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Pepuni.

Posted

Could you confirm that it is working correctly with RaidableBases plugin?

CrypticRedHat

Posted

33 minutes ago, Pepuni. said:

Could you confirm that it is working correctly with RaidableBases plugin?

Yes this works correctly with raidable bases, as long as you have the latest version

Pepuni.

Posted

Ok Perfect, I was between this plugin and another one that also gives the option to limit online raids, is it possible in this one?

Pepuni.

Posted

Is it configurable how long it takes for offline protection to kick in? That is, how long does it take to kick in when the player disconnects?

CrypticRedHat

Posted

1 minute ago, Pepuni. said:

Is it configurable how long it takes for offline protection to kick in? That is, how long does it take to kick in when the player disconnects?

Its important to note, also taking your other comment into account, this is not an offline raid protection tool

This tool limits the quantity a player or team can offline raid, it does not strictly protect a players base. However it does stop someone from offline raiding more than x bases per day.

The plugin you may be comparing with, I'm my opinion offers a different use case for functionality. 

In theory your base may be protected against someone with more than for example say, 1 offline raid, but may be raided offline by another player who has not yet reached that limit.

This tool is great to stop players mass offlining the whole server, while not taking the originality out of rust by blanket blocking offline raids, other plugins may and will perform differently 

Pepuni.

Posted

I understand your message, but for example, by limiting players' raids to other offline players, if for example, a team that has already done an offline raid is going to do an online raid and these players disconnect because they know that the group that is doing the raid has already done another raid previously, at what point would the offline raid block be triggered?

CrypticRedHat

Posted

2 minutes ago, Pepuni. said:

I understand your message, but for example, by limiting players' raids to other offline players, if for example, a team that has already done an offline raid is going to do an online raid and these players disconnect because they know that the group that is doing the raid has already done another raid previously, at what point would the offline raid block be triggered?

If someone starts a raid as an online, and the defenders log off once the raid has begun, it is not considered an offline, therefore is not counted.

If they log off before anything's been destroyed, it is counted as an offline. There is no grace period.

This is to avoid people tracking player with BM and waiting for them to log off and raiding immediately after to circumvent the plugins logic.

Pepuni.

Posted

So it's perfect! That was the question, I understand that the offline raid limit can be extended, right?

CrypticRedHat

Posted (edited)

2 minutes ago, Pepuni. said:

So it's perfect! That was the question, I understand that the offline raid limit can be extended, right?

You have full control via config on the qty of offlines you allow per 24 hours 🙂

You can set this to 1, or 100, however you please 🙂

We have an update soon where you can temp disable it too, which will release in the next week.

Edited by CrypticRedHat
Pepuni.

Posted

Perfect! have you discord ? ill buy it.

  • Love 1
CrypticRedHat

Posted

1 minute ago, Pepuni. said:

Perfect! have you discord ? ill buy it.

I do have discord, although I prefer any support/issues to be via codefling, as it helps other users - although if there is an issue and we need to speak or you need assistance setting up, you can pm me here and we can chat in discord. 

Pepuni.

Posted

Ok! perfect! thanks!

 

garycz28

Posted (edited)

I have a question. Instead of having a daily limit can it be done different like only allow x amount of offline raids per week, per 2 weeks, per month.... etc or maybe even have a daily limit as well as a wipe limit?   Last question Can it limit the amount of offline raids on the server as a whole?  example.  If you could do a server wide daily limit of 4 and when the 5th player/team tries to offline raid their damage is blocked saying server offline raid limit reached or something.

Edited by garycz28
CrypticRedHat

Posted

53 minutes ago, garycz28 said:

I have a question. Instead of having a daily limit can it be done different like only allow x amount of offline raids per week, per 2 weeks, per month.... etc or maybe even have a daily limit as well as a wipe limit?   Last question Can it limit the amount of offline raids on the server as a whole?  example.  If you could do a server wide daily limit of 4 and when the 5th player/team tries to offline raid their damage is blocked saying server offline raid limit reached or something.

It doesn’t allow you to set an overall limit per week or server wide. 
 

I could implement this if there was enough flak for it, although to be honest - I’d be surprised, I can’t see why this would be a good idea although I’m open to discussion, I think any players would be in uproar though. I can see a single team using the entire limit for the whole server every wipe or week 

garycz28

Posted (edited)

Let me see if I can better explain.  I understand what you are saying. maybe a total limit server wide is not a good idea. However, limiting players per wipe instead of only daily would be good, For example: With 10 teams/players if it is just a daily limit of 1 per team and wipe is 2 weeks that is 140 offline raids possible per wipe. If you could limit it per wipe or change the frequency of the offline raid "block/filter/cooldown" whatever you want to call it, to (daily, every 3 days, weekly, per wipe etc)  It would still allow players to offline raid but better limit the amount of people getting offline'd and stop them from offlining every day.  Ex: you could set 2 or 3 offline's per team per wipe this would still allow them to offline but there will only be 20 or 30 offline raids possible per wipe instead of 140.  This would scale up of course and be useful for higher pop server's but would be very helpful for those of us with small population servers that can't get the server to grow because everyone constantly gets offline raided. This would be very helpful when you have a player that offline's constantly, every day they exist only to offline raid!once those player's / teams have used their 3 raids they can't harass other players with offline raids for the rest of the wipe. It would also cause players to use strategy with the amount of offline's more carefully, choosing their target base more carefully instead of hitting anything and everythiing that they can find. Player's would also know that once they have been offline'd that it wont keep happening every day and make them more likely to rebuild and continue playing on the server.  It would allow Admin's to have full control of offline raids in their server, Allowing them to customize the settings for different server needs. I want to buy this plugin for my server as I think this is what my players are looking for but I need it to have that functionality to better control the amount of offline raids per server population and player needs.  I hope I explained it well, some days words are hard haha. Thanks for your time and support!

 

 

Edited by garycz28
garycz28

Posted (edited)

.

Edited by garycz28
CrypticRedHat

Posted

9 hours ago, garycz28 said:

Is this enough FLAK for you to do it? https://makeagif.com/i/l-2M8s   There is more where that came from! haha.

I am posting v1.6.0 soon, I will look at this in more detail very soon - and potentially add it in a subsequent update. I will update you in the coming days. 

garycz28

Posted (edited)

Awesome!!! I am going to go ahead and buy the plugin and try it on my test server!! Thank you. If there is any way I can donate some extra to you for your support let me know!

 

 

Edited by garycz28
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