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synvy

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  1. synvy

    Solo Enforcement

    Have you assigned the permissions to the default oxide usergroup?
  2. Changed Status from Pending to Closed Changed Fixed In to 2.0.1
  3. This has been fixed in 2.0.1
  4. Working on a patch now.
  5. synvy

    Solo Enforcement

    I have decided to keep Solo Enforcement... just that. Solo. I may create another plugin dedicated to group limiting in the future, permitted I find the time to do so.
  6. synvy

    solo enforcement not working

    Changed Status from Pending to Closed Changed Fixed In to 1.2.1
  7. synvy

    solo enforcement not working

    This should be resolved. Sorry for the delayed response. If the issue still persists, please let me know ASAP.
  8. synvy

    Solo Enforcement

    I am working on a re-code of this plugin with more checks (discord integration), and for allowing set team sizes.
  9. synvy

    Auto turrets auth

    Changed Status from Pending to Closed Changed Fixed In to 1.2.0
  10. synvy

    Turret De-auth Issue

    Changed Status from Pending to Closed Changed Fixed In to 1.2.0
  11. synvy

    Auto turrets auth

    I am closing this ticket. Facepunch has finally added a hook to check for assigning other players to turrets. Implemented proper checks for turret authorization by owner. Implemented Discord notifications for admins when players attempt to assign other players to turrets.
  12. synvy

    Turret De-auth Issue

    I've just gone ahead and implemented a different approach. Please let me know if your users are still having trouble. My apologies for the inconvenience.
  13. synvy

    Turret De-auth Issue

    Update 1.1.6 added checks to turrets to prevent players from adding friends to the auth list. Facepunch does not provide a method of disabling this, so instead I have gone the route of checking for more than one authorized player before a turret startup. If it's more than one player, it clears the auth list on the turret. Players will have to re-authorize. If it's still happening after players re-authorize, please let me know. From what I can see in the code, it shouldn't be a problem for new players.
  14. synvy

    Auto turrets auth

    BRUH I FORGOT TO RETURN FALSE. I will update it now to fix EDIT: 100% should stop the turret from turning on now.
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