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Everything posted by myst1c
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Version 1.1.0
3 downloads
MyKits - convenient set system with convenient settings and a concise menu. Advantages: Convenient creation of sets using the command. A convenient configuration in which you can fully customize the kits. A pleasant and concise interface. The ability to give out an item with any chance. The ability to give out a random number of items. The ability to issue kits automatically in certain biomes. The ability to set the recharge time for a set. The ability to block the set for a certain time after cleaning. The ability to specify a command instead of an item. The ability to specify your own image of the subject (png). The ability to view the items in the set. Content support in items (ammunition, weapon mods, etc.) Commands: /kit create/add/+ name - Creates a set with the specified name, saving your inventory. /kit remove/rem/- name - Deletes the set with the specified name. /kit edit/overwrite name - Replaces the items of the specified set with items in the inventory. /kit give nickname/steamID name - Issues a set with the specified name to the specified player without the need to recharge. /kit - Opens the sets menu. /kit name - Gives the player the specified set. Plugin Configuration: { "Interface Settings": { "Text font": "RobotoCondensed-Regular.ttf", "Text color": "#303030", "Background color": "#FFFFFF", "Color of other interface elements": "#303030", "Close button color": "#f44336" }, "Kit Settings": { "myst1c": { "Kit name": "myst1c", "Kit type (0 - Standard, 1 - Limited, 2 - Automatic)": 0, "Permission for kit": "mykits.default", "Kit cooldown": 600, "Cooldown after wipe": 0, "Block kit usage during raid block?": false, "Maximum kit usage count": 0, "Biome for auto-kit (0 - All, 1 - Arid, 2 - Temperate, 3 - Tundra, 4 - Arctic)": 0, "Kit items": [ { "The container in which the item will be ( 0 - Clothes, 1 - Belt, 2 - Main container )": 0, "ShortName of the Item": "attire.snowman.helmet", "The command that will be executed instead of issuing the item": null, "Image png": null, "Quantity": 1, "SkinID of the Item": 0, "State of the Item": 0.0, "Chance of obtaining the item/command": 100.0, "Setting up a random number of items ( the number cannot be 0 or less )": { "Minimum quantity": 1, "Maximum quantity": 1 }, "Ammunition": null, "Content of the item": null }, { "The container in which the item will be ( 0 - Clothes, 1 - Belt, 2 - Main container )": 1, "ShortName of the Item": "rifle.ak.diver", "The command that will be executed instead of issuing the item": null, "Image png": null, "Quantity": 1, "SkinID of the Item": 0, "State of the Item": 149.25, "Chance of obtaining the item/command": 100.0, "Setting up a random number of items ( the number cannot be 0 or less )": { "Minimum quantity": 1, "Maximum quantity": 1 }, "Ammunition": { "Type of ammunition": "ammo.rifle.explosive", "Quantity": 37 }, "Content of the item": [ { "ShortName of the Item": "weapon.mod.lasersight", "State of the Item": 300.0, "Quantity": 1 }, { "ShortName of the Item": "weapon.mod.silencer", "State of the Item": 99.25, "Quantity": 1 }, { "ShortName of the Item": "weapon.mod.holosight", "State of the Item": 300.0, "Quantity": 1 }, { "ShortName of the Item": "weapon.mod.extendedmags", "State of the Item": 100.0, "Quantity": 1 } ] }, { "The container in which the item will be ( 0 - Clothes, 1 - Belt, 2 - Main container )": 1, "ShortName of the Item": "frontier_hatchet", "The command that will be executed instead of issuing the item": null, "Image png": null, "Quantity": 1, "SkinID of the Item": 0, "State of the Item": 400.0, "Chance of obtaining the item/command": 100.0, "Setting up a random number of items ( the number cannot be 0 or less )": { "Minimum quantity": 1, "Maximum quantity": 1 }, "Ammunition": null, "Content of the item": null } ] } } }$12.32 -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 4.1.8
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Hello. I have released an update that should not contain this error.
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Hello, you can send a screenshot of how it looks. I don't really understand what you mean.
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- 16 comments
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- 16 comments
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You can also make it so that in the description of the plugin, etc., you can edit the size of the image.
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Insert the configuration via BBCode so that there is a small menu with the ability to scroll. It seems to me that it will be more convenient this way.
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Changed Status from Pending to Closed Changed Fixed In to 4.0.0
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Changed Status from Work in Progress to Closed Changed Fixed In from 3.4.5 to 4.0.0
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You can add services for withdrawing money for Russian developers)
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- 16 comments
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- 16 comments
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- 16 comments
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Hello, I'm glad you liked the plugin! I've been thinking for a long time about making a dark theme and a button in the menu to switch themes. As for people seeing all the statistics of the player, I will also implement it somehow. And I don't know about PVE servers, I've never encountered them, I'll definitely find out what and how, and implement functions for PVE servers. Thank you for your feedback!
