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r0gi

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Everything posted by r0gi

  1. r0gi

    no XP work

    Yes sure, we'll try it tomorrow.
  2. r0gi

    DeepSea dont open after closed

    DeepSea doesn't reopen automatically. It opens once when the plugin starts, but then it doesn't reopen. DeepSeaOptions.json
  3. r0gi

    no XP work

    same
  4. r0gi

    no XP work

    SkillTree.json
  5. r0gi

    no XP work

    hmm, i try something
  6. r0gi

    no XP work

    Since yesterday's update, I'm no longer getting XP for any actions. Not from events, not from chopping down trees, nothing. I reinstalled the old version... and then it worked.
  7. r0gi

    no XP work

    There is no more XP available.
  8. r0gi

    cant pickup since Update

    we cant pickup this one . all other is ok. Config is right
  9. r0gi

    Flying NPCs

    nice, thanks
  10. Hi my friend....since last Update: Failed to call internal hook 'DestroyController' on plugin 'BetterNpc v2.1.8' [1320420410] (Object reference not set to an instance of an object) at void Oxide.Plugins.BetterNpc.DestroyController(string name, Vector3 position) in /home/rustserver/serverfiles/carbon/plugins/BetterNpc.cs:line 2836 at object Oxide.Plugins.BetterNpc.InternalCallHook(uint hook, object[] args) in BetterNpc.cs/Internal:line 291
  11. r0gi

    whats this bro ?

    it works...thank
  12. r0gi

    whats this bro ?

    Whats this bro ?
  13. r0gi

    Better Npc

    The loot manager is a complete disaster, and it's an absolute outrage to release something like this as a dependency. Months of work have been wasted. Unfortunately, the redevelopment of BetterNPC and NpcSpawn is also completely incomprehensible to me. It's much more complicated than before... the filenames are a nonsensical combination of numbers and letters. It used to be so simple... BetterNPC for configuration, NPCSpawn for spawning. Now everything is mixed up, and hardly anyone can get it configured properly. Correction: I no longer use LootManager. Fortunately, it's not mandatory. Once you understand how BetterNPC and NPCspawn work together and how to configure them... it's fantastic. 4 out of 5 stars for the plugin 5 out of 5 for the amazing support. Thanks to KrasivoDelay for the patience and help.
  14. r0gi

    Npc Spawn

    The loot manager is a complete disaster, and it's an absolute outrage to release something like this as a dependency. Months of work have been wasted. Unfortunately, the redevelopment of BetterNPC and NpcSpawn is also completely incomprehensible to me. It's much more complicated than before... the filenames are a nonsensical combination of numbers and letters. It used to be so simple... BetterNPC for configuration, NPCSpawn for spawning. Now everything is mixed up, and hardly anyone can get it configured properly. Correction: I no longer use LootManager. Fortunately, it's not mandatory. Once you understand how BetterNPC and NPCspawn work together and how to configure them... it's fantastic. 4 out of 5 stars for the plugin 5 out of 5 for the amazing support. Thanks to KrasivoDelay for the patience and help.
  15. r0gi

    Flying NPCs

    Hi.....i make some Tests. The Problem by your Plugin is loaded BetterNPC. With BetterNPC unloaded....all ok. Picture 1 With loades BetterNPC: We habe BetterNPC 2.1.7 (the newest)
  16. r0gi

    Flying NPCs

    NPCs have been chasing the cargo since the last ForceWipe update.
  17. r0gi

    /animalfarm stag dont work

    found error.....you can close it
  18. r0gi

    Hook fail OnDispenserGather

    found error.....you can close it
  19. r0gi

    Hook fail OnDispenserGather

    Hi my friend. Failed to call internal hook 'OnDispenserGather' on plugin 'AnimalFarm v1.3.6' [2949903609] (Object reference not set to an instance of an object) at void Oxide.Plugins.AnimalFarm.OnDispenserGather(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/rustserver/serverfiles/carbon/plugins/AnimalFarm.cs:line 977 at object Oxide.Plugins.AnimalFarm.InternalCallHook(uint hook, object[] args) in AnimalFarm.cs/Internal:line 218 Can you help ?
  20. r0gi

    /animalfarm stag dont work

    All other Animals working.....only stag not
  21. r0gi

    NPC on Harbor are invulnerable

    yes...now it seens to work
  22. r0gi

    NPC on Harbor are invulnerable

    i have 3.1.6
  23. r0gi

    NPC on Harbor are invulnerable

    Hi, since your Update the NPC´s are NPC on Harbor are invulnerable for normal Players. Admins can make demage, but normal Player no. All other Events else works
  24. r0gi

    Stacksize

    Hi, my Friend, do you mean my request to the developer of StackSizeModifier? Thanks for your support. We also found another issue. The SkillTree has the "Maintenance" skill. I have to blacklist all custom weapons in the SkillTree because after leveling up Maintenance, the weapons no longer wear down and can even be repaired ^^ haha

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