Jump to content

9 Screenshots

About Turret Fury

Slide1.thumb.PNG.ef6d875854696636e1dbe851777106a6.PNG

Slide2.thumb.PNG.7a8a5958826895fd4a12290b1fe1da96.PNG

Slide3.thumb.PNG.676971696630d4cf9f2b20f660ad8c75.PNG

Slide4.thumb.PNG.3e98298e18216dacb36a6a171eb336ce.PNG

Slide5.thumb.PNG.b3c92ab15399484f04b751648918ef81.PNG

 

Slide6.thumb.PNG.a75c811741768205af4e26be97232ba9.PNG

Slide7.thumb.PNG.6d7df0a1329f9a27e83aea4753fb83cb.PNG

Slide8.thumb.PNG.71d2f67f572bdbe5dd9209281d283c6c.PNG

 

🔥 FEATURES

Turret Fury is a configurable plugin that allows total customization of Auto Turrets, Flame Turrets, Landmines, SAM Sites, Shotgun Traps & Tesla Coils  through allowing configuration of;
• Damage
• Range
• Accuracy
• Bullet Speed
• Trigger Duration
• Arc
• Explosion Radius
• Scan/Sensing Radius
• Amount of Pellets (Shotgun Traps)
& More!*

*See the config below for full list of configurables

 

📥 INSTALL

To install, simply copy & paste the plugin (TurretFury.cs) as-is into your server plugins folder: ..\oxide\plugins\

 

⚙️ CONFIG

To configure;
1. Ensure you have loaded the plugin successfully in your server (this will automatically create a respective config file)
2. Open the plugin config file (TurretFury.json) in your config folder: ..\oxide\config\
3. Adjust to the desired values
4. Save the config file & reload the plugin (“oxide.reload TurretFury”)

(config preview below)

{
  "Auto Turret": {
    "Enabled": true,
    "Infinite Ammo": false,
    "Health (Default 1000)": 1000.0,
    "Range (Default 30)": 30.0,
    "Bullet Speed (Default 200)": 200.0,
    "Aim Cone (Default 4)": 4.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": [
      "sentry.scientist.static",
      "sentry.bandit.static"
    ]
  },
  "Flame Turret": {
    "Enabled": true,
    "Fuel Per Sec (Default 0.5)": 0.5,
    "Health (Default 300)": 300.0,
    "Range (Default 4)": 4.0,
    "Arc (Default 45)": 45.0,
    "Trigger Duration (Default 4)": 4.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  },
  "Landmine": {
    "Enabled": true,
    "Health (Default 100)": 100.0,
    "Min Explosion Radius (Default 2)": 2.0,
    "Max Explosion Radius (Default 3)": 3.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  },
  "SAM Site": {
    "Enabled": true,
    "Requires Power": true,
    "Health (Default 1000)": 1000.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Missile Scan Radius (Default 225)": 225.0,
    "Vehicle Scan Radius (Default 150)": 150.0,
    "Ignored Shortnames": []
  },
  "Shotgun Trap": {
    "Enabled": true,
    "Infinite Ammo": false,
    "Health (Default 300)": 300.0,
    "Sensor Radius (Default 1.25)": 1.25,
    "Aim Cone (Default 40)": 40.0,
    "Pellets (Default 20)": 20.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  },
  "Tesla Coil": {
    "Enabled": true,
    "Requires Power": true,
    "Health (Default 250)": 250.0,
    "Range (Default 3)": 3.0,
    "Max Damage Output (Default 35)": 35.0,
    "Max Discharge Self Damage Seconds (Default 120)": 120.0,
    "Damage Scale (Default 1.0)": 1.0,
    "Ignored Shortnames": []
  }
}

 


🔒 PERMISSIONS

turretfury.use   --  Required for TurretFury configuration to apply to player’s auto turrets

 

💬 FAQ

Q: Does the Turret Fury plugin work with any Turret weapon?
A: Yes, this plugin works with all Turret deployable weapons, from the revolver to the AK and everything in between.

Q: How do I know what range to configure?
A: This is completely up to you. A typical range configuration that our community of server admins have been using is 70.0, with some PVE servers increasing to around 100.0

Q: Will increasing Turret range and damage affect the static turrets at monuments?
A: By default, this plugin does not affect/apply to any monument turrets (Bandit Camp / Compound / Fishing Village) to avoid nuisance deaths. Note the "Ignore Turret Shortnames" section of the config file addresses this.
    It is strongly recommended not to adjust this.

Q: Does/can the plugin use permissions?
A: Yes, we have implemented a number of additional features on the back of community feedback, one of these is a basic permissions system wherein users require the below permission in order to have their autoturrets use TurretFury's configuration; 
turretfury.use
For more information, see https://umod.org/documentation/plugins/permissions/ or (https://codefling.com/plugins/permissions-manager/)

Q: Will there be more features added in future?
A: Yes, we have more functional improvements and additions coming soon, as well as a roadmap of ideas for future updates.
    If you have ideas or anything you would like to see included: please share them in the Discussion tab - they will be considered and, with enough upvotes, added to the dev roadmap.

 

 

 

stm160hdr.jpg.6146c0097d6474f8095c4360ffa9ba69.jpg

 

 

Happy turreting, and stay frosty.

Discord: Dooogs#2145

 

2_s5eixA.thumb.png.b9b011c33b1d16b3cc5b1c7f7598b025.png

 

 

  • Love 1

User Feedback

1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.5k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

Ă—
Ă—
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.