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.Nathaniel.

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Everything posted by .Nathaniel.

  1. Changed Status from Pending to Closed
  2. .Nathaniel.

    unkonwn commad

    Could you reload the plugin, it looks like there was an initializing issue when it first loaded
  3. .Nathaniel.

    unkonwn commad

    Hi there, sorry to hear you're having troubles with the plugin. Was there any errors in your console during plugin initialization? Additionally, does your group have the `truestafftoggle.useduty` permission? In the config you'd have your main group as the key and the onduty group as your value. For example if you're main group is owner, it would look something like: "owner": "owner_onduty" Owner should at least have the useduty permission.
  4. Hi there, is this still happening?
  5. Just as a note the fact you had to rejoin after a reload was a bug causing auth levels not to be restored correctly upon plugin unload. This was fixed in 1.1.2 as well. So hopefully you won’t have to rejoin anymore when you unload or reload the plugin.
  6. No problem!
  7. When you reloaded the plugin did you rejoin the server?
  8. Can you let me know if this is still happening on the new version.
  9. This has been fixed in 1.1.2
  10. Changed Status from Work in Progress to Fixed
  11. Sorry for the delay, this has been fixed
  12. Changed Status from Work in Progress to Fixed
  13. Apologies, having issues getting Rust to stay open on my computer. I will have an update asap!
  14. Just got home, going to look into it right now.
  15. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  16. Just got home, will look into it right now!
  17. Can you please send your config?
  18. You may have an underlying problem then, if you're being removed from the group and that group is the only one that gives those perms then. All this plugin does is add and remove you from the onduty group.
  19. Please double-check your perm setup and make sure you're being removed from the on-duty role.
  20. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  21. No problem! Let me know if you need anymore help! I try to check codefling as often as possible. But for faster support join our Discord!
  22. This plugin lets you set up separate on-duty groups for different staff roles. The group on the left (e.g., "admin") holds the core permissions that staff should always have, like an admin chat tag, muting, and other basic tools. The group on the right (e.g., "admin_onduty") provides elevated powers that should only be available when on duty, such as base upgrades without resources, vanish, or god mode. The plugin ensures that staff always stay in their base group. When a staff member runs /duty, it adds them to the on-duty group. Running /duty again removes that group, leaving them only in the base group.
  23. .Nathaniel.

    Does Not Compile

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.1
  24. .Nathaniel.

    Does Not Compile

    Additionally, if you want, you open the cs file and look at the top of the file, look where I reference, “Oxide.Ext.Discord” and just remove that line. Dave the file then reload.
  25. .Nathaniel.

    Does Not Compile

    My deepest apologies for this I will fix it as soon as I get home in about an hour and a half.

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