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DasDa

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Everything posted by DasDa

  1. DasDa

    Sentry Power

    I'll look into it ASAP. Could you show me your settings so I can try reproducing it faster?
  2. I'll work on trying to find a fix, but it might not be possible.
  3. Version 2.5.0

    123 downloads

    The most advanced and vanilla-friendly sentry turret plugin, allowing your players to place the Outpost NPC Turrets. With an extensive amount of configurable features, you can tune the plugin to best fit your server. Features (all toggleable in the config) - Vanilla friendly: Does not use a custom wheel UI, keeping interactions just how they are with vanilla turrets - Base Defenses: Allow players to place them in their base like a turret for stronger, more unique, and fun raids - SAM Site: Sentries can double as anti-air, so a compact base can still cover its sky - Powered Turrets: Wire sentries into base electricity with a configurable power draw - PvE Ready: One setting stops sentries ever firing players, only engaging NPCs - Remote Control: Allow players to control the turrets in a computer station, making for unique experiences on your server - Ammo Types: Incendiary, explosive, HV, each type has its own damage and effects, so what your players load actually matters - Compatibility: Compatible with plugins like Auto Auth, which lets authing stay effortless Commands scientistsentry.get <name/steam id> <amount> *both parameters are optional *console command in the F1 console Known Issues Authorize Friends does not work This option sadly will not work unless a special wheel UI is used, removing the vanilla UI and making experience worse for high-ping players This is due to a client-sided bug with Scientist Sentries that can not be fixed in the plugin itself Configuration { "Instant sentry switch (Sentries toggle instantly when switch toggled)": false, "Power required to switch": 0, "Force switch to be on when required power is given": false, "Where the switch to toggle the sentry is located (View website for options)": "front", "How far the switch is from the center of the sentry in meters": 0.8, "Sentry Item Name": "Scientist Sentry", "Sentry Skin ID": 3306396656, "Sentries need Ammo": true, "Sentry Ammo Slots": 6, "Sentry Range": 60.0, "Sentry Aim Cone": 2.0, "Delay between shots (seconds)": 0.115, "Sentry Health": 1500, "Ignore players on helicopters": false, "Only Target NPCs / Don't target players": false, "Sentries can take damage": true, "Sentry drops when floor missing": true, "Allow remote control (Set Identifier and control via computer station)": false, "Sam": { "Sentries can act like sam sites": false, "Requires ammo to shoot": true, "Vehicle Scan Radius (Vanilla = 150)": 150, "Missile Scan Radius (MLRS) (Vanilla = 225)": 225, "Burst Fire Count (Vanilla = 6)": 6, "Time between rockets in a burst (seconds) (Vanilla ~ 0.2)": 0.2, "Target helicopters that authed people are flying": false, "Target helicopters without a driver/passenger": false, "Target patrol helicopter": false }, "Warn player if has no ammo when turning on": true, "Warn player if ammo is low when turning on": true, "Base Damage": 15.0, "Default Ammo Type (Requires Sentries need Ammo to be false)": "ammo.rifle", "Ammunition": [ { "Short Name": "ammo.rifle", "Allowed": true, "Extra Damage": 0, "Create Fire": false, "Create Explosion": false, "Is Sam Ammo (Automatically disables ammo type if sam mode is off)": false }, { "Short Name": "ammo.rocket.sam", "Allowed": true, "Extra Damage": 0, "Create Fire": false, "Create Explosion": false, "Is Sam Ammo (Automatically disables ammo type if sam mode is off)": true } ... ] } Switch Placement Options front / leg1: In front of the sentry / front leg back: Behind the sentry leg2: On the second leg / right back leg leg3: On the third leg / left back leg north, south, east, west: Fixed compass directions northeast, northwest, southeast, southwest: Fixed diagonal directions
    $11.99

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