- 16 comments
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Changed Status from Pending to Work in Progress Changed Fixed In to 3.4.5
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Hello, I will try to do it soon. You can explain in more detail about the flexibility of the interface what exactly needs to be done. And in order for avatars to be displayed, you need to configure the ImageLibrary plugin as I wrote below: { "Avatars - Store player avatars": false, // Here you need to specify true "Steam API key (get one here https://steamcommunity.com/dev/apikey)": "", // Enter your steam api key here "URL to web folder containing all item icons": "https://www.rustedit.io/images/imagelibrary/", "Progress - Show download progress in console": true, "Progress - Time between update notifications": 20, "User Images - Manually define images to be loaded": {}, "Version": { "Major": 2, "Minor": 0, "Patch": 62 } }
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- 16 comments
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- 16 comments
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Version 0.1.0
151 downloads
MyStatistics - an advanced system for collecting statistics of players and top players. Advantages: The ability to view the list of top players in the menu Extensive point setup system Player search by nickname / steamid Viewing statistics of another player The ability to close access to view your profile A new pleasant and intuitive interface English and Russian language support The ability to ignore a player in statistics A convenient and intuitive data file Big innovations in the future The ability to save and clean data files after wipe The opportunity to reward participants for different places in different categories of the top list. Commands: /stats - Opens the statistics menu. Plugin Configuration: { "Interface opening commands": [ "stats", "statistics" ], "Counters settings": { "Update the kill counter when there are murders:": { "player": true, "npc": false, "animal": false }, "Update the death count for deaths from:": { "player": true, "npc": true, "animal": true } }, "Point Settings": { "Points for kills / deaths": { "Killing a player": 1.0, "Killing an NPC": 0.8, "Killing an animal": 0.4, "Death": -0.8 }, "Points for crates / barrels": { "Looting the crate": 0.3, "Destruction of the barrel": 0.2 }, "Points for items": { "bearmeat": 0.0, "blue.berry": 0.0, "bone.fragments": 0.0, "cactusflesh": 0.0, "charcoal": 0.1, "chicken.raw": 0.0, "cloth": 0.05, "corn": 0.05, "crude.oil": 0.2, "deermeat.raw": 0.0, "diesel_barrel": 0.7, "explosives": 0.8, "fat.animal": 0.05, "fertilizer": 0.2, "fish.raw": 0.0, "fuse": 0.3, "gears": 0.25, "green.berry": 0.0, "gunpowder": 0.4, "horsedung": 0.1, "horsemeat.raw": 0.0, "hq.metal.ore": 0.3, "humanmeat.raw": 0.0, "leather": 0.05, "lowgradefuel": 0.15, "meat.boar": 0.0, "metal.fragments": 0.25, "metal.ore": 0.15, "metal.refined": 0.5, "metalblade": 0.1, "metalpipe": 0.2, "mushroom": 0.0, "potato": 0.05, "propanetank": 0.1, "pumpkin": 0.05, "red.berry": 0.0, "riflebody": 0.4, "roadsigns": 0.3, "rope": 0.1, "scrap": 0.05, "seed.black.berry": 0.0, "seed.blue.berry": 0.0, "seed.corn": 0.0, "seed.green.berry": 0.0, "seed.potato": 0.0, "seed.pumpkin": 0.0, "seed.red.berry": 0.0, "seed.white.berry": 0.0, "seed.yellow.berry": 0.0, "semibody": 0.3, "sewingkit": 0.1, "sheetmetal": 0.1, "smgbody": 0.4, "stones": 0.05, "sulfur": 0.3, "sulfur.ore": 0.2, "tarp": 0.1, "white.berry": 0.0, "wolfmeat.raw": 0.0, "wood": 0.05, "yellow.berry": 0.0 } }, "The list of ignored players": [ 76561199561802375, 76561199152998162 ] }$14.69- 16 comments
- 2 reviews
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Figured it out!
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Hello, I recently started learning how to write plugins for Rust on Carbon and I had a problem. I made a plugin that makes a button that is visible to the player when logging on to the server. And I made sure that when you click on it, the menu opens. I did it all right, but there was a problem in the code. I wrote Cui and a separate hook that shows the menu opening button when loading the plugin and the command that opens the menu. But the plugin only works if the command is linked to Cui and if you make a separate command that opens only the menu without a button I hope I explained it clearly) Well, if anything, a plugin that works but with the wrong code in my opinion: 1.txt But it's not working, but it seems to me with the right code: 2.txt
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I've fixed everything. private bool DOORLOOC(BasePlayer player, out Door door) { RaycastHit hit; door = null; if (UnityEngine.Physics.Raycast(player.eyes.HeadRay(), out hit, 3)) { door = hit.GetEntity() as Door; } return door != null; }