
jayinwww
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Everything posted by jayinwww
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I used Day and Night plugins before. This one you have I like better. But gives the same issues all day and night plugins give me. 1. People starve quick for no reason 2. Markers on the map bug out. 3. People getting kicked killing an NPC. 4. People freezing to death quickly for no reason. Im not sure why these things happen on my server when I mess with Day / Night plugins. I remove them everything works fine.
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I used Day and Night plugins before. This one you have I like better. But gives the same issues all day and night plugins give me. 1. People starve quick for no reason 2. Markers on the map bug out. 3. People getting kicked killing an NPC. 4. People freezing to death quickly fir no reason. Im not sure why these things happen on my server when I mess with Day / Night plugins. I remove them everything works fine.
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I'm still looking for plugin development regarding zones if anyone is available.
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Looking for someone who can do some extensive custom plugins.
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They seem to spawn a lot of loot. To stop people from killing each other over and over for loot can i assume the following? "Zombie spawn cooldown (seconds)": 300, Does this mean a player can't be killed twice in a row and a zombie spawns again? Can I turn this to 3600 for an hour? And a player can't be a zombie for an hour?
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Does this plugin work?
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Is anyone available to make a plugin that removes diesel from spawning on my server unless I set a certain population requirement for it to start to spawn diesel again? I can pay.
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I think normally it's 45 minute day and 15 minute night totaling a 60 minute cycle. If I changed the config to 50 and 10. Would that mess anything up?
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Well your plugin makes day and night 2 hours instead of 1 hour. So does the Cargo no spawn twice as less with your plugin?
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I see in the config that low quality joint should give wood boost, but it appears it only gives a boost to horse running speed. Am I missing something here?
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What about spawning a multi heli easy or wave heli easy?
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If feels like cargo now takes a long time to spawn. Does this mess with cargo spawn rates?
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I'd like to just have one page with all info on that one page for my server. But when I remove the buttons on the left in the json file I get this error when I reload the plugin. WelcomePanel v4.3.6: Failed to load config file (is the config file corrupt?) (JsonToken EndArray is not valid for closing JsonType Object. Path '', line 181, position 3.) Could not initialize plugin 'WelcomePanel v4.3.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.LoadConfig () [0x0001d] in <218282eb643d4880a0a96ade4942b52b>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <003e098c427441da8dea4c89e38289d2>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <beb2b64691c64e2b95b99491bd85442c>:0 Previous version of plugin failed to load: WelcomePanel Is it not possible to remove the buttons and just have one page of info?
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- 23 comments
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- #travelvendor
- #travels
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I removed the plugin and the Cargo ships stopped spawning. Very strange as if what you say is true, then I don't know what is causing the issue. After BetterNpc was removed all issues stopped except the issue with markers on the map. They seem to be bugged. So perhaps something went corrupt or I don't know. It doesn't make sense. I will reinstall the entire server and try again.
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After the update it started spawning cargo ships like crazy again. I had some monuments as false so no npcs should be there. but was spawning npcs anyways. Also some people were getting this error rpc error in server_addmarker Some where freezing to death in the snow biome day or night with arctic suits I removed the plugin and everything is working fine now. Some had this error when trying to join 'rpc error in server_addmarker'
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I installed the plugin, I spawned the traveling vendor "spawn travellingvendor" but I don't see the items listed in your config file. i see there is 5 items per listed below equal to 20 items. How can I do 25 items but still only list 5 at a time? "RESOURCE_VENDOR": 50, "ATTIRE_VENDOR": 50, "TOOLS_VENDOR": 50, "WEAPON_VENDOR": 50 Also, I don't believe this is working "Time (seconds) for replenishing N amount of goods": 1200 as you can buy the same item right away afterwards.
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I have a strange issue where the plugin is spawning multiple cargos. Sometimes there is 3 cargos on my server at one time. I reloaded the plugin just to test this theory and sure enough every time I reloaded the plugin it spawned another cargo. What's strange is that I have the NPCs disabled for cargo.
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I added you on discord, maybe we can chat there?
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Yeah for tier 1 monuments I just want to have basic loot for the npcs to drop. What's the easiest way to do that?
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Is it possible to make the npcs have different weapons at the same monument? like if I added two of these below just as an example. Some npcs will have a shotgun and some will have mp5? { "ShortName": "smg.mp5", "Amount": 1, "SkinID (0 - default)": 2373921258, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "pump.shotgun", "Amount": 1, "SkinID (0 - default)": XXXXXXXX, "Mods": [ ], "Ammo": "" },
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Also is there a way to extend npc respawn time after killed? "Minimum time of appearance after death (not used for Events) [sec.]": 1000.0, "Maximum time of appearance after death (not used for Events) [sec.]": 2000.0, Does that mean 1000 seconds before they spawn back min.?
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Is there a way to have the NPCs spawn less loot at tier 1 monuments. Would Loot table number 4 do that? I was looking around but I don't see where I can selected 1 though to 5.
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I appears that no one can train anything, but they can still see the tech tree.