Hey, I've already been considering consumable properties, hence the bud tab. The Bud will be used as a resource / ingredient in order to produce a consumable that has buffs based on the buds strain, as well as debuffs, hopefully by the end of it there will be an entire system for production, reproduction, modification and consumption. Once the base store page is fully implemented and the info panel for strains, i'll work more on the consumable side of the plugin but right now the focus is growth, reproduction and modding strains