-
Posts
42 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by .Nathaniel.
-
- 14 comments
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
Version 1.0.0
4 downloads
This plugin sends RCON Restart messages to your server using Linux Cron Jobs. Yep, it's a simple tool. that's why it's so cheap. This tool is made to be used in combination with LinuxGSM and Cron Jobs. Prerequisites: A Linux dedicated server that lets you: Use custom files. Install Node/Run Node Set up cron jobs Node LTS - v18.17.1 at the time of publishing. Setup: Unzip on your server. Run `npm i` in the same folder as the `package.json` Set up your config as you desire. See Config below Set up cron jobs. See LinuxGSM Cron Jobs. Example Cron Jobs: 20 23 * * * /user/bin/node /home/rust/2xModded/RustRCONRestarter/src/main.js > /dev/null 2>&l 0 0 * * * /home/rust/2xModded/rustserver restart > /dev/null 2>&l The above example starts this notice at 11:30 pm and then runs the restart command at 12:00 am. Hence, why default config is 30 Minutes starting. Config: { "address": "", "password": "", "restartingInMessage": "<color=#939393>The server will be restarting in <color=#cc3333>{0}</color>.</color>", "finalMessage": "<color=#939393>The server will be restarting <color=#cc3333>now</color>.</color>", "initialTime": 1800000, "initialTimeMsg": "30 Minutes", "notices": { "900000": "15 Minutes" } } Address: `192.168.0.1:28016` Password: `Super cool secure password` RestartingInMessage: Just like a rust Lang File, you can use colors. {0} will be replaced with your notices correlating to the countdown time. Final Message: To be displayed when the countdown hits 0. InitialTime: What time to start in MS (milliseconds). Helpful Tool After hitting 10 Minutes, I recommend doing the math yourself. (minute * 60000) 30 Minutes: 30 * 60000 (1800000) Initial Time Msg: This should probably be the wording of your Initial Time. So if your Initial Time is "1800000" that would be "30 Minutes". Notices: an object of string keys, with the correlating display text. "900000" is equal to "15 Minutes"$2.50 -
-
Changed Status from Work in Progress to Closed
-
Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
-
Hey there apologies for the delay I never got an email that this was created this currently has to do with when a player wakes up and not just teleporting. I’ll be pushing an update out for it today
-
- 14 comments
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
Hey there! I just finished this feature. Could you try it out and see if it works on your server before I update it here? Some new permissions: truewelcomer.canSetPreference - allows the /hidewelcome command, which just gives the user the following permission. truewelcomer.hideUser - Hides the announcement for users with this permission. Some new configuration: { "Debug Mode": false, // ... "Hide Players with AuthLevel": false, "AuthLevel to Hide. 0 - Both, 1 - AuthLevel1, 2 - AuthLevel2 ": 0, "Hide Players With Permission": false } Hide Players with AuthLevel and AuthLevel to Hide are pretty self-explanatory. Hide Players With Permission is as well. Just controls if the announcement should actually be hidden if the user has truewelcomer.hideUser If Hide Players With Permission is false, the user can run /hidewelcome. The preference will be set, but it won't be followed, and a follow-up message is sent to the user letting them know that. TrueWelcomer.cs
- 14 comments
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
- 14 comments
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
Sounds good, thank you!
