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  • 11.36 MB
  • Update details
    v1.0.2
    Released
    Download size 11.36 MB
    Total versions 3
    Typical update pace About every 13 days
    Freshness Updated 14 days ago
Map size2,000 m
Prefabs12,359
Buildable land54.5%
Monuments
82 total · 49 custom
Islands
0
Rivers
0
Railroads
6
Caves
0
Oasis
0
Lakes
36
Buildable rocks
21
Biome Coverage
  1. Arid23.6%
  2. Temperate39.7%
  3. Tundra24.3%
  4. Arctic10.5%
  5. Jungle1.8%
  6. Ocean21.9%
Vanilla Monuments
  • Abandoned Military Base
  • Abandoned Supermarket
  • Airfield
  • Apartment Complex
  • Bandit Camp
  • Dome
  • Ferry Terminal
  • Fishing Village
  • Giant Excavator Pit
  • Harbor
  • Jungle Ziggurat
  • Large Oil Rig
  • Launch Site
  • Lighthouse
  • Mining Quarry ×3
  • Outpost
  • Oxum’s Gas Station
  • Power Plant
  • Radtown
  • Ranch
  • Subway Entrance ×2
  • Warehouse
  • Watertreatment Pipe Access Point ×8
Custom Monuments
  • ⚠ caution ⚠
  • ⚠ SAM sites ⚠
  • Deep Salt Mine
  • Norf refuge
  • oilwell
  • Radiation Area
  • Sawf shelter
  • Skunker bunker
  • West haven
  • zip ×40

depends on

Required files or plugins needed for this resource to work properly.

About Bikini Weeny

🗺️ Frightful BIKINI WEENY • high-performance 2K map • 11,000 prefabs

An idea entry-level map into my 2K battle map range. Bikini Weeny is a compact, high-intensity area where roadside monuments ring the road and rail loops, connecting key points of interest. Quiet shorelines and rugged mountains open up a variety of building spots, while freshwater lakes, dense forests, rich ore veins and freezing mountain paths give players plenty to explore. This is part of the same island chain as the infamous Bwana Dik map, BIKINI WEENY brings the same chaotic energy in a tighter, more aggressive package.

BIKINI_WEENY_2000_1.0.0_map.png.430dca0173da4aea100f59bab39da561.png

Bikini Weeny, where the air is clean, the people are friendly and everyone is in love.

Custom monument the 'Deep Salt Mine' is a deadly high-risk blue/red card facility buried deep in the mountains. It’s designed to frustrate, incinerate, and thoroughly ruin your players’ day. Will they make it out with the loot… or just rage-quit after losing everything? Only time (and poor decision-making) will tell.

⚠ 100% FULLY TESTED on live humans

  • Network of fast level roads for rapid vehicle travel.
  • Handy zip-tower network to glide back to your body.
  • 4 central established safe zones near the zipline network.
  • Road & railways support Convoy & ArmoredTrain mods.
  • Numerous buildable islands — for ocean bases to bridge to.
  • ⚠ Required dependencies: Umod/Oxide and Rustedit DLL.

Any problems? Please advise. -- Nomad

🌴LOST in RUST https://discord.gg/THf6dGN8eW

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