About RustEvent Map
Overview:
The map is designed to provide an intense and strategic gaming experience, with a central focus on collecting tags and delivering them to specific altars. The map layout includes a central zone with various biomes and three surrounding islands, each dedicated to a different team: Blue, Red and Green
Central Zone:
Biomes: The central zone is composed of different biomes, each offering unique resources and specific challenges for players.
Resources: This area contains a variety of resources necessary for survival and combat, encouraging exploration and competition.
Team Islands:
Each of the nine islands is designed to provide teams with a starting point and a secure base, featuring the following characteristics:
Central Construction Area: A designated area where teams can build and fortify their bases.
Garden Area: Located next to a river, this area allows teams to grow food and resources necessary for survival.
Gas Station: Each island has its own gas station, with a recycler and other essential resources.
Metro Entrance: Allows players to quickly access the Metro and connect with other parts of the map.
Fishing Zone: Fishing village where vehicles can be purchased, without a safe zone.
Ziplines: Installed to facilitate movement to and from the island, allowing for quick and strategic movements.
Tag Altar: The most important element of each island, where players must deliver tags obtained by eliminating enemies. Delivering tags to the altar increases the team's points.
Event Mechanics:
The objective of the event is to eliminate enemies to collect their tags and bring them to the altar on the team's island. Each tag delivered to the altar adds points to the corresponding team. The team with the most points at the end of the event will be the winner.
Strategy:
Team Coordination: Cooperation and communication within the team will be crucial for defending the island and efficiently attacking enemies.
Resource Management: Collecting and managing resources in different areas of the map will be essential to maintain a competitive edge.
Mobility and Tactics: Strategic use of ziplines and the metro will allow for quick and surprising movements, adding a layer of tactical complexity to the game.
This map design provides a balanced and exciting gaming experience where strategy, coordination, and skill are key to success
RustEvent Plugin Description:
This plugin creates a PvP event between teams. Each team is assigned an island with an altar to deposit ID tags and accumulate points. The objective is to kill members of other teams, collect their tags, and deposit them at your team's altar to earn points.
Key Features:
Team Assignment: Each player is assigned to a team before the event begins.
Team Identification: Each team is identified by a unique hoodie color, making it crucial for players to wear their team's hoodie for clear identification.
Islands and Altars: Each team has an assigned island with an altar dedicated to their team color for depositing ID tags and raising points.
Point Reset Command: There is a command available to reset the points at any time.
Event Mechanics:
Team Assignment: Each player is assigned to a team, and each altar is assigned the corresponding team color.
Identification: Players must wear their team's colored hoodie to ensure teams are easily identifiable.
Objective: Players kill members of other teams, collect their ID tags, and deposit them at their team's altar to accumulate points.
Reset Points: Admins can reset the points using a specific command if necessary.
This plugin enhances the PvP experience by adding team-based competition, clear team identification, and strategic point accumulation.
Monuments:
Airfield
Missile Silo
Water Tractament
Power Plant
Launch Site
Military Tunel
Harbor
Lighthouse
Large and Small Oil Rig x2
Satellite Dish
Gas Station x4
Supermarket
Warehouse
Underwater Labs x3
Compound PvP
Fishing Village x3
If you need to contact me send me a private message or write me on Discord. j4v1rust