-
Posts
108 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by SpookyBoo12
-
Possible Bandit Camp / Water Trigger Bug While Flying Minicopter
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
I tried again, from what I can see the problem no longer occurs. At that time, I installed a plugin called auto hover and it is possible that I did something there, but I restarted the server scheduled once every 12 hours. I tried again and I see that the problem is gone, sorry to bother you, but it never occurred to me either that you had to restart after that plugin was installed. -
BetterNPC Suggestion: Progressive NPC Difficulty Levels
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
Thank you for the update. I appreciate that it has been added to the roadmap. I understand that there is no estimated timeline at the moment. I'll keep an eye on future updates and look forward to seeing it implemented when possible.Thanks again for considering the suggestion. -
Possible Bandit Camp / Water Trigger Bug While Flying Minicopter
SpookyBoo12 posted A Support Report in Support
Hello, I encountered a strange issue that may be a bug. I was flying a minicopter over Bandit Camp and passed above the nearby lake/water area. Suddenly, my character automatically equipped scuba gear, even though I was flying and not in the water. As soon as this happened, I completely lost control of the minicopter and it started falling. I was unable to recover or steer it, which resulted in a crash. I have never seen this happen before, and it seems like some water-related trigger may have activated while I was airborne above the water near Bandit Camp. Could you please investigate if there is an issue with underwater/scuba triggers affecting players while flying over that area? Thank you. -
BetterNPC Suggestion: Progressive NPC Difficulty Levels
SpookyBoo12 posted A Support Report in Support
Am o sugestie pentru BetterNPC. Ar fi grozav să existe un sistem de progresie a dificultății bazat pe vârsta de la wipe. Exemplu: Zilele 1–2: NPC-urile sunt de Nivel 1, cu arme și armuri slabe, daune reduse și AI mai puțin agresivă. Jucătorii care au doar o piatră sau echipament foarte simplu ar trebui totuși să poată lupta cu ei. Zilele 3–5: NPC-urile avansează la Nivelul 2, obținând arme, armură, viață și daune ușor mai bune. După ziua 5 sau 7: NPC-urile ajung la nivelul 3 (sau mai sus), folosind echipamente mai puternice și oferind o provocare care corespunde progresiei medii jucătorilor pe server. Ideea este ca dificultatea NPC-urilor să urmeze progresia naturală a serverului după un wipe, făcând începutul jocului mai accesibil pentru jucătorii noi, în timp ce NPC-urile să fie provocatoare pentru jucătorii echipați mai târziu în wipe. Opțiuni posibile de configurare: Numărul de zile înainte de fiecare nivel de dificultate. Echipamente diferite de arme și armuri pentru fiecare nivel. Sănătate, daune, acuratețe și setări AI ajustabile pe nivel. Opțiunea de a scala în funcție de vârsta ștergerii sau vârsta de apariție a NPC-urilor. Cred că ar fi o funcție grozavă pentru serverele cu wipe regulate, deoarece menține NPC-urile echilibrate pe tot parcursul ciclului de ștergere, în loc să fie prea dificil la început sau prea ușor mai târziu. -
UltimateLeaderboard 11.5.13 not working, while 1.4.38 works fine
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
V1.4.38 RUST 2025.09.22 - 20.10.34.04.mp4 -
UltimateLeaderboard 11.5.13 not working, while 1.4.38 works fine
SpookyBoo12 posted A Support Report in Support
UltimateLeaderboard version 11.5.13 doesn’t work, but the older version 1.4.38 has no issues. What could be the reason? RUST 2025.09.22 - 20.04.22.02.mp4 -
I have the Skinner 2.0 version so I tried this, I went to oxide on the date I looked for the Skinner folder I deleted everything from it then I installed Skinner 2.0 I loaded Importedskinner.json Everything worked correctly, then I deleted Skinner 2.0 and installed Skinner v2.9.98 that's how I left my imported skins.
-
I, for one, gave up so I wouldn't get banned or worse
-
Cannot find Web Configuration Editor on Discord
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
Ah sorry, I just saw it now, it clearly says JSON. I had a messed-up day today. -
Cannot find Web Configuration Editor on Discord
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
Was something supposed to happen? Desktop 2025.08.12 - 15.17.27.01.mp4 -
Hello, I have purchased the Ultimate Leaderboard plugin. In the plugin description it says there is a web configuration editor available on your Discord server. I have joined your Discord and passed the verification steps, but I cannot find this editor anywhere. Could you please guide me to where exactly I can access it? Thank you!
-
A question: where do you import skins from and how do you know that those skins are in accordance with the terms and conditions of Facepunch?
-
I don't know why but this appears in the console when I click on an item RUST-20250806-19221601.mp4
-
Console full of 404 errors – Images not found Hi, In the server console, I keep getting HTTP 404 errors because the Admin Menu tries to load images that don’t exist anymore. Here are some examples:
-
Possible Issue with Oil Rig 3 Turrets
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
I've noticed that in RustEdit, those zeppelin ropes appear, but in the in-game map, only one shows up — two are missing. Why? What's the cause? https://imgur.com/a/Bxmts8Y -
There will also be a .json file with the skins approved by Facepunch. I'm new to this and I don’t really understand how it works. It would’ve been better if they didn’t add these conditions, because the plugin was working perfectly as it was by default. Now, with these new requirements, I have no idea what to do with the plugin since I have 0 skins. I tried to import from Steam but nothing shows up... so yeah, I’m kind of stuck.
-
Possible Issue with Oil Rig 3 Turrets
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
I forgot to mention that I don't have any other PvE plugins installed that could be affecting the turrets behavior. -
Hi, I believe Oil Rig 3 might need an update. The turrets are no longer working as expected — they track targets but do not shoot. This issue may have started after the latest Facepunch update. Could you please take a look? Thank you.
-
Turret Placement Restriction Ignoring VIP Group Permissions
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
Hello, Everything seems to be working fine now — both the aiming and, from what I can see, the VIP rank. Thank you for your effort and the work you’ve put in! -
Turret Placement Restriction Ignoring VIP Group Permissions
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
Hello, I have configured the permission so that only VIP and VIP+ ranks can use the roofturrets feature. I only have the default rank on my account, and in the default rank permissions I did not set roofturrets to be accessible. However, I can still access and use roofturrets even with the default rank. I’m wondering if I am doing something wrong or if there is an issue. On other plugins that use a similar rank/permission system, this works fine — the feature is not accessible for default rank unless permission is explicitly given. Thank you. Here is a video showing the issue (the file was too large to upload directly): [ https://imgur.com/a/1QAQ6t1 ] -
- 7 comments
-
- 1
-
-
Turret Placement Restriction Ignoring VIP Group Permissions
SpookyBoo12 replied to SpookyBoo12's Support Report in Support
There is no problem -
I just noticed it now — the weird thing is that on the other one it’s like this :))
-
The train gets stuck in the mountain, same when going in reverse. https://imgur.com/a/43tYYC9 I fixed the issue, but I reported it just so you're aware.