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Nomad Rush

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Everything posted by Nomad Rush

  1. Welcome to the Beverley Hellbillies. Made for cars an' campers. Level straight roads, big mountains and deep valleys. Any changes? Please advise. -- Nomad
  2. Welcome to Based Antarctica, an ice mapper's map. Only buy this if your players demand to play an 'ice map'. Should you buy it and give it a go, do let me know how it goes. A 6K version exists, which I'll dust off for a future release. Also, a tropical version of this map with no ice. Rusty regards, -- Nomad
  3. Nomad Rush

    Battle Planet

    Thank you everyone enjoying Battle Planet, my most purchased map to date, (also cheapest, heh). Any changes, fixes or suggestions? Please advise. Thought you'd all like to know, dear customers, a huge 6.OK version of Battle Planet is underway, by request. Thank you HighMiles for the encouragement. ETA - Autumn. Rusty regards, -- Nomad
  4. Version 1.0.0

    3 downloads

    Barren BASED ANTARCTICA, 3.8K map of 26,000 prefabs High-concept Based Antarctica drops players into a frozen white wasteland based with 11 grid-sized tropical habitats. Your community can claim and live inside these resource-rich build zones. Each comes with central subway, recycler, carlift, water, powerlines, trees, animals, roadside loot and vehicles. National science stations are represented in relative size and location across the map offering excellent low-tier looting and cover from passing Patrol Helis. Four inland safe-zone bases sit directly on the zipline network for easy access. "I am just going outside, I may be some time." Captain Lawrence Oates, 1912 Antarctic expedition. Spread across the ice are 3 massive jungle rifts that appeared when 'canyon' prefabs where added to RustEdit and the mapper got way too creative. Rich ore seams lace the mountain tops and bottoms of these canyons, but the bi-polar bears are always watching. A raised railway circuit supports ArmoredTrain plugin or players wanting an ice train experience. A buried road loop is ready for Convoy to go crawling around the wasteland in an improbable route. Facepunch monuments sit around the map like numbers on a clock, linked by bridges and zip-towers complete with comfort shelters. Standout custom monument, 'The Dead Hab', is a tomb-like failed bio-dome (blue/red themed) packed with surface roadside loot. Fierce guards protect the bunker below, where high-tier gear and a hackable crate await the brave and bold. ⚠ 100% TESTED on live humans. • 11 grid-sized bio-habs to build and live within • Each bio-hab stacked with resources and facilities • Zip-tower network with warm survival shelters • 4 inland safezone bases directly on zip network • Road/railway supports 'Convoy' & 'ArmoredTrain' • Three huge jungle rifts & rich mountain ore nodes • Clock-face layout of monuments w' bridges & zips ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW
    $37.00
  5. Version 1.0.1

    8 downloads

    The BEVERLEY HELLBILLIES • high-performance 3.8K map • 28,500 prefabs Explore a monstrous mountain map of deep valleys, towering peaks, and fast-flowing roads. Monuments are thoughtfully spaced with natural barriers of big hills between them, delivering excellent FPS performance. A wide zip-tower network stretches across the landscape, while outer islands and broad rivers are linked by a chain of road bridges. Custom monuments focus on a diverse collection of roadside buildings, most clustered along the highways — perfect for low-tier loot runs and quick cover from any passing Patrol Helicopter. Building opportunities are abundant: island spots, shoreline claims, inland flats, hillsides, and mountain bases. ⚠ 100% TESTED on live humans "This crazy map's even good for those there uptight city folks. Yeeeeha Leroy...!" • Fantastical mountainous landscape with rolling hills. • Handy zip-tower network with heli-panic rooms. • Road/railway supports 'Convoy' & 'ArmoredTrain'. • Huge number of roadside recycler buildings. • Straight level roads with wide bends for rapid transit. ⚠ Required dependencies: Umod/Oxide & Rustedit DLL Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW
    $47.00
  6. Version 1.0.3

    24 downloads

    Brutal BATTLE PLANET • high-performance 3.8K map • 8,500 prefabs Hand-crafted, real-world Earth map featuring every major landmass and both polar regions. The entire globe is connected by a network of sea bridges and zip-towers, letting players travel between continents without boats or helis. Popular monuments placed in appropriate locations, leaving pristine shoreline, vast interiors, and remote wilderness for building. A continental ring road runs through Eurasia and into Africa, while a transcontinental railway loops across to the Americas and back - perfect for high-speed chases and train raids. Low object count keeps map clean, giving you plenty of room to add your favorite custom prefabs. ⚠ 100% TESTED on live humans "Practically a planet - any day now!" Features infamous frozen red-card nightmare 'Ice Station Unicorn' buried deep under Greenland. Deep psychological fear, radiation, disorientation and maximum bi-polar bears. Bring friends along to help feed them. • Handy global zip-tower network to glide about on. • Four central safe zones on the friendly zipline route. • Road/railway supports 'Convoy' & 'Armoured Train' mods. • Many desirable buildable areas on the shore or inland. ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW
    $27.00
  7. Nomad Rush

    Bwana Dik

    Ah, check you have Oxide.Ext.RustEdit.dll in correct folder and Oxide updated. It is a creatively mutilated map and needs those to work. DM for immediate extraction and assistance Cmmr. We'll nuke it from orbit.
  8. Nomad Rush

