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Waylvin

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  1. Waylvin

    error after update.

    weird, sure enough i was missing a comma on one of the lines nearby.. worked perfect all last wipe, very strange, but fixed never the less. sorry, and thanks!
  2. Waylvin

    Geodes

    Issue Resolved in Dms by Wrecks- Needed to delete old files (data, configs, etc) and re-do it fresh because i have had the plugin for quite some time. Thanks again!
  3. Waylvin

    Geodes

    I just turned off the plugin. went into data, and deleted the whole Geodes folder. after restarting geodes, i get this:
  4. Waylvin

    error after update.

    how would i fix this? i have updates both bossmonster, and npcspawn yet i still have issues.
  5. Waylvin

    error after update.

  6. Waylvin

    Geodes

    i have fully updated and changed everything related to this plugin, yet i still get this error when i try to use it. i bought this plugin though Lone.Design and have not been able to get the issue resolved using their site features, any suggestions?
  7. Waylvin

    Geodes

    o.reload Geodes Geodes was compiled successfully in 934ms Failed to call hook 'OnServerInitialized' on plugin 'Geodes v2.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Geodes.RespawnRockhound (UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.String oldNpcName, System.Collections.Generic.List`1[T] npcDataList) [0x00120] in <41bf0b7e4fec4853b4faaaa51494e754>:0 at Oxide.Plugins.Geodes.SpawnNpcsDynamically () [0x0009e] in <41bf0b7e4fec4853b4faaaa51494e754>:0 at Oxide.Plugins.Geodes.SpawnNpCsFromData () [0x00019] in <41bf0b7e4fec4853b4faaaa51494e754>:0 at Oxide.Plugins.Geodes.OnServerInitialized () [0x0001d] in <41bf0b7e4fec4853b4faaaa51494e754>:0 at Oxide.Plugins.Geodes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009f1] in <41bf0b7e4fec4853b4faaaa51494e754>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Loaded plugin Geodes v2.1.1 by Wrecks [Simple Kill Feed] invalid target Sprinter Zombie[1715889] was killed by polarbear (Polarbear) at (775.10, 62.60, -619.47) o.unload Geodes Unloaded plugin Geodes v2.1.1 by Wrecks
  8. Waylvin

    New error

    same error after updating plugin from 1.0.1
  9. This was the users previous error log: message.txt Seemed to be to me, entity cleanup and reducer was causing the issue.. yet after disabling these plugins the user is still randomly crashing to the desktop.
  10. Mutiple people in the server randomly crash to the desktop, constant issue.. Client log obtained from a user below- message (1).txt Any idea what's going on?
  11. some bosses will shoot a player that is too close to them and will not damage the player- the boss will not damage the player until the player moves away from the boss and makes some space- is there a fix to this issue? apparently that are crouching near the boss which is what is causing him to do no damage-
  12. sorry for the delay- forgot to grab them. here is both my TruePVE and BradleyDrop Config- (both .cs are unedited) BradleyDrops(1).json TruePVE(1).json
  13. I am sorry you all feel the way as you do- hopefully there is no hard feelings down the road. i will urge the plugin dev to keep it private once it's made- depending on the agreement/etc- it might become public/out of my hands- (which is why i urged you to sell it first) while i understand your choice not to share- we here wish you all continued success and are sorry for stepping on your toes- with all the fighting and not wanting to settle on current plugins to resolve it- we are going to get sharable entities developed- sometimes plugins are hard to find- again, wasnt sure if the plugin was or was not made by that specific server- given most servers do use the same plugins- call me a thief or say I'm stealing if you must- given most of ideas are either for sale, or used by multiple servers- (shout out to the guys at ZombZ- they have been more than helpful- never once been mad of called of a thief simply for reusing ideas they had/used.) we have no way of checking every single plugins/servers or where it came from as there is so many developers apart from codefling that we already use. (as much as no one wants to hear it.) .. no one is trying to steal your plugin- we simply just want to share an object with more than one person- the idea is simple/just because you made the plugin first and gate kept the idea dosent give you much of a reason to call it thief- now- if the plugin was its on thing- an event/an actual idea/ or anything more than a shared item/object- then i'd agree i'm a thief or stealing- given its not and no more than a shared object ill agree to disagree on the subject.. hopefully no hard feelings from you guys- as we are simply just trying to make the overall PVE aspect of our servers better- no need to fight over public objects on a pve server. you can close the thread- or keep replying/leave it open- either way. as i have already reached out to devs/ and have a dev reach out to make it- and no one here is going to make it while i get bombarded by the owners of the platform surely- we will see what they come up here in the next few days- much thanks- and again-sorry you feel as if i'm stepping on your toes as that wasn't the goal.
  14. This is happening to myself as well as other people. I throw signal- Bradley lands- shoots me over and over does no damage. (Brought a random person to test and same for them) (Not Teamed) I delete bradley- Throw another signal- Then it lands and kills us both Will get those config files shortly.
  15. I understand your opinion, we have no way of knowing a plugin is private until we ask around. Some plugins are hard to find- free/Paid/or private. So we have to ask sometimes around if we can't find something. I have not set sail to joining random servers to pinch their ideas. I tried about all the zombie servers before making my own version, I enjoy the share concept on the public entities, just like I enjoy the zombies that I ended up paying for (or paying for something similar.) While the goal isn't to directly take from a server, we did pretty much smash a lot of the better ideas together and dropped a lot of ideas we didnt care for while actually playing these servers at the time as regular players/consumers, something always felt missing or the replayability was very low) I'm not out here trying to steal- I haven't touched any other servers since November. (So I'm sorry you feel this way) Given that the pulgin is owned/made private by the owner of codefling- we will have some respect and not be making the plugin public simply for this reason, as we appreciate the work you all do. But I will be getting someone to dev it privately- the idea is rather simple overall, so I'm sorry if you do feel as you have some form of claim over the idea, given its just a public entity made shareable- the concept of having instances has been in many games. Thanks for the reply and feedback-
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