Jump to content

m85112216

Member
  • Posts

    1
  • Joined

  • Last visited

Everything posted by m85112216

  1. Hi, I’m considering purchasing Customizable Weapons for use with a custom RPG-style equipment system on my Rust server. Before buying, I’d like to confirm whether the plugin can modify weapon handling stats such as recoil, fire rate / repeat delay, aim cone / accuracy, projectile velocity, or reload speed. I’m especially interested in whether these values can be changed dynamically per player or per weapon through an API or hooks from another plugin. My goal is to let another plugin apply temporary weapon stat modifiers depending on the player’s equipped build, rather than using only fixed weapon presets. Does Customizable Weapons support this kind of integration? If so, is there an API or example available for external plugins? Think of it as a socket-based build system where different equipped modules can dynamically change weapon behavior. Thanks!

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3m
Total downloads
Customers
12k
Customers served
Files Sold
170.5k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.