Jump to content

Ryuk_

Creator
  • Posts

    472
  • Joined

  • Last visited

Everything posted by Ryuk_

  1. Ryuk_

    Building Symmetry

    Thanks for letting me know, i will add the DLC grades in the next update (today)
  2. Ryuk_

    BEDWARS | Minigame

    If you're in the arena lobby waiting for players, you can use the command "/leave", but if the arena is starting (5 seconds) you can't leave from the lobby/game, until it starts Actually, you're in the lobby and the game is not ready to start and you can leave? Let met know if that's the problem so i will take a look at that right now
  3. Ryuk_

    Building Symmetry

    Yes it works, here's a showcase video. (If you have planned to buy this plugin, please wait until i update it, since i found an bug that doesn't let you remove the "roof" using symmetry, im working to fix it now) Youtube video link (The green circles are only for test purpose!)
  4. Version 1.0.7

    801 downloads

    This plugin introduces symmetry features to streamline construction and upgrade processes. Choose from various symmetry shapes, including Square, Triangle, and Hexagon, and select symmetry types such as Normal2Sided, Normal3Sided, Normal4Sided, and Normal6Sided. Automatically mirror building actions across symmetrical axes for efficient base design and upgrades, including automatic building shape detection for Square, Triangular or Hexagonal bases, it has a user-friendly interface to enhance your building experience in Rust. Seamlessly toggle between symmetry shapes and types with the intuitive UI, providing precise control over your construction projects. Symmetry Features: * Support for Square, Triangle, and Hexagon symmetry shapes. * Choose between Normal2Sided, Normal3Sided, Normal4Sided and Normal6Sided symmetry types. * Mirror building and upgrade actions across symmetrical axes. * "R" Key + Hammer in hand -> removal tool. (Remove the entity/structure you're looking at). UI Features: * Shape Selection: Easily switch between Square, Triangle, and Hexagon symmetry shapes. * Type Selection: Choose from Normal2Sided, Normal3Sided, Normal4Sided and Normal6Sided symmetry types. (Depends on the symmetry shape.) * Enable and Disable symmetry * Reset Symmetry: Reset the symmetry information (shape, type, position) * Show center: Display the symmetry center. * Symmetry Hit Center Build Calculation (Building or Proximity) Chat Commands: * /sym_ui: Enable/Disable symmetry UI (Enabled by default). Console Commands: * sym_reset: Reset the symmetry information. * sym_shape: Change the symmetry shape. * sym_type: Change the symmetry type. * sym_displaycenter: Display the symmetry center position. * sym_status: Enable or Disable symmetry. * sym_ui_pos: Allow players to move the UI position freely. * sym_ui_reset: Reset the UI position to default position. Permissions: symmetry.use symmetry.admin Oxide: o.grant <user/group> <name/id> symmetry.use Carbon: c.grant <user/group> <name/id> symmetry.use Config: { "Removal Tool (Def: true)": true, "Open Symmetry UI on Connect (Def: true)": true, "Symmetrical Upgrade (Def: true)": true, "UI Menu X Position (def: 0)": 0.0, "UI Menu Y Position (def: 0)": 0.0, "Check Building cost (def: false)": false, "Check for Deployables before placing (def: false)": false, "Display center functions (def: false)": false, "Disable Symmetrical entity kill": true, "Symmetry UI Command": "sym_ui", "Symmetry Admin UI Command": "sym_admin", "Symmetry UI X/Y Position command": "sym_ui_pos", "Symmetry UI Position reset command": "sym_ui_reset", "Enable Entity Shortname check? (def: false)": false, "Entity Shortnames to check if they're grounded.": [ "box.wooden.large", "box.wooden", "storage_barrel_a", "storage_barrel_b", "storage_barrel_c", "gates.external.high.stone", "wall.external.high.stone", "gates.external.high.wood", "wall.external.high", "wall.external.high.ice", "wall.ice.wall" ] } Showcase videos:
    $29.99
  5. Ryuk_

