean)) (20:43:41) | Calling hook OnTrapTrigger resulted in a conflict between the following plugins: WarMode - False (Boolean), Sputnik (True (Boolean)) (20:43:42) | Calling hook OnTrapTrigger resulted in a conflict between the following plugins: WarMode - False (Boolean), Sputnik (True (Boolean)) (20:43:44) | Scientist[2340336] was killed by sebastian2709[76561198268356837] at (882.40, 20.63, -116.57) (20:43:45) | Calling hook OnTrapTrigger resulted in a conflict between the following plugins: WarMode - False (Boolean), Sputnik (True (Boolean))
  11. The same thing happens with the caravan
  12. Peter Friesenbichler

    Convoy

    On this map, the convoy always turns around at the bridges and is therefore only on half the map
  13. everyone who is a pvE player should have access to the mailbox etc., just as setting points
  14. ok
  15. maybe there is a way to make it easier for me to delete the players from the files, e.g. ingame or sorted by time of absence
  16. I mean that players without authorization cannot see the plugin at all and that they are not entered into the save files
  17. Peter Friesenbichler

    permission

    is there a possibility for an authorization that only a certain group has access to the level system
  18. Peter Friesenbichler

    bug

    hello if a player wants to get out of the tube he dies and is kicked off the server, from the outside it looks like there is an obstacle in front of it but you can't see anything
  19. yes
  20. yes that e.g. the neighbor base can also use my recycler or oven etc.
  21. I have set that NPC can not do damage but for example the tank of the convoy can destroy the base
  22. the messages come from the time of the TC destruction
  23. [uMod] LaptopCrateHack 1.1.7 -> 2.0.2 https://umod.org/plugins/laptop-crate-hack [uMod] EventManager 2.2.14 -> 4.0.7 https://umod.org/plugins/event-manager [uMod] Boombox 1.0.1 -> 1.0.2 https://umod.org/plugins/drone-boombox [NotFound] EventManagerNotifier, SatDishEvent, DisablePingEstimation, MapSkinner, PrisonAlert, NpcMovingControl, WarModeAdminPanel, WarModeBadges, WarModeRulesUI, WarModeSpawnUI (06:06:46) | dynamicpreventbuilding[513914421] changed its network group to null (06:06:51) | Checking for new Steam Item Definitions.. (06:06:52) | [Economics] Saving balances for players... (06:06:52) | Saved 158,566 ents, cache(0.21), write(0.05), disk(0.06). (06:06:52) | Saving complete (06:11:53) | [Economics] Saving balances for players... (06:11:54) | Saved 158,450 ents, cache(0.27), write(0.08), disk(0.07). (06:11:54) | Saving complete (06:12:39) | Unloaded plugin Rustcord v3.4.1 by Kirollos & OuTSMoKE (06:12:39) | Loaded plugin Rustcord v3.4.1 by Kirollos & OuTSMoKE (06:12:39) | [DiscordExtension] [Info]: Discord socket connected! (06:12:39) | [DiscordExtension] [Info]: Your bot was found in 1 Guilds! (06:12:40) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2086ms (06:12:50) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2054ms (06:13:00) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2136ms (06:13:10) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2181ms (06:13:20) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2162ms (06:13:30) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2136ms (06:13:40) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2155ms (06:13:50) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 1995ms (06:14:00) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 1961ms (06:14:10) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2122ms (06:14:20) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2082ms (06:14:30) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2112ms (06:14:40) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2045ms (06:14:50) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2091ms (06:15:00) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2095ms (06:15:10) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2105ms (06:15:20) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 1970ms (06:15:30) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 1970ms (06:15:40) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 1950ms (06:15:50) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 1886ms (06:16:00) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 1974ms (06:16:10) | [SatDishEvent] SatDishEvent has ended (06:16:10) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2020ms (06:16:20) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2062ms (06:16:30) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2148ms (06:16:40) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2103ms (06:16:50) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2019ms (06:16:55) | [Economics] Saving balances for players... (06:16:55) | Saved 158,313 ents, cache(0.21), write(0.08), disk(0.07). (06:16:55) | Saving complete (06:17:00) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 1861ms (06:17:10) | Calling 'CanBeTargeted' on 'WarMode v1.3.1' took average 2027ms (06:17:20) | Calling 'OnPlayerInput' on 'WarMode v1.3.1' took average 2069ms
  24. Peter Friesenbichler

    RaidableBases

    When a player makes a raid base, these messages appear
  25. it would be great if you had more settings for looting, e.g. ovens, repair tables, recyclers, lifting platforms, mailboxes, mail boxes, etc. that's not so great in the PvE area if everyone is blocked from such things

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