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Everything posted by Tyler_h
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ftestart will enable the event manually. The event does not automatically start ever. Here is my config. { "Event Configuration": { "Time to run the event every [sec]": 7200, "Duration of the event once it start [sec]": 5400, "Delay after the event start is announce to spawn the event [sec]": 3, "Delay after the event end is announce to despawn the event [sec]": 90, "Start the Event ONLY through command and remove Timer ": false, "Notify everyone in the server about the status of the event": true, "Developer mode [false/true]": false, "Event Title for the Vending Machine Marker": "Ferry Terminal Event" },
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2nd this idea. Would like it as soon as a player becomes hostile, they cannot /noclip until cool down
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.8
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.7b
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Yes, The snow wiped out normal spawns, I needed to add a custom spawn point to fix that. It is fixed in the latest version. Please use the BuildersParadiseVol1.1.7.winter.map file.
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Thank you, I'll fix that ASAP
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Version 1.0.1
35 downloads
9x Easy 8x Medium 5x Hard 4x Expert 4x Nightmare ------------------- This pack contains some of the best thought out, unique and beautifully decorated bases to loot and destroy! Although players cannot loot the DLC, many bases are heavily skinned and themed with custom decorations. ------------------ Use the following Rcon commands to add the bases: rb.config add "Easy Bases" rr-easy-c01 rr-easy-c02 rr-easy-c03 rr-easy-c04 rr-easy-c05 rr-easy-c06 rr-easy-c07 rr-easy-c08 rr-easy-c09 rb.config add "Medium Bases" rr-med-c01 rr-med-c02 rr-med-c03 rr-med-c04 rr-med-c05 rr-med-c06 rr-med-c07 rr-med-c08 rb.config add "Hard Bases" rr-hard-c01 rr-hard-c02 rr-hard-c03 rr-hard-c04 rr-hard-c05 rb.config add "Expert Bases" rr-expert-c01 rr-expert-c02 rr-expert-c03 rr-expert-c04 rb.config add "Nightmare Bases" rr-nightmare-c01 rr-nightmare-c02 rr-nightmare-c03 rr-nightmare-c04$15.00 -
Good day, I'm also running Killyou's RaceTrack event plugin on my server. Sometimes when the race event spawns on the same road that a convoy is on, if the race car hits the convoy, it registers as an attack on the convoy and glitches out the race event. Is there a way to ignore cars attacking the convoy during certain conditions such as a race event? I have also reached out to Killyou on this matter also. Thank you.
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Just would like to confirm that enabling NPC damage in the Raid Protection plugin will allow the NPC's to damage player bases with this plugin.
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Dont think it works, players are still complaining. Also nothing happens when i oxide.unload clear_inventory Plugin filename clear_inventory.cs must match the main class clear_inventory (should be clear_inventory.cs) [CSharp] Started Oxide.Compiler v successfully was compiled successfully in 1742ms Ignored unexpected plugin compilation failure: clearinventory Error while compiling clear_inventory: Plugin filename clear_inventory.cs must match the main class clear_inventory (should be clear_inventory.cs)
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Purchased the plugin, didn't like how it works so I removed the Creative.cs plugin from my server. Also removed the data files and the .db file that it created. Even after removing the plugin, it still has broken player inventories. Even with enough slots, players cannot get /kits because there is not enough space. When a player dies in a PvP Raidable Base Zone, the player comes back to their body to find all of their items gone and have been replaced with the +999,999 items of all the resources used for free building. How can I fully purge your plugin from my server?
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Changed Status from Pending to Closed
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You may have missed an important step! Please view the developers instructions on getting the custom elements to work on your server: https://github.com/k1lly0u/Oxide.Ext.RustEdit
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The map does come with a broken version so you can add it if you wish, but I will not be adding it soon. I am also unfamiliar with the plugin you mention. Some plugins will require a manual intervention to set the location of /outpost for teleporting - maybe your plugin can do something similar with a small outpost or a combined outpost & bandit. Your best bet might be to contact the plugin developer to find out how they handle the location of the outpost monument.
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Version 1.0.1
49 downloads
Keep your PVP game sharp by practising on these realistic bases! 38 Realistic Raidable Bases ---- 12x Easy Bases 11x Medium Bases 10x Hard Bases 4x Expert Bases 1x Nightmare Base Contact me direct for questions, comments or suggestions: Tyler_h @ https://discord.gg/t3NXGPyAYC To add the bases, use the following RCON commands: ---- rb.config add "Easy Bases" rr-easy-b01 rr-easy-b02 rr-easy-b03 rr-easy-b04 rr-easy-b05 rr-easy-b06 rr-easy-b07 rr-easy-b08 rr-easy-b09 rr-easy-b10 rr-easy-b11 rr-easy-b12 rb.config add "Medium Bases" rr-med-b01 rr-med-b02 rr-med-b03 rr-med-b04 rr-med-b05 rr-med-b06 rr-med-b07 rr-med-b08 rr-med-b09 rr-med-b10 rb.config add "Hard Bases" rr-hard-b01 rr-hard-b02 rr-hard-b03 rr-hard-b04 rr-hard-b05 rr-hard-b06 rr-hard-b07 rr-hard-b08 rr-hard-b09 rr-hard-b10 rb.config add "Expert Bases" rr-expert-b01 rr-expert-b02 rr-expert-b03 rr-expert-b04 rb.config add "Nightmare Bases" rr-nightmare-b01$12.00 -
How can I change the style in which the messages are posted to discord? I'd like to match the current theme from the Discord Logger plugin. I'd also like to not have the 5 minute warning to the convoy starting show up in discord.
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I would like to have the file name somehow show up in the game chat message as well as the discord messages. How can I do this?
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I have to restore from backup and I do not use an automatic script to wipe the data file. I'm surprised this is a feature. Why would each new map/wipe require a new custom stacks setup?
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Every time forced wipe happens (we are a monthly wipe server) the data file for the custom stacks database is gone. Very annoying, please fix.
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Version 1.0.1
50 downloads
20 Realistic Raidable Bases influenced by actual player builds! Keep your PVP game sharp by practicing on these realistic bases! Everything was built in game, no weird upside down turrets that are impractical to actual PvP. ---- 3x Easy Bases 8x Medium Bases 4x Hard Bases 4x Expert Bases 1x Nightmare Base Contact me direct for questions, comments or suggestions: Tyler_h @ https://discord.gg/t3NXGPyAYC To add the bases, use the following RCON commands: ---- rb.config add "Easy Bases" rr-easy-a01 rr-easy-a02 rr-easy-a03 rb.config add "Medium Bases" rr-med-a01 rr-med-a02 rr-med-a03 rr-med-a04 rr-med-a05 rr-med-a06 rr-med-a07 rr-med-a08 rb.config add "Hard Bases" rr-hard-a01 rr-hard-a02 rr-hard-a03 rr-hard-a04 rb.config add "Expert Bases" rr-expert-a01 rr-expert-a02 rr-expert-a03 rr-expert-a04 rb.config add "Nightmare Bases" rr-nightmare-a01$6.00