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CrypticRedHat

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Everything posted by CrypticRedHat

  1. Ignore me, I know what it is, sorry! I will push an update shortly!
  2. Thanks Klutch! I have had a look and I cannot replicate this, can you give me some info on your setup please, or you are welcome to join my Discord, and we can chat about it, or I can look at it on your server.
  3. I shall take a look at this for you tomorrow when I return home
  4. Ignore me, I see the issue - in the patch that was pushed by FP. Let me sort this and get back to you asap.
  5. Looks like an image library thing, can you check you have the latest version of that, and reload it in the following order unload: OfflineraidLimiter SimpleStatus ImageLib load: ImageLib SimpleStatus OfflineRaidLimiter
  6. CrypticRedHat

    Error

    Changed Status from Pending to Fixed Changed Fixed In to 1.7.2
  7. CrypticRedHat

    Error

    Should be resolved in v1.7.2 🙂
  8. CrypticRedHat

    error

    Changed Status from Pending to Fixed Changed Fixed In to 1.7.2
  9. CrypticRedHat

    error

    Think I found the cause, I will pop an update out
  10. CrypticRedHat

    error

    Hi Marcus, can you give some more details when logging a support case please? It’s hard to help you with just a log? Did this happen when loading? Is it a one off? Has it reoccurred?
  11. CrypticRedHat

    lag

    Changed Status from Pending to Fixed Changed Fixed In to 1.7.1
  12. CrypticRedHat

    lag

    Fixed the lag issues, sorry for the inconvenience
  13. Okay thanks, I will investigate and test it now - do you happen to have discord, it may help with some questions I may need about your environment to reproduce?
  14. CrypticRedHat

    lag

    Did unloading conflicting plugins work?
  15. Correct, it tracks if they were online or offline when the first entity was destroyed, based on that being online or offline, defines what it stays as. EG starts online and they log off half way through, it’s still and online, vice versa
  16. SimpleStatus handles the placement etc, double check you are on the latest version and reload 🙂 let me know
  17. CrypticRedHat

    lag

    Map size is not an issue, nor is pop, this is running on servers with over 150’pop without an issue. the issue is more than likely arising from having two plugins loaded that both heavily rely on and alter the returning result of the OnTakeDamage Hook. try unloading the raid protection, then loading the plugin again. If that goes smoothly, try reloading raid protection after. Please feedback and let me know
  18. CrypticRedHat

    lag

    I cant notice anything untoward in the logs or data file. Can you give me some specifics around your server please? Pop Any other plugins raid/damage blocking related Size of map
  19. CrypticRedHat

    lag

    Sorry I noticed the above attached, I will check the logs and get back to you asap
  20. CrypticRedHat

    lag

    Ok thanks, I will look into this now, please can you share your data file for this so i can check the raid logs
  21. CrypticRedHat

    lag

    Hello, please can to share more of the log, and a full config file/data file redacting any discord webhooks. also please share your modding platform and version eg, carbon v2.6.028.72 many thanks
  22. It groups. The default config is configured really well, and it considers multiple externals and a main as a single offline raid. So no need to worry about it counting as 2/3/4. It knows if a base has externals, or a small heli base next to it etc, which in reality is part of the same base.
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