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Full Drugs Configuration for Custom Mixing Table 1.4.5

$5.00
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LazyPVE

Posted (edited)

For the price asked this is a very nice config! Saving days of works ! I've invest a ton of time in my DrugMixing plugin and still we are far of a nicely finished plugin like yours !

By any chance do you already have a 'data/shop/items' for David's shop plugin for these items?


 

Edited by Bob la Raie
Flammable

Posted (edited)

Sadly I do not have a data/shop/items because do not have this plugin purchased and didn't need it on my server because used NPC Vendors but if you can give me the default data file generated by the Shops plugin or example snippet of one item from this file (I guess it's not a problem), I might be able to spend some time and add all the drug items for sale with basic vanilla prices. Then  you can do a test on your server and if everything works smooth I will bundle it with the rest of the configurations for others.

Edited by Flammable
  • Like 1
Chill Roleplay

Posted

Does the config include the teas aswell or are teas not craftable?

Flammable

Posted

2 hours ago, Chill Roleplay said:

Does the config include the teas aswell or are teas not craftable?

Teas, Low Grade Fuel and Gun Powder are included as well. They are located under the custom drug recipes in the list.

Chill Roleplay

Posted

Failed to call hook 'OnItemAction' on plugin 'ConsumableBuffs v1.4.3' (ArgumentNullException: Value cannot be null.
Parameter name: key)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <fb001e01371b4adca20013e0ac763896>:0 ents, 120 slprs                                                                          265kb/s in, 3mb/s out
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0
  at Oxide.Plugins.ConsumableBuffs.ApplyBuff (BasePlayer player, System.String buffName) [0x00000] in <1f16f9b45fef4aeeb18a90d31876afab>:0
  at Oxide.Plugins.ConsumableBuffs.OnItemAction (Item item, System.String action, BasePlayer player) [0x00151] in <1f16f9b45fef4aeeb18a90d31876afab>:0
  at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001ca] in <1f16f9b45fef4aeeb18a90d31876afab>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c4

I get this error when trying to eat the magic mushroom - is it the plugin or the config? or maybe somthing else?

 

 

Flammable

Posted

8 hours ago, Chill Roleplay said:

Failed to call hook 'OnItemAction' on plugin 'ConsumableBuffs v1.4.3' (ArgumentNullException: Value cannot be null.
Parameter name: key)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <fb001e01371b4adca20013e0ac763896>:0 ents, 120 slprs                                                                          265kb/s in, 3mb/s out
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0
  at Oxide.Plugins.ConsumableBuffs.ApplyBuff (BasePlayer player, System.String buffName) [0x00000] in <1f16f9b45fef4aeeb18a90d31876afab>:0
  at Oxide.Plugins.ConsumableBuffs.OnItemAction (Item item, System.String action, BasePlayer player) [0x00151] in <1f16f9b45fef4aeeb18a90d31876afab>:0
  at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001ca] in <1f16f9b45fef4aeeb18a90d31876afab>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c4

I get this error when trying to eat the magic mushroom - is it the plugin or the config? or maybe somthing else?

 

 

I tried to consume a Magic Mushroom and everything works without any errors or issues. Not sure if you modified anything inside the files after downloading them but make sure to check if your config for ConsumableEffects is broken/modified and re-download and upload ConsumableEffects.json again and it should works.
make sure your config file looks like this and have the same overlays and overdose debuff.
 

{
  "Overdose": {
    "Overdose (dirty) Enabled.": true,
    "Reset Overdose (dirty) on death.": false,
    "Overdose (dirty) Limit.": 100.0,
    "Buff applied when overdose limit is reached (buff name from data file).": "overdose_debuff",
    "Show effect tooltips when item is held.": true
  },
  "UI Overlays (you can add your own)": {
    "Formating 'unique name', 'asset link from game files(rust color code)'": {
      "healing_overlay": "assets/content/ui/overlay_poisoned.png(0.67 1.00 0.33 1.0)",
      "orange_overlay": "assets/content/ui/overlay_poisoned.png(1.00 0.40 0.00 1.00)",
      "lightorange_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.62 0.36 0.7)",
      "hurt_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.20 0.15 1.0)",
      "overdose_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.56 0.20 0.15 1.0)",
      "blue_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.16 0.34 0.49 0.9)",
      "lightblue_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.34 0.49 1.0)",
      "white_overlay": "assets/content/ui/overlay_poisoned.png(1.00 1.00 1.00 1.0)",
      "yellow_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.88 0.21 1.0)",
      "limegreen_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.67 1.00 0.33 1.0)",
      "brown_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.43 0.35 1.00)",
      "purple_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.58 0.34 0.92 0.7)",
      "cyanblue_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.00 1.00 0.90 0.7)",
      "syringe_red": "assets/content/ui/ui.background.transparent.radial.psd(0.31 0.37 0.20 1.0)",
      "colared_overlay": "assets/content/ui/overlay_poisoned.png(0.90 0.11 0.17 1.00)",
      "pseudo_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.62 0.96 0.8)",
      "fentanyl_overlay": "assets/content/ui/overlay_poisoned.png(0.84 0.00 0.00 0.8)"
    }
  }
}

 

  • Love 1
Chill Roleplay

Posted

I switched to the new Consumable effects and its all working as it should. Ty for getting back to me!

 

Flammable

Posted

Yeah, you were using the old version of the plugin that's why the issue happened. Anyways, I am glad that it's all resolved and working now.

CADÃO

Posted

Error for me info recipe

image.png.3dc4299544494bf8af0a29f51521d5f2.png

Tramp

Posted

When picking berries, I get only custom items, how to make it so that there are berries too

TacTicToe

Posted

What in the hell is wrong with you people?!   🙄

  • Like 1
Flammable

Posted

17 hours ago, Tramp said:

When picking berries, I get only custom items, how to make it so that there are berries too

Maybe issue with ExtraGatherBonuses... I can't do anything about this and maybe it's dev need to update the plugin.

Hitemupsmx13

Posted

I have gotten everything set up in the game to where I can mix the different drugs except for the ones that require ingredients that are not normally in the game.  I am confused as to how I get those ingredients can you please help.   I have also downloaded extra gather bonuses.

Flammable

Posted

If you put the config .json file first in the oxide/config and then download and put the .cs plugin file in oxide/plugins then you should be able to get custom ingredients by gathering berries, ore, wood, hemp, etc

Extra Gather Bonuses configuration comes with This purchase/download
Extra Gather Bonuses plugin is free for download at uMod.

nadman

Posted (edited)

dont buy. you cant purchase davids plugin no more. rendering this useless.

Edited by nadman
  • Haha 1
CodeForge

Posted

has anyone found a replacement for custom mixing tables or consumable effects?

Flammable

Posted

Maybe this one 

but my configuration doesn't work with it... might update it in the future to support this one as well...
and about the consumable effects, I'm using the plugin on my server still and it works somehow fine. I don't know any similar replacements for it.

CodeForge

Posted

I was looking for something compatible with your config. I'd definitely need to find the consumable effects to make it all come together. Unfortunately since it's not for sale I'm not sure it'll ever be able to work right again, Unless someone steps up to create a new similar plugin. 

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