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File Comments posted by rogder dodger
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2 hours ago, mcsigu said:
Hey - will you please post the update here like on lone design?
1.0.15 is the latest version on both platforms.
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A video on how to integrate Rust Admin with Watchlist. The video was made for a support request but might be useful for other users while setting the plugin up.
The Captions were auto generated and slightly hit or miss (the Burdens of being a Scottish Man). Questions and Suggestions welcome
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10 hours ago, 100pudov said:
It doesn't work on the Helpful Supply plugin. How can I make a quick drop for this plugin?
Hey the plugin is designed to operate without causing issues when used with these plugins. However, it does not integrate or alter the functionality of these plugins. This means it shouldn't cause any issues with Helpful supply but it won't make those supply drops instant currently.
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On 6/10/2025 at 3:12 PM, Yaan said:
Hello, no I don't have the vehicle airdrops plugin on my server. I will check again but so far until the last update the drop was duplicating
Hey is it still happening? im not seeing other reports of this - can you send me a private message with a list of any other Supply Drop related plugins you have?
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21 hours ago, Yaan said:
Hello, is anyone having the issue where the drops comes down twice. one instant and the second one comes down as a regular drop slow from the plane, giving the player 2 boxes.
Hey there is a known compatibility issue with Vehicle Airdrops that can cause this - see if it happens with the Vehicle Airdrops plugin unloaded?
I am working on a fix for this
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Custom map is great, really like it - I don't think its necessary for you to plaster your name everywhere on the map though. Literally everywhere you look on this map you see either "Created by Wonder Fox", "Wonder Fox was here", "BY WF", even on the map its self at the bottom right is a huge grid sized WF.
I don't think this is necessary and had to spend a significant amount of time going around and removing them
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I've added a list of issues to the support section of this plugin. It has been 2 weeks and no response from creator.
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Followed up in DMs and issue was not related to Instant Airdrop
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1 hour ago, Hwang85 said:
Hi there! As of this most recent update any time a player tries to claim the airdrop they are getting kicked for RPC error in pickup, any idea?
Hey @Hwang85do you have any other air drop related plugins? you could try disabling to test? specifically around locking and custom loot perhaps?
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On 7/13/2024 at 8:21 AM, Kobani said:
Hi, is there any way to set it so that only vehicle airdrops drop immediately? Any help would be greatly appreciated
Hey unfortunately not, the Vehicle Airdrops plugin and Instant Airdrops plugin do not have such integration as of yet, this is something i might discuss with the developer in the future though
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7 hours ago, TuxGeek said:
Hey sorry about this, this issue should be resolved with update 1.0.12
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If you mean that it makes Helpful Supply drops instant too, I’m afraid not at this time. The plugin currently just insures that it doesn’t cause issues with Helpful Supply but without collaboration with the developer making helpful supplies instant is not currently possible
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New Features:
- Configurable Skin IDs to Ignore:
Description: You can now specify skin IDs that will be ignored by the InstantAirdrop plugin. Supply signals with these specified skin IDs will not trigger instant airdrops.
Benefit: This feature allows for more precise control over which supply signals should trigger instant airdrops and which should follow the standard deployment process.
- Default Skin IDs for VehicleAirdrops:
Description: We have added default skin IDs for the VehicleAirdrops plugin. By default, supply signals associated with vehicles (like minicopters, scrap helicopters, rowboats, etc.) will not trigger instant airdrops.
Benefit: This ensures a more realistic and balanced gameplay experience by preventing instant airdrops for vehicle-related supply signals.
Default Skin IDs which will be ignored for VehicleAirdrops:
- Minicopter: 2144524645
- Scrap Heli: 2144547783
- Rowboat: 2144555007
- RHIB: 2144558893
- Car: 2144560388
- Crate: 2146665840
- Solo Sub: 2567551241
- Duo Sub: 2567552797
- Snowmobile Red: 2756133263
- Snowmobile Tomaha: 2756136166
- How to Use:
Configuration:
- The new skin IDs can be configured directly in the InstantAirdrop.json configuration file.
