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Corvus

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Everything posted by Corvus

  1. Corvus

    RepairAll

    SortButton and Backpacks both share the space in the storage container header too, which is why I've left it as just the hammer. However, I agree, it should have action text on the button. I need to do some research concerning the other sorting plugins, and backpack plugins to make sure I'm not overlapping existing buttons.
  2. Corvus

    RepairAll

    Version 1.5.2 uploaded, which should provide an alternative display method.
  3. Corvus

    RepairAll

    Okay, so here's what I got. I added a config option for "Repair Button Only" which will show the repair button without the material list on the right-hand side. If you don't have the materials to repair, it will be shaded like: To see what materials are missing, just click the Hammer icon, and you'll see an Insufficient Resources popup similar to the normal Rust repair popup. With a scrollable resource list if more than four resources are required: I'm still testing to make sure no bugs were introduced into the default resource list, but it shouldn't take too long. PM me if you want the beta version and you can give me some feedback if you like, otherwise, should be done here in a while.
  4. Corvus

    RepairAll

    @puddingking130 I'm working on an update that should be done by Monday depending on how quickly testing goes.
  5. Corvus

    RepairAll

    Well that's no good. Let me see what I can do.
  6. Permissions repairall.use Permission required for players to use RepairAll. All repairs are subject to an additional resource cost specified by Additional Cost % in the configuration. repairall.no.add.cost Exempts player from additional resource cost specified by Additional Cost %. repairall.use.item Players with this permission can repair individual items. Disabling this feature can reduce server resources used by RepairAll. repairall.use.roam Allows players to repair outside of TC auth range. Using any container (a small box, or throw your backpack on the ground) players can repair all items outside of their own TC range. This ability has an additional cost of resources Additional Roaming Repair Cost % which stacks on top of Additional Cost %. repairall.no.roam.cost Waives additional resource cost specified by Additional Roaming Repair Cost % while outside of TC Auth range. repairall.no.dura.loss This permission allows players to repair items without taking additional durability loss to the item. repairall.no.resources Allows players to make repairs without consuming resources. (This integrates with SkillTree's Free Repairs skill.) repairall.no.blueprints Allows players to repair items without having that item's blueprint unlocked. repairall.full.condition Repair items to full condition and durability. (This integrates with SkillTree's Max Repair skill.) Configuration Options Plugin Settings Default Cost % This is Rust's default resource cost for repairs which, by default, is 20% of the resources . Additional Cost % Set the additional resource cost for repair. Default is 10% repairall.no.add.cost Groups this permission are assigned to will not be charged an additional cost to use RepairAll. Additional Roaming Repair Cost % defaults 25% Durability Loss % Set the default loss to durability on repair. Plugin Integration Settings SortButton Use Permission: default: "sortbutton.use". Backpacks Use Permission: default: "backpacks.use". Backpacks Retrieve Permission: default: "backpacks.retrieve". Backpacks Gather Permission: default: "backpacks.gather".
  7. Corvus

    RepairAll

    Version 1.5.2

    20 downloads

    Are you tired of constantly dealing with broken gear taking over your storage boxes? Spending all your valuable time fiddling with a repair bench, one item at a time? Well, fret no more, because the future of convenience is here, and it's called Repair All! A Modern Marvel for the Modern Gamer! That's right, folks! Gone are the days of tedious, back-breaking labor just to keep your prize kit in tip-top shape. With Repair All, you can kiss those troubles goodbye! Imagine this: a single click, and presto! Every single damaged item in your inventory, shining like new! It's simply divine! Effortless Efficiency, Right in Your Locker! And listen to this, homemakers and raiders alike! Your trusty lockers, brimming with all your hard-earned kits, can now be mended in a flash. No more emptying them out piece by agonizing piece. Just a quick click, and everything is ready for the next raid-defense! It's truly a sight to behold! Roaming Goodness! But wait, there's more! Are you out roaming the vast, untamed frontiers of the island; perhaps engaged in a thrilling skirmish, and suddenly your trusty double-barrel looks a bit worse for wear? No need to high-tail it back to base, my friends! Just drop your backpack, toss in those weary items, and boom! They're repaired right there, on the double! So, don't delay, step into the future of effortless maintenance with Repair All! It's the bee's knees for keeping your gear in tip-top condition, so you can focus on what truly matters: roof camping those beaches, and offlining your neighbors! Get Repair All today, and experience the wonder for yourself! You'll be glad you did! FEATURES Effortless Integration: No fuss, no muss! Repair All works right out of the box with no extra plugins or external files needed. It's pure, unadulterated convenience. Seamless Compatibility: Already using SortButton or Backpacks? Excellent! Repair All plays nicely with them, making your inventory management as clean as ever. Instant Storage Box Repairs: Imagine this: a storage box full of battle-worn gear, and with one simple click, everything's mended! It's like magic! Smart Resource Management: Repair All is clever! It pulls the resources needed for repairs directly from your inventory, your backpack, or even the storage box you're repairing from! No more hunting for materials. Universal Container Support: Whether it's a large wooden box, a small box, barrels, or baskets, Repair All handles them all with ease. If it holds items, we can repair 'em! Locker Love: Your precious locker contents? Fully supported! Keep your high-tier loot in pristine condition without the hassle. Roaming Goodness: Out of your comfort zone and away from your base? No problem! Just drop your backpack on the ground and repair your essentials right there. Stay in the fight, always! Okay, that was fun. Big thanks to Luffy Rust for all the help testing, and providing feedback. You guys are awesome! PERMISSIONS repairall.use Required for players to use RepairAll. repairall.use.item Allows repair of individual items. repairall.use.roam can repair outside of TC auth range. repairall.no.roam.cost no additional resource cost while outside of TC Auth range. repairall.no.add.cost Exempts player from additional resource cost. repairall.no.dura.loss Items repaired with RepairAll won't take durability loss. repairall.no.resources Allows players to make repairs without consuming resources. repairall.no.blueprints Allows repairs without having BPs. repairall.full.condition Repair items to full condition and durability. CONFIGURATION Repair Button Only If enabled, only the repair button will be shown in the UI. Default Cost % This defaults to the game's default resource cost for repairs. Additional Cost % Set the additional resource cost for repair. Additional Roaming Repair Cost %: defaults 25% Durability Loss %: Set the default loss to durability on repair. SortButton Use Permission: default: "sortbutton.use". Backpacks Use Permission: default: "backpacks.use". Backpacks Retrieve Permission: default: "backpacks.retrieve". Backpacks Gather Permission: default: "backpacks.gather". DEFAULT CONFIGURATION { "Repair Button Only": false, "Default Cost %": 20, "Additional Repair Costs %": 10, "Additional Roaming Repair Costs %": 25, "Durability Loss %": 20, "SortButton Use Permission": "sortbutton.use", "Backpacks Use Permission": "backpacks.use", "Backpacks Retrieve Permission": "backpacks.retrieve", "Backpacks Gather Permission": "backpacks.gather" }
    $14.00
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