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No Vehicle Collision Damage 0.1.8

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Eques3n

Posted (edited)

Removed

Edited by Eques3n
saintmichel13

Posted

does this include players being damaged by being run over by scrap heli? 

bsdinis

Posted

It only prevents damage to the vehicles.

DennAgain

Posted (edited)

?

 

Edited by DennAgain
  • Moderator
Mals

Posted

3 hours ago, DennAgain said:

is it possible to just have the vehicle phase through the other vehcile?

 

That would be challenging as the entities have colliders, not impossible, but it is most likely in the very hard pile.

Papa Bear

Posted

Having this error with yesterday's update, Ver. 0.1.8

Error while compiling NoVehicleCollisionDamage: 'PlayerHelicopter' does not contain a definition for 'crashEffect' and no accessible extension method 'crashEffect' accepting a first argument of type 'PlayerHelicopter' could be found (are you missing a using directive or an assembly reference?) | Line: 33, Pos: 30

Tried to put in Ver. 0.1.7, got this message
Error while compiling NoVehicleCollisionDamage: 'PlayerHelicopter' does not contain a definition for 'crashEffect' and no accessible extension method 'crashEffect' accepting a first argument of type 'PlayerHelicopter' could be found (are you missing a using directive or an assembly reference?) | Line: 35, Pos: 26

reverting back to ver. 0.1.6
Loaded plugin No Vehicle Collision Damage v0.1.6 by bsdinis

No issues with that one. 

Thank you,

Mike

bsdinis

Posted

Update oxide.

Papa Bear

Posted

Having this error with yesterday's update, Ver. 0.1.8

Error while compiling NoVehicleCollisionDamage: 'PlayerHelicopter' does not contain a definition for 'crashEffect' and no accessible extension method 'crashEffect' accepting a first argument of type 'PlayerHelicopter' could be found (are you missing a using directive or an assembly reference?) | Line: 33, Pos: 30

Tried to put in Ver. 0.1.7, got this message
Error while compiling NoVehicleCollisionDamage: 'PlayerHelicopter' does not contain a definition for 'crashEffect' and no accessible extension method 'crashEffect' accepting a first argument of type 'PlayerHelicopter' could be found (are you missing a using directive or an assembly reference?) | Line: 35, Pos: 26

reverting back to ver. 0.1.6
 

 

Last Update: 9-13-2023 - Oxide Update 2.0.6023
Is there another update besides  this? I don't see anything posted on OxideMod/UMod Discord Channel?

bsdinis

Posted

32 minutes ago, mikebare said:

Having this error with yesterday's update, Ver. 0.1.8

Error while compiling NoVehicleCollisionDamage: 'PlayerHelicopter' does not contain a definition for 'crashEffect' and no accessible extension method 'crashEffect' accepting a first argument of type 'PlayerHelicopter' could be found (are you missing a using directive or an assembly reference?) | Line: 33, Pos: 30

Tried to put in Ver. 0.1.7, got this message
Error while compiling NoVehicleCollisionDamage: 'PlayerHelicopter' does not contain a definition for 'crashEffect' and no accessible extension method 'crashEffect' accepting a first argument of type 'PlayerHelicopter' could be found (are you missing a using directive or an assembly reference?) | Line: 35, Pos: 26

reverting back to ver. 0.1.6
 

 

Last Update: 9-13-2023 - Oxide Update 2.0.6023
Is there another update besides  this? I don't see anything posted on OxideMod/UMod Discord Channel?

Update oxide.

Papa Bear

Posted

bsdinis
Posted Friday at 06:23 PM

Update oxide.


 

mikebare
Posted Saturday at 11:15 AM

Last Update: 9-13-2023 - Oxide Update 2.0.6023
Is there another update besides  this? I don't see anything posted on OxideMod/UMod Discord Channel?


 

bsdinis 40
Posted Saturday at 11:48 AM

Update oxide.


======================  On Last Time ======================
https://github.com/OxideMod/Oxide.Rust/releases/tag/2.0.6023

I am  trying to ask you, is there another release of Oxide to update?  Because I don't see it.  You come back with the same answer?  I'm not trying to be rude, just asking?

Thank you,

Mike

asg

Posted

Now on Carbon
Will this plugin make server lag?

thanks

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