-
- 14 comments
-
- 2
-
-
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
- 14 comments
-
- 1
-
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
- 14 comments
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
Version 1.1.2
461 downloads
When running a server, I've always wanted a simple, easy-to-use/configure plugin, and a lightweight plugin that just Welcomes new users, welcomes back old users, and says goodbye to leaving users. I never could find a working one that fit all my "needs." So I took to my IDE and made TrueWelcomer. This plugin is built on the idea of being user-friendly, it's simple and easy to configure. At its core: True Welcomer, welcomes new users, welcomes back old users, and says goodbye to users leaving. True Welcome is compatible with both Oxide & Carbon! Configuration: { "Debug Mode": false "Show Join Messages": true, "Show Welcome Messages": true, "Show Leave Messages": true, "Clears the Data List on wipe": true, "Steam User Icon ID": 0 "Hide Players with AuthLevel": false, "AuthLevel to Hide. 0 - Both, 1 - AuthLevel1, 2 - AuthLevel2 ": 0, "Hide Players With Permission": false } Oh.. Did I mention it comes with Localization? Localization: { "OnWelcome": "Welcome, <color=#ff7675>{0}</color>, to the server!", "OnJoin": "Welcome back, <color=#ff7675>{0}</color>, to the server!", "OnLeave": "Goodbye, <color=#ff7675>{0}</color>!", "NoPermission": "You do not have permission to run this command!", "NowHiding": "Users will no longer be alerted when you join or leave the server.", "NowShowing": "Users will now be alerted when you join or leave the server.", "ServerConfigAlert": "Due to the Server's Config, your preference will be ignored." } You can contact me on Discord (@itznxthaniel) or Support Post here if you need help!Free- 14 comments
-
- 4
-
-
- #welcome
- #easy setup
-
(and 2 more)
Tagged with:
-
That worked! Thank you
-
Is there a way to disable the default groups that are made? I don't see how these would be used, if I have my own groups setup.
-
Thank you!
-
Yep, downloaded the latest and it printed: Warning! SkillTree uses Harmony. That may cause instability, use at your own discretion! Added reference: 0Harmony Failed compiling '/home/rust/2xModded/serverfiles/carbon/plugins/SkillTree.cs': 1. 'Type' does not contain a definition for 'GetHarmonyMethods' and no accessible extension method 'GetHarmonyMethods' accepting a first argument of type 'Type' could be found (are you missing a using directive or an assembly reference?) [CS1061] (SkillTree 98 line 14602) 2. 'PatchProcessor' does not contain a constructor that takes 3 arguments [CS1729] (SkillTree 48 line 14602)
-
I believe I've downloaded Latest
-
After updating the plugin to the latest version, completely inoperable erroring with the following: 3. /home/rust/2xModded/serverfiles/carbon/plugins/SkillTree.cs 1. 'Type' does not contain a definition for 'GetHarmonyMethods' and no accessible extension method 'GetHarmonyMethods' accepting a first argument of type 'Type' could be found (are you missing a using directive or an assembly reference?) [CS1061] (98 line 14602) 2. 'PatchProcessor' does not contain a constructor that takes 3 arguments [CS1729] (48 line 14602) Any help is appreciated
-
Everything seems to work, except spawning bought bases.
.Nathaniel. replied to .Nathaniel.'s Support Request in Support
Nevermind, I fixed it! -
Everything seems to work, except spawning bought bases.
.Nathaniel. posted A Support Request in Support
Hey there, using your plugin on a Carbon server. Everything seems to be working with it, EXCEPT when a player attempts to purchase a base. We have a test few bases on Easy set to 50 Scrap, the player has a well than enough scrap, but when attempting to purchase the base. No console (server & user) output, no chat output, and the base doesn't spawn. -
Correct, but when searching "HUD" in the search bar and going directly to your plugin, there is no clear indication on the page specifically. I've suggested to code fling that they improve this.
-
Would've been nice to know before I bought it.
-
Failed compiling '/home/rust/2xModded/serverfiles/carbon/plugins/XPanelPlus.cs': 1. A conditional expression cannot be used directly in a string interpolation because the ':' ends the interpolation. Parenthesize the conditional expression. [CS8361] (XPanelPlus 50 line 920) 2. Missing close delimiter '}' for interpolated expression started with '{'. [CS8076] (XPanelPlus 34 line 1070) 3. Syntax error, ',' expected [CS1003] (XPanelPlus 129 line 1070) 4. The name 'API_GET_BALANCE' does not exist in the current context [CS0103] (XPanelPlus 129 line 1070) 5. Invalid initializer member declarator [CS0747] (XPanelPlus 129 line 1070) Might be because I'm running Carbon.