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m3dus4

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Everything posted by m3dus4

  1. Hi, maybe u can fix the issue? Failed to call hook 'OnCollectiblePickup' on plugin 'ExtraEvents v1.10.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ExtraEvents.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer player) [0x00149] in <53ebb3abd0484cd0a8a800c29d8d8387>:0 at Oxide.Plugins.ExtraEvents.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <53ebb3abd0484cd0a8a800c29d8d8387>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  2. m3dus4

    Please fix the caves

    so ill wait let me know @discord plz
  3. m3dus4

    Please fix the caves

    sinc elast FP Update all Caves dont work anymore
  4. m3dus4

    Recycler eats loot

    https://cdn.discordapp.com/attachments/1310477112032886805/1310477113878642728/Rust_2024-11-25_02-27-04.mp4?ex=67455c6b&is=67440aeb&hm=e986f17beba686f75ba1b8a82846b9b88857d1b171e0fa499c37f24f8f4133e2& My Staff told me: What actually happens, is that when the /recycler command is used, a "dummy" recycler is created at coordinates 0, 0, 0 (absolute center of the map) where the recycler spits out the excess items (or the items that get "eaten") instead of dropping at the position of the player that uses the recycler. (edited)
  5. m3dus4

    Calling hook OnOvenStart

    Hi, i get alot of console error may u can fix this? Calling hook OnOvenStart resulted in a conflict between the following plugins: FurnaceUpgrades - False (Boolean), ItemPerks (True (Boolean))
  6. m3dus4

    Bonus Case dont work

    i get the following msg. "Bonus Case": { "Enabled": true, "Cost": 0, "Custom Currency": { "Enabled": false, "Cost Format": "{0} scrap", "Type (Plugin/Item)": "Item", "Plugin name": "", "Balance add hook": "", "Balance remove hook": "", "Balance show hook": "", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "ID": -1, "Title": "Bonus Case", "Image": "https://rust-burn.com/plugin/Cases/n4I3vI0.png", "Permission": "", "Cooldown": 43200.0, "Items": [
  7. m3dus4

    I cannot load this map

    @Zainur maybe u can also fix this issue plz? or tell me please whats wrong here ive modded the map a bit more and i dont ewant to recreate it again
  8. m3dus4

    I cannot load this map

    same here map dont work i test some other map can load all other maps but this one dont work hmm Postprocessing 6466 entities from map done. [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned Missing EnvSync - creating Missing CommunityEntity - creating Missing ResourceDepositManager - creating Missing RelationshipManager - creating Missing TreeManager - creating ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <f98723dd4586469db5213ec59da723ca>:0 at TreeManager.InitTreeGrid () [0x00119] in <11ed8e9d36724eb19facca718a282945>:0 at TreeManager.ServerInit () [0x0000c] in <11ed8e9d36724eb19facca718a282945>:0 at BaseNetworkable.Spawn () [0x0004f] in <11ed8e9d36724eb19facca718a282945>:0 at BaseEntity.Spawn () [0x00000] in <11ed8e9d36724eb19facca718a282945>:0 at ServerMgr.CreateImportantEntity[T] (System.String prefabName) [0x00072] in <11ed8e9d36724eb19facca718a282945>:0 at ServerMgr.CreateImportantEntities () [0x0003e] in <11ed8e9d36724eb19facca718a282945>:0 at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x000fc] in <11ed8e9d36724eb19facca718a282945>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <11ed8e9d36724eb19facca718a282945>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
  9. m3dus4

    Map 2.0 Update?

    @Zainur any news?
  10. m3dus4

    Map 2.0 Update?

    +rivers are also not fine
  11. m3dus4

    Map 2.0 Update?

    hi seems there is an issue with the map check here:
  12. m3dus4

    v2 Stack dont work

    dont work for me tryed that on 3 server
  13. m3dus4

    Block Supplys in PVP Areas?

    so its working now? cause i download the plugin and donmt have the settings ^^
  14. m3dus4

    Block Supplys in PVP Areas?

    yeah that sounds great thx yeah cfg with text: "Allow only in PVE Areas"? sounds nice. and: not drop at all and return to the player sounds good.
  15. m3dus4

    Nade Plus

    Pretty nice Plugin. My community will love it. Great idea and good for PVE Server.
  16. m3dus4

    Block Supplys in PVP Areas?

    possible that we can add a option that player cant use supplys in pvp areas? sometimes playsre abuse the supplys we also run prevent looting plugin so doors casn be locked.
  17. m3dus4

    M20 Lakebug?

    u can close the tickert
  18. ok u can close he ticket thx
  19. m3dus4

    Dont work with another Plugin

    oh nvm seems to work now dont know why hmmm
  20. m3dus4

    Map 2.0 Update?

    Hi, when will the map be updated to 2.0?
  21. m3dus4

    Dont work with another Plugin

    Hi, my community love the poertable recycler. but we run a lot of more plugns also itemperks. problem is here. this plugins comes wirth some perks @items. when player use the portable recycler they dont ghet the ench kit from thius item. @normal regular recycler it works. so may its possiblethat this plugin can work with the itemperks items?
  22. m3dus4

    M20 Lakebug?

    oh hell no ok so then thats my fault
  23. m3dus4

    M20 Lakebug?

    Hi i rund the latest RustEdit Version (v1.2.5b5) now player reported to me there is a lake bug ^^ Any Idea how to fix this by myself? there are some more lakes which are also bugged h1, j9
  24. m3dus4

    Missing Water

    hmm not sure ive do that all the time and before oct update everything works fine. ive also installed the latest5 verison so i inseret the VendingPresets folder in my rustedirt folder. and ive copy the other stuff in my CustomPrefabs folder:
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