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m3dus4

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Everything posted by m3dus4

  1. ill try it thx
  2. Hi default is /recycler. Is there a way to set more then 1 cmd?
  3. I dont get any Count. ive removed admin perms, just set default global values and per cupboard i set a max limit of 10 burt can build endless foundis and planters. we run a carbon test server so may thats an issue?
  4. Hi some Player reported since last FP Update + BetterTC Update that Wallpaper spawns in and outside fully randomly from time to time. We also use BuildingSkins which was updated about 8 month ago so ive 0 idea what exactly causing this problem.
  5. m3dus4

    Wallpaper Skins Support?

    since new FP update i cant insert the wallpaper anymore.
  6. also rocketlauncher with more then 1 shoot dont work.
  7. m3dus4

    Dont Work after FP Update

    (18:07:24) | Error while compiling Symmetry: } expected | Line: 278, Pos: 10
  8. m3dus4

    DOnt Work after FP Update

    Player complain locker dont work. i alsom get some console buggs. Failed to call hook 'OnServerSave' on plugin 'PortableLocker v1.4.5' (InvalidOperationException: Cannot allocate for BufferStream that doesn't own the buffer (did you forget to call Initialize?)) at BufferStream.EnsureCapacity (System.Int32 spaceRequired) [0x0001f] in <698281a7d4534a2b9ff00ecced87ac33>:0 at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.PortableLocker.SaveContainer () [0x000a0] in <9bbd838234cb4a5a9932bf5a6397a067>:0 at Oxide.Plugins.PortableLocker.OnServerSave () [0x00008] in <9bbd838234cb4a5a9932bf5a6397a067>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00168] in <9bbd838234cb4a5a9932bf5a6397a067>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  9. m3dus4

    Dont work since May Update

    208 IQChat - Failed to compile: 'Util' does not contain a definition for 'GetServerPairingData' | Line: 3386, Pos: 164
  10. m3dus4

    Dont work

    Hi, ive installed the prefdab to my map relaod my server and i get this.
  11. m3dus4

    Carbon missing Pics

    thx 4 fix its working
  12. m3dus4

    Carbon missing Pics

    Hi, im playing a bit with my testserver and try now carbon. all plujginsa works fine but the permission status wont show i just see white boxes. Restarting the server and reloading the img. lib plugin did not bring success
  13. m3dus4

    Upgrade more then 3 lvl?

    Hi, ssry plz remove or close it. I found the error
  14. m3dus4

    Not working for me

    Hi, seems this plugin is not working. ive set the bypass permission with standard cfg but it dont work for me.
  15. m3dus4

    Locker Wiped every Mapwipe

    Can get an Option that we keep our Stuff in Locker? It wiped every Map wipe CFG: { "Prefix": "Portable Locker", "OpenCommand": "locker", "PlayOpenEffect": true, "ChatIconSteamId": 0, "Rules": { "CanUseLockerWhileBuildingBlocked": true, "CanUseLockerWhileCombatBlocked": true, "CanUseLockerWhileRaidBlocked": true }, "Phrases": { "CooledDown": "You're in cooldown.\n<size=12><color=orange>{0}</color> seconds left.</size>", "BuildingBlocked": "You're building-blocked.", "CombatBlocked": "You're combat-blocked.", "RaidBlocked": "You're raid-blocked.", "DeathWipe": "Since you died, your <color=orange>Portable Locker</color> has been wiped." }, "GroupCooldowns": { "default": 30.0 }, "GroupWipeOnDeath": { "default": false }, "GroupServerWipePersistent": { "default": false } }
  16. m3dus4

    Better Vanish

    Quick fix: Change Line: 894 from: EffectInstance.Clear(true); to: EffectInstance.Clear();
  17. broken since last FP Update
  18. m3dus4

    Powerless Turrets Support?

    ok my bad it also works with powerless turrets. n1
  19. m3dus4

    Powerless Turrets Support?

    i also rechecked that i fly infront of the turret with and without vanish they are still active. with elec stuff and also the powerless turrets
  20. m3dus4

    Powerless Turrets Support?

    Hi, possible to add the optioin that it could work with powerless turrets? https://umod.org/plugins/powerless-turrets plugin is loaded but powerless turrets still active. i also checked turrets with elec player is offline but turret is active
  21. Hi, maybe u can fix the issue? Failed to call hook 'OnCollectiblePickup' on plugin 'ExtraEvents v1.10.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ExtraEvents.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer player) [0x00149] in <53ebb3abd0484cd0a8a800c29d8d8387>:0 at Oxide.Plugins.ExtraEvents.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <53ebb3abd0484cd0a8a800c29d8d8387>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  22. m3dus4

    Please fix the caves

    so ill wait let me know @discord plz
  23. m3dus4

    Please fix the caves

    sinc elast FP Update all Caves dont work anymore
  24. m3dus4

    Recycler eats loot

    https://cdn.discordapp.com/attachments/1310477112032886805/1310477113878642728/Rust_2024-11-25_02-27-04.mp4?ex=67455c6b&is=67440aeb&hm=e986f17beba686f75ba1b8a82846b9b88857d1b171e0fa499c37f24f8f4133e2& My Staff told me: What actually happens, is that when the /recycler command is used, a "dummy" recycler is created at coordinates 0, 0, 0 (absolute center of the map) where the recycler spits out the excess items (or the items that get "eaten") instead of dropping at the position of the player that uses the recycler. (edited)
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