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ProjektEU

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Everything posted by ProjektEU

  1. Version 1.0.0

    3 downloads

    About FM_Pack 2 Raidable Bases 27 About 27 - Raidable Bases Pack - FM Pack2 27 Raid Pack Unlock 27 meticulously crafted Raidable Bases for Rust, each uniquely designed with its own flair, perfect for players who crave variety and a new challenge every time! Easy: 11 Medium: 7 Hard: 4 Expert: 2 Nightmare: 3 rb.config add "Easy Bases" FM_EZ_10 FM_EZ_11 FM_EZ_12 FM_EZ_13 FM_EZ_14 FM_EZ_15 FM_EZ_16 FM_EZ_17 FM_EZ_18 FM_EZ_19 FM_EZ_20 rb.config add "Medium Bases" FM_M_04 FM_M_05 FM_M_06 FM_M_07 FM_M_08 FM_M_09 FM_M_10 rb.config add "Hard Bases" FM_H_04 FM_H_05 FM_H_06 FM_H_07 rb.config add "Expert Bases" FM_EX_04 FM_EX_05 rb.config add "Nightmare Bases" FM_NM_04 FM_NM_05 FM_NM_06
    $20.00
  2. ProjektEU

    question

    Good day, I have a question. Is there a way to make the given airdrop fall randomly on the map? I would give a command and maybe 5 planes would arrive and the given drop would fall randomly on the map.
  3. ProjektEU

    Console error

    okay thank you
  4. ProjektEU

    Console error

    16:46 [Error] Failed to call hook 'CanLootEntity' on plugin 'ItemPerksLegendaryItems v1.0.5' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.ItemPerksLegendaryItems.CanLootEntity (BasePlayer player, LootContainer container) [0x00000] in <4930c2a7bdfd40b18419ca81ea9675df>:0 at Oxide.Plugins.ItemPerksLegendaryItems.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0078f] in <4930c2a7bdfd40b18419ca81ea9675df>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Don't you see what could be causing the error?
  5. ProjektEU

    Bradley tiers

    so it will be in the next update?
  6. ProjektEU

    Error

    I have no idea what it could be doing, but I'll try to work on it and if I find something I'll definitely let you know thank you
  7. ProjektEU

    Error

    14:22:53 Failed to call hook 'CanLootEntity' on plugin 'RealPVE v0.1.20' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CanLootEntity (BasePlayer player, StorageContainer container) [0x0002b] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ac3] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 14:22:53 Failed to call hook 'CanLootEntity' on plugin 'RealPVE v0.1.20' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.CanLootEntity (BasePlayer player, StorageContainer container) [0x0002b] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ac3] in <96fd7d9edcf041409bc9e25e3ab781d5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  8. when I overwrite the price on /sell, when the price is updated, it puts back the price that was there, how do I set it so that the price is there and it doesn't overwrite itself
  9. then just one question, will the button for adding an item to the in-game shop be added in some version?
  10. ah thanks
  11. 20:17:53 updateprices 20:17:53 Failed to call hook 'UpdatePricesConsoleCommand' on plugin 'ShoppyStock v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ShoppyStock.UpdatePricesConsoleCommand (ConsoleSystem+Arg arg) [0x00019] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bf6] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 20:17:53 Failed to call hook 'UpdatePricesConsoleCommand' on plugin 'ShoppyStock v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ShoppyStock.UpdatePricesConsoleCommand (ConsoleSystem+Arg arg) [0x00019] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bf6] in <dcd7157ba5ce4cc2b7c8ab6eaa301a56>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  12. ProjektEU

    broken

    Unfortunately, I no longer trust you and so the long wait and communication unfortunately I stand by my decision.
  13. ProjektEU

    broken

    I see that there probably won't be any information about the update?
  14. ProjektEU

    Target Players minicopter

    update ??
  15. ProjektEU

    broken

    @Death
  16. ProjektEU

    Target Players minicopter

    ok
  17. ProjektEU

    question

    Good day, I would like to ask, is there a way to set the Despawn heli crate and its debris to be longer or shorter?
  18. ProjektEU

    Target Players minicopter

    Can I ask for some information or a change in status? Or should I wait until tomorrow?
  19. ProjektEU

    broken

    unfortunately again no answer . I'm no longer interested in it.
  20. ProjektEU

    Bradley tiers

    Hello, I would like to ask, is it possible to somehow work with the Road Bradley plugin so that the plugin does not work on it? Thank you
  21. ProjektEU

    Error image

    ok thanks I was just asking great I'm going to ask the developer of the other plugin
  22. ProjektEU

    Error image

    then I wanted to ask if I have Bradley tiers on the server, could it be set so that it doesn't work on Road Bradley tanks? or should I ask the creator of Bradley tiers about this?
  23. ProjektEU

    Error image

    so you can't set the tank to spawn on a side road
  24. ProjektEU

    Target Players minicopter

    I'll take it into account within the next 3-4 days, thank you.
2m

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9.5k

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Files Sold

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