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Meyverick

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  1. Meyverick

    bug on Carbon?

    Changed Status from Pending to Closed
  2. Hello, I'm the original author of OnServerSaveLoadDissipator (I changed my username). It was published on uMod but I removed it because I lost everything (HDD crash). However, I took a break from developing plug-ins and now, as I attempt to revisit this task. I made an update of the plug-in if you still interested: https://github.com/meyverick/rust.oxide.plugins.SaveLoadDissipator I uploaded it on uMod but it still waiting for approval.
  3. Meyverick

    Error in console

    Changed Status from Pending to No Response
  4. Changed Status from Pending to No Response
  5. Changed Status from No Response to Closed
  6. Changed Status from Pending to No Response
  7. Sorry, I'm not working on plug-ins anymore.
  8. Changed Status from Pending to Closed
  9. I'm sorry but I'm not able to fix plug-ins anymore because of personal problems. I'm hopping being able to work on plug-ins in the future.
  10. Changed Status from Not a Bug to Closed
  11. Thank you for your appreciation. I take your suggestion in consideration for futures update.
  12. Changed Status from Pending to Not a Bug
  13. Ok, my bad! I thought that Cobalt Laboratory was a map that why I didn't understand the problem So I confirm that the bug doesn't come from my plug-in because it only change player threat. I think this plug-in use something other that makes players are attacked by the helicopter from the event.
  14. Maybe something on the map affect player threat. Have you enabled the Airfield parameter? If so, @DezLifedo you use the Airfield monument on your map?
  15. Hello, My plug-in doesn't affect the Patrol Helicopter behavior, it only increases the detection level of the threat. Each player has a threat level and, if you enable all parameters in the config file: Being wounded reduce your threat to 0, Being hostile set your threat to 10, Being on the airfield set your threat to 10, You threat is set to 0 if none of them. That's all.
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