After testing, it seems that the recent Rust update to make turret more innacurate on moving target completely broke the roof turret, working on a fix.
Hello Spooky, after testing, the permissions are working fine for me.
Make sure you only grant roofturret.vip to the vip group,
use o.show group vip to double check current players with permission & group permission.
Hello, I am working on the issue you reported previously, as for the placement on roof, you cannot place a turret on a roof border to prevent clipping, in your example you can place it in the center of both roof triangle.
Hello, I'll start working to add the flame turret, as for turret on walls it's complicated (vanilla pre-build model placement on walls being very janky, turret idle animation heavily mismatching its custom detection angles) I'll need to see in the future.
Hello, thank you for the feedback and sorry for the inconvenience
Compiling error is fixed for Carbon in the new version 1.0.3, make sure to re-download it !
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