    Bwana Dik

    Welcome to the compact 2K battle map 'Bwana Dik'. Made to test a bit of urban build-up with high FPS. Any changes? Please advise. - Nomad P.S. - a cousin 2K battle map like this one is in development and shall be released early autumn 2026.
  9. Nomad Rush

    Bwana Dik

    Version 1.0.3

    28 downloads

    Fearsome BWANA DIK • high-performance 2K map • 12,000 prefabs Handmade from scratch and built for battle, BWANA DIK seamlessly merges town and country into one deadly warfront. Continuous road and rail networks connect major monuments, while untouched beaches and rugged mountains remain wild and free. Vast rural wilderness areas hide freshwater lakes, rich ore veins, dense forests, and treacherous snowy mountain passes. This infamous island is just one of many in the local chain — more coming soon to Codefling. Bwana's feared custom monument 'The Crocotorium' is a dangerous high-risk blue/red card facility protected by a central SAM site and home to massive hungry lizards. Deep in a mountain valley and surrounded by lethal jungle, the Crocotorium is not for the faint of heart. Will your players conquer it… or end up on the menu? As seen on TV... ⚠ 100% FULLY TESTED on live humans Network of straight level roads perfect for high-speed vehicle travel. Convenient zip-tower network to quickly glide back to your body after respawns. 4 large derelict urban centers featuring raised flyovers and established safe zones. Road & railway system fully support popular plugins like Convoy and Armoured Train. Numerous buildable offshore islands — ideal for ocean bases to bridge across to. ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW "Bwana Dik. A nice place to die, but you wouldn't want to live there."
    $37.00
  10. Version 1.0.0

    1 download

    BIG RED SHED by Nomad Rush A series of huts gathered together around a large shed. Vehicles may drive through on the interior lane. Above is an elevated floor with nooks and corners to explore. This rustically red monument has low-tier loot throughout. Plenty of space to add your own NPCs, puzzles and hi-tier gear. OBJECTS: 321 INSTRUCTIONS • Download and place in RustEdit folder at RustEdit/CustomPrefabs • Load RustEdit • Search for prefab in custom prefab browser • Select prefab in list and drag onto map • Once positioned, apply Biome, Height, Splat and Topology modifiers • Break prefab into parts, by clicking "break prefab" tab (highlighted in red) • Use Terrain Tool, select modification type 'smooth' and use brush to flatten rough edges around monument's ground surface, blending with your map surface. ADD A NAME • Search Prefab List for 'monument marker', select and place marker over prefab, in text box where it says 'Decor', Delete that word and type 'Big Red Shed' or whatever you wish to name it. ANY PROBLEMS? Please advise. DM or hop into dev discord: z7znZmy8zb
    $2.50
  11. Version 1.0.0

    3 downloads

    DAIMYO's DOJO by Nomad Rush An ancient fortress rises above the forest. Inside are many floors and corners to explore in the dojo and outer structures. Enter main gates of the core structure or climb the tall wall ladders. This ancient monument has low-tier loot throughout, with plenty of space to add your own NPCs, puzzles and hi-end loot. OBJECTS: 636 VIDEO: https://youtu.be/NwG3brPNTMY INSTRUCTIONS FOR MAPPERS • Download and place in RustEdit folder at RustEdit/CustomPrefabs • Load RustEdit • Search for prefab in custom prefab browser • Select prefab in list and drag onto map • Once positioned, apply Biome, Height, Splat and Topology modifiers • Break prefab into parts, by clicking "break prefab" tab (highlighted in red) • Use Terrain Tool, select modification type 'smooth' and use brush to flatten rough edges around monument's ground surface, blending with your map surface. ADD A NAME • Search Prefab List for 'monument marker', select and place marker over prefab, in text box where it says 'Decor', Delete that word and type 'Daimyo's Dojo' or whatever you wish to name it. ANY PROBLEMS? Please advise. DM or hop into dev discord: z7znZmy8zb
    $7.50
  12. Nomad Rush

    Skyport

    Version 1.0.0

    2 downloads

    SKYPORT features an iron skyship parked high above its ground-base. Features many authentic places for players to explore; main terminal building with outer support areas. 3 points of access up to the skyship above. Crew cabins aboard to check along the main gondola. Climb up over the high arched back or go deep inside the core structure from the aft landing pad. This Skyport prefab has low-tier loot throughout leaving plenty of space to add your own NPCs, puzzles and hi-tier gear. -- rusty regards! OBJECTS: 1382 VIDEO: https://www.youtube.com/watch?v=oVQsZ0AfsgU  INSTRUCTIONS for mappers: Download and place in RustEdit folder at RustEdit/CustomPrefabs. • Load RustEdit • Search for new prefab in custom prefab browser • Once positioned on your map, apply Biome, Height, Splat and Topology modifiers • Break prefab into parts, by clicking "break prefab" tab (highlighted in red) • Use Terrain Tool to select modification type 'smooth' and use brush to flatten rough round edges around monument's ground surface, blending it with your map's ground surface. NAMING PREFAB: Search Rustedit's Prefab list and look for 'monument marker' • Select and place marker at centre of prefab • Look for text box where it says 'Decor' • Delete that word and type the 'Skyport' or whatever you wish to name prefab. FOR HELP, DM me or hop into dev discord: z7znZmy8zb • Any problems? Please advise.
    $10.00

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