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Stack Conflict with other Plugins

Closed 1.3.1

Rahd

Hi,

I am having issues with SkinAndBones Plugin going in conflict with the StackModifier Plugin, 
could you please implement an option to allow other plugins to handle stacks, or release a fix for it?

This is the error I am getting in the console upon destacking Custom Items from other plugins:

Calling hook OnItemSplit resulted in a conflict between the following plugins: StackModifier - Item.sulfurx1.11455180 (Item), SkinAndBones (Item.sulfurx1.11455181 (Item))



Thank you in advance

Edited by Rahd

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stackmodifier breaks the skins thats why there is a splitfix built in.
doubt that sulfur has a skin cause when it has no skins my plugin does nothing and returns null

Edited by Krungh Crow

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Sulfur has to have a skin, as that is a custom item,
and I also had issues with other skinned items as well.

Anyways, removing the splitfix string from SkinAndBones did fix the issues. 

I am running nearly 200 plugins, and stack modifier is not breaking any skin or causing any issues at all, the problem I had came from your plugin.
It would be helpful for users with my same issue, if you could add a config option True / False to about using or not SkinAndBones stack handler, as many other plugins I am running do have.

Thank you in advance

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that's fine now you'll see splitting the bones results in having no skinned bones after splitting since that is not handled by stackmodifier.
his plugin was breaking the shit hence i added it.

Edited by Krungh Crow

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I have re-tested it again, by unstacking all SkinAndBones bones type, crushing all types of skulls, and selling them at the /bonemarket,

everything seems to be working fine, without unskinning any SkinAndBones bones, as you are suggesting.

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