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Everything posted by Corvus
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No worries.
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Were you able to verify this, @hid333?
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Not that I'm aware of, you could try installing a previous version to see if that gives the desired pause. If that makes a noticeable difference let me know which version and I can investigate further.
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Version 1.13.1
90 downloads
Easy Sailing gives you full control of the sails, engines, and anchors directly from the steering wheel. Take full command of the seas without ever leaving the wheel. Easy Sailing is the essential quality-of-life plugin for the Rust Naval Update. It overhauls the default boat controls, allowing captains to manage sails, engines, and anchors directly from the steering wheel. Whether you are a solo player trying to manage a large vessel or a clan captain needing immediate reaction times, Easy Sailing puts the control back in your hands. KEY FEATURES No more running around the deck to manually adjust sails or engines. Do it all from the pilot's seat. Smart Cycling: Intuitive forward and reverse throttle controls that intelligently manage your propulsion methods. Solo Friendly: Makes operating larger player-made boats viable for solo players or small groups. Hybrid Propulsion: Seamlessly blends sail power and engine power for maximum fuel efficiency or maximum speed. Adds tighter turn radius with Ctrl similar to the Tugboat. Optionally allow engines to run without the need for Low Grade Fuel. HOW IT WORKS Easy Sailing maps the boat's complex mechanics to your standard movement keys `Forward`, `Backward` and `Reload` (Anchor Control) key while mounted at the steering wheel. THE SPEED CYCLE Pressing `Forward` (W) and `Backward (S)` cycles through five distinct states: Idle (default), Sailing, Full Speed, Reverse, Full Reverse. Idle: All propulsion is cut. Sails are raised and engines are turned off. FORWARD THROTTLE: Sailing Mode: Sails are lowered to catch the wind. Engines remain off for silent, fuel-free cruising. Full Speed Mode: Sails remain lowered, and all available engines ignite for maximum thrust. REVERSE THROTTLE: Reverse Mode: Sails are lowered and reversed, engines are cut. Full Reverse Mode: Sails are lowered and reversed, and all available engines ignite in reverse for maximum backward thrust. Holding Ctrl while turning can allow for a tighter turn radius similar to the Tugboat. ANCHOR CONTROL Pressing `Reload` (R) while at the steering wheel will raise or lower the anchor. PERMISSIONS easysailing.use: Required for players to use Easy Sailing. easysailing.freefuel: Bypasses the need for low grade fuel in boat engines. CONFIGURATION Show Vital Info (Shows boat info in vitals): Shows your current direction (Reverse, Idle, Sailing, Full Speed) and speed in a Custom Vital. Show Vital Info Only: Does not enable sail and engine controls, but shows the current direction and speed in a Custom Vital. Enable Drift Mode (Hold Ctrl for tight turns): Holding Ctrl while turning the wheel, allows for tighter turn radius. Enable Free Fuel (Boats consume no fuel): Bypasses the need for low grade fuel in boat engines. DEFAULT CONFIGURATION { "Show Vital Info (Shows boat info in vitals)": true, "Show Vital Info Only": false, "Enable Drift Mode (Hold Ctrl for tight turns)": true, "Enable Free Fuel (Boats consume no fuel)": false }$9.00 -
I'm sure everyone's seen the issues caused by the new sorting system. We cannot currently detect when the sorting menu is open, so I've opted not to display the individual item repair (Hammer Icon) button on storage containers which have powered storage adapters. I have been working on a version that displays the hammer icon at the bottom when a powered storage adapter is present, but i'm not sure I like it. If any of you that have purchased want to try it out, let me know, i'll send you a beta version.
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SortButton and Backpacks both share the space in the storage container header too, which is why I've left it as just the hammer. However, I agree, it should have action text on the button. I need to do some research concerning the other sorting plugins, and backpack plugins to make sure I'm not overlapping existing buttons.
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Okay, so here's what I got. I added a config option for "Repair Button Only" which will show the repair button without the material list on the right-hand side. If you don't have the materials to repair, it will be shaded like: To see what materials are missing, just click the Hammer icon, and you'll see an Insufficient Resources popup similar to the normal Rust repair popup. With a scrollable resource list if more than four resources are required: I'm still testing to make sure no bugs were introduced into the default resource list, but it shouldn't take too long. PM me if you want the beta version and you can give me some feedback if you like, otherwise, should be done here in a while.
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Version 1.6.2
61 downloads
Repair All allows you to easily repair all items in a container at the same time. Repair your entire storage locker, or an entire storage box full of broken shit with the click of a single button. Repair All works with any container, including your Backpacks plugin pages, or a backpack you throw on the ground. For those of you using SkillTree, it also works with the repair perks from the Build Craft Tree. Several permissions available for VIP groups including free repairs, no BPs, and full durability repairs! FEATURES Effortless Integration: Repair All works right out of the box with no extra plugins or external files needed. Seamless Compatibility: Integration with SortButton, Backpacks, and SkillTree. Smart Resource Management: Pull resources needed for repairs directly from your inventory, your backpack, or even the storage box you're repairing from! Universal Container Support: Whether it's a large wooden box, a small box, barrels, or baskets, Repair All handles them all with ease. Locker Love: Your precious locker contents? Fully repair with a single click. Roaming Goodness: Away from your base? No problem! Just drop your backpack on the ground and repair your essentials right there. Big thanks to Luffy Rust for all the help testing, and providing feedback. You guys are awesome! PERMISSIONS repairall.use Required for players to use RepairAll. repairall.use.item Allows repair of individual items. repairall.use.roam can repair outside of TC auth range. repairall.no.roam.cost no additional resource cost while outside of TC Auth range. repairall.no.add.cost Exempts player from additional resource cost. repairall.no.dura.loss Items repaired with RepairAll won't take durability loss. repairall.no.resources Allows players to make repairs without consuming resources. repairall.no.blueprints Allows repairs without having BPs. repairall.full.condition Repair items to full condition and durability. CONFIGURATION Repair Button Only If enabled, only the repair button will be shown in the UI. Default Cost % This defaults to the game's default resource cost for repairs. Additional Cost % Set the additional resource cost for repair. Additional Roaming Repair Cost %: defaults 25% Durability Loss %: Set the default loss to durability on repair. SortButton Use Permission: default: "sortbutton.use". Backpacks Use Permission: default: "backpacks.use". Backpacks Retrieve Permission: default: "backpacks.retrieve". Backpacks Gather Permission: default: "backpacks.gather". DEFAULT CONFIGURATION { "Repair Button Only": false, "Default Cost %": 20, "Additional Repair Costs %": 10, "Additional Roaming Repair Costs %": 25, "Durability Loss %": 20, "SortButton Use Permission": "sortbutton.use", "Backpacks Use Permission": "backpacks.use", "Backpacks Retrieve Permission": "backpacks.retrieve", "Backpacks Gather Permission": "backpacks.gather" }$9.00- 13 comments
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