Jump to content

Wipe day shouldn't be stressful. So let's do something about it!


Recommended Posts

  • Administrator
Posted

Over the past few months, our team has been working hard to implement quality-of-life features for both our customers and creators. I'm excited to announce those new features, along with a major leap forward for our API that opens the door to unparalleled integration with partners and 3rd-party providers.

 

Web Compiler

Our web compiler works nonstop to validate plugins against main and staging builds, so creators are alerted right away when something breaks. This lets developers monitor their plugins without maintaining consistent staging servers. In addition, our platform can use this data to automatically disable files from purchase the moment they break, eliminating the support overhead of purchasing defunct files. Free files will show a broken banner but can still be downloaded if the license allows it.

Creators can opt in to inline, push, or email notifications for validation alerts in Notification Settings. For staging-only alerts, they will remain active until the staging build is updated; otherwise, you can ignore them if you prefer to update plugins closer to wipe.

Users will now see badges on their wishlist, purchase, and download dashboard, as well as on the file's page. This lets you know if that plugin is compatible with main and staging before you decide to download or purchase. You can also use collections to build a custom list of your plugins and quickly see whether they'll work before the update even hits. You don't even have to have purchased the file on our platform.

image5.png image.png image2.png

https://codefling.com/compiler/

 

File Branches

Creators can now manage several branches of their file without affecting their main file. This helps you stage updates ahead of main or offer a beta version before merging it into main. Each branch can be updated independently and can be pushed to main at any time. The staging branch will automatically push to main 2 hours before the forced update. Beta can be scheduled or left indefinitely.

This lets users download staging updates ahead of the wipe, so there's no last-minute rush to get things ready. Eventually, we hope this opens the door to permanent staging servers, which will promote more servers and players to play staging and make updates a bit smoother for everyone.

While creators aren't obligated to maintain compatibility for staging, we highly recommend doing so so you can fix issues as they come up instead of rushing to update all your plugins at the last minute. If something needs to be reverted on staging, you can easily restore a previous build, eliminating any risk of updating early. You have less to fix on wipe day, and server owners have less to update. It's a win for everyone.

image4.png

 

Reels

With the rapidly growing library, we understand it can sometimes be difficult to find new content. In addition to an improved algorithm, we've added a new feature that lets creators stand out by creating short-form videos showcasing their file. We hope this makes finding the needle in the haystack much easier.

While reels may not be the brainrot you desire, it's a great channel for creators to get their content out there. Reels are meant to promote content rather than serve as a dedicated media hub. Each reel must be associated with a file. Users can manage their preferences to ignore specific sections, authors, or files so they only see what they want. We plan to implement this system across the site.

image.png

https://codefling.com/reels/

 

API Improvements

Our latest update includes many fixes, new endpoints, and branch support, allowing servers to specify which branch they want to download and automate plugin updates. This is another step toward making staging servers easier to operate and able to run throughout the month without all the headache.

This update also adds OAuth 2.0 and webhook support, making integration with Codefling easier than ever. These features are currently in closed beta, and we're working with a few creators and partners to polish things before we open it up to everyone. OAuth will be exclusive to partners and Pro members.

 

Highlight

Speaking of partners, we want to showcase one of the many integrations with our improved API, which lets their customers access their entire Codefling library with a click of a button, keep them updated, and do it all from their server panel.

If you're an existing Physgun customer, simply click the Login button and authorize Physgun to access your catalog. Once authorized, their panel can now install, manage, and update your plugins with a click of a button.

While I don't personally prefer panels, I had the pleasure of demoing theirs while working on the integration, and I was pretty impressed with what it offered beyond just our integration. From installing, managing, and configuring panels to managing players and server configs, all from one seamless panel. 

We don't do sponsorships, but since they were on a ball and helped us tremendously with feedback during development, I thought I'd give them a shoutout and praise their panel for offering so many features that would otherwise replace a lot of servers' 3rd-party reliance on critical features.

God tools, Live maps, built in RSM, player management, auto wiper, and the fact that you can configure everything from their panel without having to touch configs I would certainly consider them if I hated my life enough to go back to managed hosting.

https://physgun.com/games/rust-server-hosting/

image.png

Disclaimer: No, we're not interested in sponsorships. Please don't reach out.

 

  • Like 4
  • Love 7

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.1m
Total downloads
Customers
12.1k
Customers served
Files Sold
171.1k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.