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custom prefab dont show up in rustedit


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I made my first prefab in unity, and made it to a prefab, I copied the .prefab to rust edit, closed rustedit but I cant see my prefab in the list for custom prefabs. I checked the config file for rustedit and changed it to ecept all prefabs but I stil cant see it. Does anyone here have any qlue on why it wont show up in the list in rustedit. I have alot of other custom prefabs that I bought that show up there but just not the one I did myself 😞

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5 hours ago, zoidberg said:

I made my first prefab in unity, and made it to a prefab, I copied the .prefab to rust edit, closed rustedit but I cant see my prefab in the list for custom prefabs. I checked the config file for rustedit and changed it to ecept all prefabs but I stil cant see it. Does anyone here have any qlue on why it wont show up in the list in rustedit. I have alot of other custom prefabs that I bought that show up there but just not the one I did myself 😞

the prefabs that you bought and would have showing up on there are made in Rust Edit, and then exported to the .prefab file from there, and topology etc can be exported.

Basically you open up rustedit, and  generate a flat map, and then you create the prefab using the existing and available prefabs that Rust has. once you have it made, you can save it as a prefab to use over and over

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