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Arid 26.7%
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Temperate 10.0%
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Tundra 10.0%
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Arctic 20.0%
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Jungle 33.3%
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Ocean 46.1%
- Harbor ×2
- Train Tunnel ×22
- Giant Excavator Pit
- Military Tunnel
- Power Plant
- Train Yard
- Water Treatment Plant
- Bandit Camp
- Sewer Branch
- Sulfur Quarry
- The Dome
- Launch Site
- Arctic Research Base
- Radtown
- Ferry Terminal
- Airfield
- Hqm Quarry
- Outpost
- Abandoned Military Base
- Satellite Dish
- Jungle Ziggurat
- Mining Outpost
- Abandoned Supermarket
- Oxum's Gas Station
- Large Oil Rig
- Stone Quarry
- Dumont D'urville
- Casey
- Mirny
- Davis
- Mawson
- Syowa ×2
- Troll Station
- Aboa
- Halley Vi
- Belgrano Ii
- Vostok
- San Martin
- Tor
- Kohnen
- Neumayer Iii
- Mizuho
- Dome Fuji
- Princess Elisabeth
- Asuka
- Gangotri
- Soyuz
- Druzhnaya Iv
- Kunlun
- Mcmurdo
- Russkaya
- Sobral
- Dobrowolski
- Ellsworth
- Filchner
- Fossil Bluff
- Georg Forster
- Hallett
- Jang Bogo
- Jinnah
- Novolazarevskaya
- Lil' Rockford
- Mir
- Siple Dome
- Sovetskaya
- South Ice
- Wasa
- Taishan
- Union
- Concordia
- S17 Camp
- Sanae Iv
- Marambio
- Palmer
- Sky Blu
- R O N N E I C E S H E L F
- R O S S I C E S H E L F
- A M E R Y S H E L F
- W E S T E R N R I F T
- E A S T E R N R I F T
- Dead Hab
- Orcadas Island
- Marble Point Fueling
- Arturo Prat
- Rothera
- Oilwell ×3
- Esperanza
- Juan Carlos
- Vernadsky
- Lil' America
- Molodezhnaya
- Progress
- Criosfera 2
- Edgeworth David
- Wilkins Aerodrome
- Talos Dome
- Scott Base
- Wais Divide Camp
- Criosfera
- Leningradskaya
- Mid Point
- Shipwreck
- Droneshop ×2
- Amundsen Scott
- V I C T O R I A N R I F T
- Bleak Safebase
- Rift Safebase
- Ice Safebase
- Shelf Safebase
- Sam Sites
About Based Antarctica
Barren BASED ANTARCTICA, 3.8K map of 26,000 prefabs
This high-concept Antarctica map drops players into a frozen white wasteland based with eleven grid-sized tropical bio-habitats - perfect, resource-rich build zones your community can claim and live inside. Each bio-hab comes with central subway, recycler, car lift, water, powerlines, trees, animals, roadside loot, and vehicles. National science stations are represented in relative size and location across the surface offering excellent low-tier looting while giving players cover from passing Patrol Helis. Four inland safe-zone bases sit directly on the zipline network for easy access.
"I am just going outside, I may be some time." Captain Lawrence Oates, 1912 Antarctic expedition.
Spread across the ice are three massive jungle rifts that appeared when 'canyon' prefabs where added to RustEdit and the mapper got way too creative. Rich ore seams lace the mountains and bottom of these canyons, but the bi-polar bears are always watching. A raised railway circuit supports the ArmoredTrain plugin or players just wanting an ice train experience, while a buried road loop is ready for Convoy to go crawling around the wasteland in an seemingly improbable route. Facepunch monuments sit around the map like numbers on a clock, linked by a network of bridges and zip-towers complete with comfort shelters. The standout custom monument, 'The Dead Hab', is a tomb-like failed bio-dome (blue/red themed) packed with surface roadside loot. Fierce guards protect the bunker below, where high-tier gear and a hackable crate await the brave and bold.
⚠ 100% TESTED on live humans.
• 11 grid-sized bio-habs to build and live within
• Each bio-hab stocked with resources and facilities
• Zip-tower network with warm survival shelters
• 4 inland safezone bases directly on zip network
• Road/railway supports 'Convoy' & 'ArmoredTrain'
• Three huge jungle rifts & rich mountain ore nodes
• Clock-face layout of monuments w' bridges & zips
⚠ Required dependencies: Umod/Oxide and Rustedit DLL.
Any problems? Please advise.
-- Nomad
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