Jump to content

Azami1213

Member
  • Posts

    40
  • Joined

  • Last visited

Everything posted by Azami1213

  1. Upon closer CLOSER testing, it seems that not only do the Bradley cannon explosions damage bots but the entire shell itself is completely ignored by the bots. No settings have been changed as far as I know to facilitate this behaviour. The only loaded plugins at the time were: Vanish BotRespawn Kits Welcomer Admin Radar So in other words I've only loaded the bare minimum plugins possible with vanilla settings to confirm this behaviour is abnormal
  2. So upon further testing it appears it's the Bradley's main cannon that is unable to damage BotRespawn bots, the other guns work as intended
  3. As the title suggests. How do I fix this?
  4. Azami1213

    NpcRaiders

    But the grenade launcher can use shotgun rounds
    A surprisingly fun mod. Nights get almost too chaotic but I'd definitely like to be able to customize the zombie spawns
  5. Azami1213

    NpcRaiders

    Nope, just trying to give the bots custom kits to spawn with. Also the spawned bots seem to malfunction when given a grenade launcher
  6. Azami1213

    NpcRaiders

    Having an issue with trying to create custom kits for raiders but when they spawn in they end up getting double the kit amount

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.1m
Total downloads
Customers
12.1k
Customers served
Files Sold
171.1k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.