About AdminCuff
Adds the ability to cuff players permanently. AdminCuffs will not be able to be broken out with the minigame and will be temporarily removed upon dieing and reassigned on respawning or recovering.
Fall damage wiil also be disabled for cuffed players to make it harder to die and to prevent cheaters using their "F1 kill" alternative.
You can also force the player into god mode to not die. If enabled no turrets or npcs will target the cuffed player.
Commands
- /cuff <Player> <Godmode? True> - Perma cuffs a player, when godmode is enabled (/cuff <Player> true) turrets will not target the player and the player is unable to receive any damage.
- /uncuff <Player> - Uncuffs a player and removes godmode if applied.
Permissions
- admincuff.use - To use /cuff and /uncuff
- admincuff.protected - Players with that permission will not be able to be cuffed