    BEDWARS | Minigame

    Sorry it was changed to -> /add_spawn <arena name> <team id>
  6. Ryuk_

    BEDWARS | Minigame

    Fixed, please test the last update. // Fixed teleport bug. Now if "Teleport player to lobby (Def: false)" is false, -> Player will respawn normally. -> If the player joins a match, the last position will be saved. -> If the player leave a match, he will be teleported to the last position. -> If the player leave a match while he's dead, he will respawn normally.
  7. Ryuk_

    BEDWARS | Minigame

    Does it spawn you when connect or leave the match?
  8. Ryuk_

    BEDWARS | Minigame

    Yes, i will add a config variable to enable/disable the main lobby so you will not be teleported under the map in the next update soon
  9. Ryuk_

    BEDWARS | Minigame

    Plugin updated. -- Base in an arena not being deleted: The owner should always create the arena using "/create_arena <name> <radius>" command, the bases and entities inside the "radius" will be deleted. -- Make sure to edit your arena data file to set the correct radius, otherwise the entities will not be deleted from the arena. if the base is outside the radius, it will not be removed.
  10. Ryuk_

    BEDWARS | Minigame

    Sorry for the problem with the vending machines, i didn't finished the "set_shop_area" command and i removed the check to not delete the vending machines, i will push an update soon to fix those errors
  11. Ryuk_

    BEDWARS | Minigame

    i will try to do something to only disable the damage if the player is in the lobby area or in the arena, so they will be damaged outside in the pvp/pve area, no ETA to update.
  12. Each player has a menu, where they can disable the godmode and pvp with other players that have godmode off. This plugin is intended to only create structures (bases), if the player want to pvp, he should have GODMODE off also the other players too. You can see the attached image the menu and the functions that the players can use. It depends in your community if the server will stay alive or death, maybe you should ask them or make a poll to your community before purchase this plugin , maybe it will be a good purchase or waste of money in the long/short term. (Remember, this plugin is intended to only let players create bases as other public sandbox servers online)
  13. The player can claim any area. After claiming an area the player can build anything, he can save that structure also load any saved structure that he owns. This is a creative/sandbox plugin, this should do the same thing as the servers "ukn creative/rusticated/intoxicated"... The player has infinite resources, always workbench 3 and unlocked bps. The Default user has an 60 meters (i think) building area, the VIP has 100 meters radius. You should use creative like plugins, as example: symmetry. This plugin is intended to work in a separate server, not with any pve plugin or roleplay, since it is not compatible with those plugins.
  14. Ryuk_

    BEDWARS | Minigame

    I will test it again and i will let u know, if you have any other problem please open a support ticket
  15. Ryuk_

    BEDWARS | Minigame

    - Will add a button to close and open the UI - Will add a config variable to save players items and give them back when they leave the event ETA 1/2 Days.
  16. I will add small delay and you can change it in the config setting in the next update, i will try to just add that and fix other things and update it today
  17. I think that problem is fixed, you should try to create a kit without having this plugin loaded After saving your kit try to load the plugin and reconnect to the server, it should work
  18. Hi Namsaknoi, there's no support ticket created if you're using CopyPaste plugin as save/load base method and the Connections like wires were not loaded, that's copypaste problem I'm working right now to completly remove that plugin and keep using the default one since i will make it completly compatible with most of the plugins/programs that use copypaste .json data file. I will try to fix every problem and update it soon, still not ETA for the next update.
  19. Oh if that what he means sorry, i will add it on the next update
  20. The plugin itself doesn't has an skin option, it depends on the external plugin that you will use for skins, you should see if the other plugin does have that permission
  21. it is in the description #FEATURES i should update it since i remove some of those things
  22. Yes, i've already added that, tomorrow maybe i'll push the update, have a good night
  23. This doesn't allow the admin/owner to set locations. The player should choose the location where he wants to use /claim and then built there.
  24. I can add an autosave function that will create a new file called "autosave" in the player steamid folder that already exists in the actual save system it will save bases each 5 minutes, when player disconnect and autosave if the server crash. I will add those features in the next update.
  25. Ryuk_

    ServerWarp

    Nice work! This will work perfectly on my servers, thanks!
2.3m

Downloads

Total number of downloads.

10.5k

Customers

Total customers served.

152.1k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.