About Custom AI Zones
I'm putting this up now because it's fully functional, but the code still needs a cleanup pass for readability. It's mostly to get this into the hands of map makers now so they can start building their zones.
This plugin depends on custom monuments/maps to be built with the necessary prefabs - it won't do anything otherwise. Read the readme to know how to make compatible custom monuments.
Allows the creation of custom AI paths and cover points for your custom monument, so you can use native NPCs in your monument and have them path and cover like native monuments. Don't use the new deepsea AI spawners for now - it's on the roadmap but this just handles the old AI at the moment.
It's a bit complicated to use it in your maps. I recommend reading the ReadMe here and looking at the examples: https://github.com/read-0nly/RustMods/tree/main/CustomAIZones
For server owners, just plop it into your oxide plugin folder. If the map you're using has custom monuments that implement this plugin, it'll handle the rest.
It's very chatty in the logs right now - mostly in case you guys run into trouble. Make sure to include your server logs if you report an issue. I'll be making it less verbose in the next phase, which is just cleaning up and commenting things.
Please do not hesitate to reach out to me on discord if you run into troubles with this. obsol3221. I can find time on weekends to help you out. Note that I will not download or execute any sort of executable code you send me.
Feel free to include this in your own map packages but i suggest including a link to get the latest version straight from the Raw link from github, i only update when i think i have something stable. if a new version breaks your setup, let me know ASAP and use the contribution history to link to the last good version.