- If the Skin IDs To Ignore property is not already present in your configuration file, it will be automatically added with the default values listed above.
- The defaults can be removed if you want to keep the VehicleAirdrops instant
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Hey the compatibility with Helpful Supply was ensuring the plugin worked with standard airdrops when Helpful Supply was also enabled on the server. There were issues with this fixed in 1.0.9.
Quote2. Enhanced Compatibility with Helpful Supply Plugin:
Improvements: Resolved previous compatibility issues with the Helpful Supply plugin. With this fix:
Helpful Supply airdrops will continue to function as they did previously.
The feature of instant airdrops will now exclusively apply to standard supply signals and not custom signals provided by Helpful Supply
The full update changelog is here
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On 11/20/2023 at 9:53 PM, humboldt.scott420 said:
This plug-in works really good although I would like you to add a feature that stops them from being spawned inside bases.
The latest update adds a configurable option to ensure supply signals can only be deployed outside.
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41 minutes ago, Zilch said:
Hey, I've found a conflict with Custom Loot which I'm using to populate airdrops with a custom loot table.
While custom loot is loaded, the airdrop will instantly spawn and then after a few seconds, the loot is repopulated with the custom loot table from the Custom Loot plugin. This wouldn't be an issue, but for the players that are fast enough they're getting items out of the first set of loot as well as the second.
I unloaded Custom Loot and the issue was gone, so it's definitely these two plugins.
I don't really know what to suggest as a fix, I understand the airdrop spawns and there's a delay before CL populates it with the custom loot. Maybe the ability to add our own loot table to the plugin? Or could this possibly be fixed to work with Custom Loot?
Thanks
Hey Zilch, thank you for the report of this - i'll have a look at the Custom Loot plugin and see if i can get some integration that will either retain the normal loot table or populate the contents faster.
I'll get back to you when i have done some investigation.
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On 11/20/2023 at 9:53 PM, humboldt.scott420 said:
This plug-in works really good although I would like you to add a feature that stops them from being spawned inside bases.
This is something i will look into adding as a configurable option, thanks!
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This has been fixed in the latest patch with integration with plugin: Fancy Drop https://umod.org/plugins/fancy-drop
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This would only happen if there was another plugin conflicting with Instand Airdrop - i have dropped you a DM to see if we can figure out which one and fix it
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13 hours ago, Sdjimmyz said:
does it work with carbon?i keep getting error message when i try it in console
10.06 17:59:41] [InstantAirdrop] Timer 5s has failed: ()
at void Oxide.Plugins.InstantAirdrop.HandleSignalThrown(BasePlayer player, BaseEntity entity)+() => { } in InstantAirdrop.cs:line 92
at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { }
[10.06 17:59:45] [InstantAirdrop] Timer 5s has failed: ()
[10.06 17:59:45] at void Oxide.Plugins.InstantAirdrop.HandleSignalThrown(BasePlayer player, BaseEntity entity)+() => { } in InstantAirdrop.cs:line 92
[10.06 17:59:45] at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { }
[10.06 18:00:09] Entity is NULL but is still in saveList - not destroyed properly? cargo_pYes it has been tested on the latest version of carbon here - i have sent you a DM to help troubleshoot your issue though.
Testing with carbon this morning 07 October 2023
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Compatibility with Heli Signals and Bradley signals has been fixed - the Instant Airdrop plugin will no longer prevent these from working along side this plugin.
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1 hour ago, XianSeho said:
does this effect other uses for the signal like the vehicle drops and heli signals?
Sorry, i haven't tested with either of these plugins as of yet
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I suspect this was because my version was below 1.0.0 - i've updated the version to hopefully resolve this for you @RKid
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Plugin is working fine, were you getting any errors in the console?

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Hey thank you very much for the feedback, i'll look into that!